Create 3D animations, graphics, and even games with intuitive controls

Blender for Mac

Blender for Mac

  -  319.81 MB  -  Open Source
  • Latest Version

    Blender 5.1.1 LATEST

  • Review by

    Sophia Jones

  • Operating System

    macOS 11.0 Big Sur or later

  • User Rating

    Click to vote
  • Author / Product

    Blender Foundation / External Link

  • Filename

    blender-5.1.1-macos-arm64.dmg

  • MD5 Checksum

    b5f0f4f6df5680dddbc3a4127683c972

Blender for Mac is a free and open-source 3D creation software designed to empower artists, designers, and animators to access industry-leading tools for 3D modeling, sculpting, rigging, animation, rendering, and more.

Its comprehensive toolset and extensive support for 3rd party addons allow users of this app to create stunning visual effects and animations for use in an incredible variety of projects, including video gaming, architecture, promotional videos, special effects for film/TV/streaming, and much more.

The app's ability to handle complex tasks such as modeling, texturing, and lighting makes it an essential tool for professionals in all fields of content creation.

Its comprehensive toolset also covers integrations with external software solutions, making it easily deployable for users whose daily 3D content creation workflows rely on different apps and project file types.

Since its first introduction to the market three decades ago in 1994, this popular app received an incredible set of functionality updates, gathering one of the largest communities of creators in the world that are responsible for an incredible set of documentation and tutorials for newcomers and professionals alike.

What`s New
  • Improved Eevee and Cycles rendering performance with better GPU optimization.
  • Enhanced Geometry Nodes with expanded procedural modeling tools.
  • Upgraded sculpting tools with smoother brush performance.
  • Improved real-time viewport performance for complex scenes.
  • Enhanced animation workflow with refined keyframe controls.
  • Better USD and FBX import/export compatibility.
  • Improved video sequence editor stability and playback speed.
  • Refined user interface with workflow-focused adjustments.
  • Enhanced physics simulations with more accurate calculations.
  • Bug fixes and overall stability improvements across platforms.
Key Features
  • 3D Modeling – Access a comprehensive array of modeling tools for projects of all types and sizes.
  • Seamless Sculpting – Experiment with industry-leading digital sculpting tools.
  • Advanced Animation – Built-in support for all legacy and modern techniques, including keyframing, walk cycles, and motion tracking.
  • High-Quality Rendering – Access stunning ultra-realistic rendering capabilities with Cycles.
  • External Renderers – Finalize projects with a large offering of free, open-source, and proprietary renderers.
  • Advanced Materials – Create and customize realistic materials with ease.
  • Realistic Simulation Tools – Create large-scale simulations with tools such as Bullet and MantaFlow.
  • Python API – Extent capabilities according to your needs.
Installation and Setup

To install this app on any modern Mac, users must download an official installer from the main website of the app or the secure FileHorse servers. After the brief installation procedure, the app can be immediately started.

It should be noted that this app supports portable deployment, enabling users to store it not only on local storage but also on USB sticks!

How to Use

To use this app effectively, new users should first familiarize themselves with its basic features and functionality using not only built-in documentation but also extensive online tutorials created by the app’s large international community.

This includes learning how to navigate the interface, use the various tools and features, and customize the app to suit their specific needs.

Users with knowledge of other 3D model editor apps will have no issues mastering the basics of camera and modeling tools, with some learning being needed for some services that are not offered in competing software products.

User Interface

Blender's user interface is clean and intuitive, with a focus on simplicity and ease of use. The app's interface is divided into modular sections that users can customize according to their needs or the available number of monitors, including the 3D view, the properties panel, and the outliner.

Each section is clearly labeled and easy to navigate, making it easy for users to find the tools and features they need.

FAQ
    
What is Blender?
It is a free and open-source 3D creation software designed for use on Mac, Windows, and Linux computers.

Is it safe?
Yes, this popular app is free from malware and viruses.

Alternatives

Autodesk Maya – A professional 3D computer modeling, animation, simulation, and rendering software.

SketchUp Pro– A 3D modeling software that enables architects, designers, and engineers to create detailed models and visualizations with intuitive tools and a user-friendly interface.

Modo – A 3D modeling, texturing, and rendering software that offers artists a powerful and flexible environment for creating high-quality visual content, combining advanced sculpting, animation, and visual effects tools.

Pricing

This is a free app.

System Requirements
  • OS: macOS 11.2 (macOS 14 Sonoma is recommended)
  • CPU: Intel processor (Apple Silicon is recommended)
  • RAM: 8GB of memory (32GB is recommended)
  • GPU: GPU with Metal 2.2 compatibility
PROS
  • Free and open-source.
  • Realistic rendering support.
  • Extensive modeling, simulation, and animation tools.
  • Integration features.
  • Customizable interface.
  • Fully optimized for Apple Silicon and Metal API.
CONS
  • Steep learning curve.
Conclusion

Blender for Mac is a powerful and versatile 3D creation software designed to enable artists, designers, and animators to take full control over the creation of 3D models and 3D scenes.

