Free suite of software development tools developed by Apple

What's new in this version:
Xcode 14.2
- Xcode 14.2 includes SDKs for iOS 16.2, iPadOS 16.2, tvOS 16.1, watchOS 9.1, and macOS Ventura 13.1
Xcode 14.1
- Xcode 14.1 includes SDKs for iOS 16.1, iPadOS 16.1, tvOS 16.1, watchOS 9.1, and macOS Ventura
Xcode 14.0.1
Xcode:
- Downloadable simulator runtime for watchOS and tvOS
- Single target template for multi-platform apps across iOS, iPadOS, macOS, and tvOS
- Asset catalog generates all icons sizes from a single 1024*1024 source image
- Pinned code structure in source editor
- SwiftUI Previews are interactive by default and provides multiple UI variations from a single PreviewProvider
Build and Documentation:
- Build system uses improved dependencies analysis and parallelism for faster performance
- New assistant editor to help identify build performance issues
- Build and command package plug-ins in Swift Packages
- Swift-DocC supports writing and building documentation for Objective-C and C APIs
Swift:
- Syntax highlighting and refactoring operations for regular expressions
- Smarter code completion and additional dynamic snippets
Xcode 14.0
- Xcode 14 includes Swift 5.7 and SDKs for iOS 16, iPadOS 16, tvOS 16, watchOS 9, and macOS Monterey 12.5
Xcode:
- Downloadable simulator runtime for WatchOS and tvOS
- Single target template for multi-platform apps across iOS, iPad OS, macOS, and tvOS
- Automatic icon generation for all icon sizes using the Asset Catalog
- Pinned code structure in source editor
- Interactive SwiftUI Previews are now on by default and provide multiple UI variations from a single PreviewProvider
Build and Documentation
- Faster build performance using improved dependency analysis and increased parallelism
- New build timeline assistant to help identify build performance issues
- Build and command package plug-ins in Swift Packages
- Objective-C and C API documentation support in Swift-DocC
Swift
- Syntax highlighting and refactoring operations for regular expressions
- Smarter code completion and additional dynamic snippets
Xcode 13.4.1
- Xcode 13.4.1 includes SDKs for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3, and bug fixes
Xcode 13.4
- Xcode 13.4 includes SDKs for iOS 15.5, iPadOS 15.5, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3, and bug fixes
Xcode 13.3.1
Xcode 13.3.1 includes SDKs for iOS 15.4, iPadOS 15.4, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3, and bug fixes including the following:
- bitcode_strip tool may cause apps built with bitcode to crash on launch
Xcode 13.3
Xcode 13.3 includes SDKs for iOS 15.4, iPadOS 15.4, tvOS 15.4, watchOS 8.5, and macOS Monterey 12.3, along with other features and bug fixes:
- Swift Package Manager enables extensible build tools and custom command plugins
- Xcode Account integration adds Ed25519 encryption support for SSH keys
Xcode 13.2.1
Fixed:
- Apps built with Swift concurrency may crash on launch
- Xcode was unable resolve Swift packages
Xcode 13.2
- Support for Swift Playgrounds 4 app projects
- Xcode Organizer displays smart insight notifications for monitoring power and performance in your app
- Swift Concurrency is available for apps that deploy to iOS 13, iPad OS 13, tvOS 13, watchOS 6, and macOS 10.15 or newer
- TextureConverter adds support for error metrics, decompressing textures at build time, and skipping compression when output textures are up-to-date
- Additional bug fixes and stability improvements
Xcode 13.1
- Xcode 13.1 includes Swift 5.5 and SDKs for iOS 15, iPad OS 15, tvOS 15, watchOS 8, and macOS Monterey
New:
- Support for macOS Monterey
- Additional bug fixes and stability improvements
Xcode 13.0
Xcode 13 includes Swift 5.5 and SDKs for iOS 15, iPadOS 15, tvOS 15, and watchOS 8:
- Swift adds support for concurrency, improved type inference, and faster incremental builds
- Pull request workflow lets you view and create pull requests in Xcode
- Code review comments with the name and avatar of the commenter are integrated in the editor
- Xcode organizer displays Test Flight crash reports dramatically faster
- Swift package collections help you find and integrate Swift packages in your own apps
- Swift Docc builds documentation for your Swift framework or package directly from your source code’s documentation comments
- Quick compare lets you compare any two versions of your source code in any editor
- Vim mode in the editor supports common vim key combinations and editing modes
- Simulator now includes CarPlay support with control over screen size, resolution, and variable input methods
- Additional bug fixes and stability improvements
Xcode 12.5.1
- Addresses a stability issue related to opening the Organizer window
- Fixed an issue where XCTest code wasn't generated after pressing the Record button
- Additional bug fixes and stability improvements
Xcode 12.5
- Playgrounds documents can access symbols within the current app target
- Simulator can record videos of your app and export the video as an animated GIF
- Swift improves incremental build time performance
