Sculptris Alpha 6 LATEST
Mac OS X 10.7 or later
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In Sculpt mode, you can edit the mesh geometry with simple brush strokes. Think of this like using sculpting tools on a lump of real-world clay. In Paint mode, you can use brushes to paint a texture that is wrapped (also known as mapped) onto the surface of your mesh.
Sculptris for Mac has been designed to be as accessible as possible to every type of artist. The interface is effortless to navigate and each feature is easy to locate. Even the most novice user is able to start creating within moments. As you become more skilled, you will begin to discover new depths within the application. Your sculpts will be taken to new levels of creativity and detail the more experienced you become.
The product offers two navigation methods to accommodate your preferences and what you're already used to. By default, the program lauches with ZBrush navigation controls known as Right-Click Navigation and Free Moving Navigation. Alternatively, the app's Original Navigation and hotkeys can be toggled on or off.
The app frees you from the need to worry about your model's geometry. As you model, the tool is constantly analyzing the surface to ensure that there are enough triangles to display the details that you're creating. If there aren't, the app automatically divides the area under the brush while leaving the rest of the model unchanged. This also allows the tool to make better use of your computer's resources, since polygons are only added where they are needed.
Features and Highlights
Automatic subdivision allows for "rough to fine" detail sculpting. Start with a sphere and let your creativity take control.
The straightforward toolbars will allow you to focus on your model without a cluttered workspace.
The controls in the app are now similar to those in ZBrush, making it effortless to go between the two applications.
Automatic symmetrical sculpting on both sides of the model.
Draw, Grab, Pinch, Crease, Flatten, Smooth, and more. Adding detail has never been so easy.
Reduce the amount of tris across your entire mesh or use the reduce brush to optimize a localized area.
Customize your brushes with preloaded patterns.
Protect areas of your sculpt while working.
Easily simulate a wide variety of preloaded materials.
Automatic UV Creation
Scul ptris automatically creates a UV map, allowing you to easily paint and texture your sculpt.
Paint your textures in Photoshop and project them onto your model.
Create fine details in your model through texture alone.
Also Available: Download Sculptris for Windows