Its free and open-source nature, as well as its extensive customization options, make it an attractive option not only for those on a budget but also for seasoned professionals who want access to industry-leading tools for 3D asset creation.

Also Available: Download Blender for Windows

Why is this app published on FileHorse? (More info)
  • Blender 5.1.1 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blender 5.1.1 Screenshot 1
  • Blender 5.1.1 Screenshot 2
  • Blender 5.1.1 Screenshot 3

What's new in this version:

Rendering:
El Rey Cast:
- The new Raycast node allows you to cast rays against scene geometry
- Similar to the existing Geometry Nodes node but now available for shaders in both Cycles and EEVEE
- This enables a wide range of effects, including NPR stylization integrated with scene shading. When using EEVEE, it is currently limited to screen-space tracing.

Eevee & viewport:
Quick Start:
- EEVEE materials now compile faster by precompiling GPU pipelines in parallel
- GPU shaders also compile more quickly across all platforms thanks to preprocessing of the shader sources

Memory Savings:
- Memory is getting expensive these days, so it might as well multitask
- EEVEE now saves texture memory by overlapping framebuffer and render textures at different points within a frame

MORE EEVEE & VIEWPORT:
- Control Light Path intensity
- Theme major grid lines
- Better planar reflections
- Performance timing statistics overlay
- Improved grid performance and occlusion
- Higher max AOV
- Support for Light Path node in World
- Improved Reference Spheres handling and space lighting
- Improved Quad View

Blender 5.1 delivers a major boost to animation playback performance:
Shape Keys:
- Shape Key evaluation has seen a significant performance boost since Blender 5.0, especially on high-poly meshes
- All tests are an average time per frame when playing back. The tests were run on a 12 core 24 thread CPU (AMD Ryzen 9 9900X) on Linux. For benchmarks on different systems see the daily benchmarks.

Actions:
- Actions now evaluate much faster now, especially on armatures with many bones keyed
- These tests were done with an armature of 2600 bones that are keyed for ~1000 frames

Smooth Sailing:
- Meet “Smooth (Gaussian)“, a new F-curve modifier to reduce detail and noise in a curve, the same operation as the Smooth operator, but in a non-destructive way

Be Precise:
- When “Show Subframes” is enabled, decimal values for frames will be displayed in the playhead

Color Match:
- Quickly see the interpolation type between keyframes at a glance
- Interpolation lines in the Dope Sheet are now colored to indicate their type, matching the theme colors used by the corresponding icons

More animation:
General:
- Replace actions on multiple objects

Shape Keys:
- New: “Apply to Basis” applies the deformations of selected shape keys to the Basis and then removes them

Rigging:
- Loop selection is now possible in Weight Paint mode when using Vertex Selection

Python API:
- ANIM_OT_convert_legacy_action has been removed since all actions are automatically layered

I/O:
OpenUSD:
- Improved UsdPreviewSurface import/export with support for transparency and translucency
- UsdUIAccessibilityAPI support for authoring and loading on all data-block types that allow Custom Properties
- Mesh export now writes indexed UV coordinates, enabling UV island connectivity reconstruction in other apps
- Python Hooks (Export): New get_prim_map API in on_export, providing a mapping between Blender objects and created USD prims

glTF:
- Import: Fix crash when missing GPU instancing properties
- Export: Fix light normalization
- Export: Fix light temperature conversion
- Export: Fix alpha animation with KHR_animation_pointer

FBX:
- Export shapekey normals when base normals are enabled, fixing some game engine import issues.

Images:
- New: Support for AV1 Image File Format (AVIF)
- JPEG 2000: Use multi-threading to speed up file saving
- OpenEXR: New lossless encoding option HTJ2K

Video & Audio Output:
- Video encoding now allows “Custom” quality level by manually specified ffmpeg CRF value
- Audio bitrate can be set to higher values than 384kb/s now

Stability is a feature:

Winter of Quality:
- During the past December-January, similar to last year, Blender developers focused on improving quality of the code base and overall stability through a coordinated effort called the “Winter of Quality.”
- More than 350 reported issues were fixed. Additionally, developers worked on addressing technical debt, as well as improving documentation

Smooth Dat Form:
- The new “Mask to SDF” node lets you turn any image or shape into signed distance fields
- It’s time to revisit those masks

MORE COMPOSITOR:
- Mix Node now properly mixes alpha
- Relative To Pixel now works with non-single values
- Group Input up to 30% faster in some cases
- New Compositor workspace layout
- Glare, Directional Blur, Lens Distortion, Anti-Alias, Blur, and Vector Blur up to 2x faster
- Image and File Output nodes now read/write custom metadata
- Group now performs implicit input/output conversions
- File Output allows specifying directories again
- Improved Movie Distortion handle of image display window
- Viewer Region has been temporarily hidden