- watchOS apps gain improved support for automated testing
- Localization workflow can export all projects within a workspace into a single catalog
- Code signing performance is improved for complex projects
- Additional bug fixes and stability improvements
Xcode 12.4
- Xcode 12.4 supports iOS 14.4, iPadOS 14.4, tvOS 14.4, watchOS 7.3, and macOS Big Sur 11.2
New in Xcode 12.4:
- Fixed an issue that prevented debugging iPhone or iPad apps running on an M1-powered Mac
- Additional bug fixes and stability improvements
Xcode 12.3
- Change log not available for this version
Xcode 12.2
New:
- Xcode IDE adopts the refined macOS Big Sur design including updated toolbar, icons, and sidebar
- Mac apps are updated to Universal, and Macs with Apple silicon can debug both the Apple silicon and Intel versions
- Multiplatform template generates a single project with shared SwiftUI code across iOS, iPadOS, and macOS apps
- Mac Catalyst projects can use the Mac idiom to take total control of the app’s interface using native scale
- When run on a Mac with Apple silicon, Xcode can test and debug iPhone and iPad apps as they run on macOS
Additional features:
- Document tabs open any type of document in a lightweight editor tab, including logs, asset catalogs, and UI files
- StoreKit testing framework and transaction manager make it easy to test and debug in-app purchases
- Navigator fonts are now resizable based on the system setting, or can be manually configured
- Organizer is completely redesigned, and reports new app metrics such as hitches in animation and scrolling
- SwiftUI Views can be turned into reusable components that appear in the Xcode library and in code completions
Xcode 12.1
Platform features:
- App Clips are a small part of your app that’s discoverable at the moment it’s needed, loads in seconds, and launches quickly
- WidgetKit uses SwiftUI to build beautiful new widgets that users can install directly on their iPhone home screen
- StoreKit testing framework and transaction manager make it easy to test and debug in-app purchases
Refined user interface:
- Document tabs open any type of document in a lightweight editor tab, including logs, asset catalogs, and UI files
- Navigator fonts are now resizable based on the system setting, or can be manually configured
- Code completion has a new, simplified interface that is faster, and makes it easier to choose the correct code
- Organizer is completely redesigned, and reports new app metrics such as hitches in animation and scrolling
Swift and SwiftUI:
- Performance for SwiftUI has been improved throughout, and new Lazy views can efficiently handle enormous data sets
- SwiftUI Views can be turned into reusable components that appear in the Xcode library and in code completions
- Swift Package Manager supports resources and localizations, making it great for sharing SwiftUI components
- Swift compiler’s improved diagnostics make it much easier to understand coding mistakes, especially in SwiftUI code
Xcode 12.0.1
- Xcode 12 includes Swift 5.3 and SDKs for iOS 14, iPadOS 14, tvOS 14, watchOS 7, and macOS Catalina
Platform features:
- App Clips are a small part of your app that’s discoverable at the moment it’s needed, loads in seconds, and launches quickly
- WidgetKit uses SwiftUI to build beautiful new widgets that users can install directly on their iPhone home screen
- StoreKit testing framework and transaction manager make it easy to test and debug in-app purchases
Refined user interface:
- Document tabs open any type of document in a lightweight editor tab, including logs, asset catalogs, and UI files
- Navigator fonts are now resizable based on the system setting, or can be manually configured
- Code completion has a new, simplified interface that is faster, and makes it easier to choose the correct code
- Organizer is completely redesigned, and reports new app metrics such as hitches in animation and scrolling
Swift and SwiftUI:
- Performance for SwiftUI has been improved throughout, and new Lazy views can efficiently handle enormous data sets
- SwiftUI Views can be turned into reusable components that appear in the Xcode library and in code completions
- Swift Package Manager supports resources and localizations, making it great for sharing SwiftUI components
- Swift compiler’s improved diagnostics make it much easier to understand coding mistakes, especially in SwiftUI code
Xcode 11.7
- New Exposure Notification APIs provide additional information about potential exposures
Xcode 11.6
- DriverKit API enhancements in the macOS SDK
- Additional bug fixes and stability improvements
Xcode 11.5
- Supports the Exposure Notification API
- Bug fixes and stability improvements
Xcode 11.4.1
- Bug fixes and stability improvements
Xcode 11.4
- Xcode 11.4 supports developing apps for iOS 13.4, iPadOS 13.4, tvOS 13.4, watchOS 6.2, and macOS Catalina 10.15.4
- Interface Builder and Simulator work with the new cursor support in iPadOS
- MacOS projects now support App Store universal purchase
