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Mac OS X
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GDevelop-5-5.0.0-beta98.dmg
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GDevelop 5.0.0 Beta 98.
For those interested in downloading the most recent release of GDevelop for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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What's new in this version:
Improvements:
Upgrade game rendering to use Pixi.js 5.3.0, allowing games to run with WebGL 2.
- This brings various upgrades and performance improvement to the internal rendering engine used by games, both in the editor and in exported games.
- This also paves the way for adding new objects like Bitmap Text, Mesh or dynamic lights in the future.
- Huge thanks to @Quarkstar for working on this task and making most of the necessary upgrades .
- Thanks @Bouh for helping fixing/upgrading the Shape Painter object and @Silver-Streak as well as testers from the forum
- Add Particle Effects Demo to starters
- Add Video tutorials and hints about these tutorials in the editor
- Update exported games to run with Electron 8.2.5
- Rename StrRFind and StrFindFrom to StrFindLast and StrFindLastFrom
- Add a visual distinction to JavaScript code blocks that are disabled in the Events Sheet
- Allow to change color parameters of effects in events using the RGB format (e.g: "255;100;200")
Bug fixes:
Fix saving a file potentially resulting in an empty file in some circumstances:
- File integrity is now checked after a project is saved
- Prevent concurrent save of a file (could happen if Ctrl+S/Cmd+S was kept pressed, and could result in an empty file being saved on disk)
- Fix translations that were broken
- Fix BBText line heights broken in the preview and exported games: also improve BBText performance when rendered in the scene editor
- Fix behaviors of an extension wrongly working after the extension is removed: this was fixed by saving and reloading the game. The behaviors are now properly unloaded if an extension is removed.
- Fix crash when using a behavior of a deleted extension
- Fix "Trigger Once" not working properly when used in a behavior
- Fix parameter not properly shown for "Clear between frames" action and fix link to help page for inventory
- Fix crash in Anchor behavior when used on a Text, BB Text or Shape Painter object
- Fix intermittent crash when deleting an extension
- Fix "Remove Unused Images" removing images used by BBText object
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