- Simulator can trigger remote push notifications
- Tests written in Swift report the location in your code where errors originated and then highlight the line
- Additional bug fixes and stability improvements
Xcode 11.3.1
- Xcode 11.3.1 supports developing apps for iOS 13.3, iPadOS 13.3, tvOS 13.3, watchOS 6.1.1, and macOS Catalina 10.15.2
- Addresses a bug in the storyboard canvas that could cause Xcode to crash
- Additional bug fixes and stability improvements
Xcode 11.3
- Adds simulator support for Touch Bar (2nd generation)
- Additional bug fixes and stability improvements
Xcode 11.2.1
- Xcode 11.2.1 includes Swift 5.1 and SDKs for iOS 13.2, iPadOS 13.2, tvOS 13.2, watchOS 6.1, and macOS Catalina 10.15.1
- This update fixes a critical issue that could cause apps using UITextView to crash
Xcode 11.2
- Xcode 11.2 includes Swift 5.1 and SDKs for iOS 13.2, iPadOS 13.2, tvOS 13.2, watchOS 6.1, and macOS Catalina 10.15.1
Xcode 11.1
- Xcode 11.1 includes Swift 5.1 and SDKs for iOS 13.1, iPadOS 13.1, tvOS 13, watchOS 6, and macOS Catalina 10.15
SwiftUI:
- SwiftUI framework and design tools work together to enable a new way to build user intefaces
- Declarative syntax defines your user interface using easy-to-read Swift code
- Design tools make it as easy as drag-and-drop to construct and edit your views
- Code you write is always in sync with the design and preview canvas
- Library of controls and modifiers make it easy to build complex interfaces
- Animations are built using simple commands that describe the action you want to see
- Preview your real app running on multiple device types, orientations, and font sizes
- Share common code across all Apple platforms, and add custom experiences for each OS
Mac Catalyst brings iPad apps to the Mac:
- Click a single checkbox in your iPad project to add a native Mac app
- One project and set of source code creates iPhone, iPad, and Mac versions of your app
- Customize elements of your app for an experience unique to Mac
- Add new SwiftUI code to your project along side existing UIKit code
- Submit to the Mac App Store or notarize for outside distribution
Swift and Swift Packages:
- Swift packages are supported throughout, including build, debug, and SCM workflows
- Use Swift packages from GitHub, Bitbucket, GitLab, or your own hosts
- Download packages automatically based on dependency analysis
- Create your own packages to share code among all your apps, or to publish for the community
iOS dark mode:
- Switch between light and dark mode instantly while developing and debugging
- Asset catalog makes it easy to control images and colors for dark and light mode
Editor:
- Editor minimap gives a bird’s eye view of your code so you can quickly jump to any line
- Each editor view has its own preview, assistant, or other complementary views
- Split any editor pane to layout your workspace exactly as you want
Other improvements:
- Build stand-alone watchOS apps with a faster debugging experience
- Simulator launches quickly and uses the GPU to accelerate Metal code
- Test plans give you greater control of your test harness with sharable results bundles
- Automatically generate localized screenshots using UI tests as part of your test plan
- Source control adds support for stash and cherry-pick operations
- Simulate device conditions such as a slow network or thermal warnings while debugging
- Metrics tab in the Organizer shows how efficiently your app runs on customer devices
Xcode 11.0
- Xcode 11 includes Swift 5.1 and SDKs for iOS 13, tvOS 13, watchOS 6, and macOS Catalina 10.15
SwiftUI:
- SwiftUI framework and design tools work together to enable a new way to build user intefaces
- Declarative syntax defines your user interface using easy-to-read Swift code
- Design tools make it as easy as drag-and-drop to construct and edit your views
- Code you write is always in sync with the design and preview canvas
- Library of controls and modifiers make it easy to build complex interfaces
- Animations are built using simple commands that describe the action you want to see
- Preview your real app running on multiple device types, orientations, and font sizes
- Share common code across all Apple platforms, and add custom experiences for each OS
- NOTE: SwiftUI requires iOS 13, watchOS 6, tvOS 13, or macOS Catalina. To use the SwiftUI design canvas Xcode 11 must be running on macOS Catalina, coming this Fall
Mac Catalyst brings iPad apps to the Mac:
- Click a single checkbox in your iPad project to add a native Mac app
- One project and set of source code creates iPhone, iPad, and Mac versions of your app
- Customize elements of your app for an experience unique to Mac
- Add new SwiftUI code to your project along side existing UIKit code
- Submit to the Mac App Store or notarize for outside distribution
Swift and Swift Packages:
- Swift packages are supported throughout, including build, debug, and SCM workflows
- Use Swift packages from GitHub, Bitbucket, GitLab, or your own hosts
- Download packages automatically based on dependency analysis
- Create your own packages to share code among all your apps, or to publish for the community
iOS dark mode:
- Switch between light and dark mode instantly while developing and debugging
- Asset catalog makes it easy to control images and colors for dark and light mode
Editor:
- Editor minimap gives a bird’s eye view of your code so you can quickly jump to any line
- Each editor view has its own preview, assistant, or other complementary views
- Split any editor pane to layout your workspace exactly as you want
Other improvements:
- Build stand-alone watchOS apps with a faster debugging experience
- Simulator launches quickly and uses the GPU to accelerate Metal code
- Test plans give you greater control of your test harness with sharable results bundles
- Automatically generate localized screenshots using UI tests as part of your test plan
- Source control adds support for stash and cherry-pick operations
- Simulate device conditions such as a slow network or thermal warnings while debugging
- Metrics tab in the Organizer shows how efficiently your app runs on customer devices
Xcode 10.3
- Xcode 10.3 includes SDKs for iOS 12.4, tvOS 12.4, watchOS 5.3, and macOS Mojave 10.14.6
Xcode 10.2.1
- Xcode 10.2.1 fixes a build time issue in large Swift projects, and includes additional bug fixes
Swift 5:
- Swift 5 runtime is included as part of the OS in the latest Apple platform releases
- App Store thins the Swift runtime from your apps for faster downloads to devices running latest OS
- SIMD vector types are built into the standard library
- String literals have an enhanced syntax that makes them easier to read and write
- New Result enum type makes it easier to handle errors across asynchronous operations
Other enhancements in Xcode:
- Debugger console has a new frame variable command alias “v” that is faster than “p” or “po”
- Playgrounds include various stability improvements and additional memory safety checks
Xcode 10.2
- Xcode 10.2 includes Swift 5 and SDKs for iOS 12.2, tvOS 12.2, watchOS 5.2, and macOS Mojave 10.14.4
Swift 5:
- Swift 5 runtime is included as part of the OS in the latest Apple platform releases
- App Store thins the Swift runtime from your apps for faster downloads to devices running latest OS
- SIMD vector types are built into the standard library
- String literals have an enhanced syntax that makes them easier to read and write
- New Result enum type makes it easier to handle errors across asynchronous operations
Other enhancements in Xcode:
- Debugger console has a new frame variable command alias “v” that is faster than “p” or “po”
- Playgrounds include various stability improvements and additional memory safety checks
- Additional bug fixes
Xcode 10.1
- Xcode 10.1 includes Swift 4.2.1 and SDKs for iOS 12.1, watchOS 5.1, tvOS 12.1, and macOS Mojave
Dark mode in macOS Mojave:
- All-new dark appearance throughout Xcode and Instruments
- Asset catalogs add dark and light variants to customize colors and image assets
- Interface Builder easily switches between dark and light variants of the app's interface
- Debugger switches Mac apps between dark and light variants without changing OS settings
Source control:
- Code that differs from the repository server is highlighted directly within the editor, including:
- Local changes not yet pushed to the shared repository
- Upstream changes others have made
- Conflicts to address before committing
- Account integration with self-hosted and cloud servers from Atlassian Bitbucket, GitLab, and GitHub
- Account logins generate SSH keys on-demand and upload to the service provider
- Rebase is an option when pulling the latest version of code
Editor enhancements:
- Multiple cursors in the editor enable many changes at once
- Code folding ribbon can hide any code block surrounded by braces
- Over-scroll makes it easy to display the last lines of code in the center of the screen
Playgrounds and machine learning:
- Completely redesigned REPL-like playgrounds are much faster and more stable
- Run code at any time by hitting SHIFT-RETURN or click the inline Run button to execute to a specific line
- Interactively train and exercise new Create ML models directly within a playground
Test and debug:
- Debug symbols download from a device 5x faster than before
- Tests run in parallel across many Simulators to take full advantage of all CPU cores
- Custom instruments provide unique data visualization for any code
- Memory debugger layout is redesigned to make it easier to navigate and visualize the whole app
- Metal shader debugger inspects the execution of vertex, fragment, compute, and tile shader code
- Metal dependency viewer shows a detailed graph of how resources are used
Build Performance:
- New build system improves performance and is enabled by default for all projects
- Swift compiles each individual file significantly faster, and greatly improves incremental builds
Xcode 10.0
- Xcode 10 includes Swift 4.2 and SDKs for iOS 12, watchOS 5, tvOS 12, and macOS Mojave
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