Avenue puts all your media and effects right at your fingertips!

Resolume Avenue for Mac

Resolume Avenue for Mac

  -  1.4 GB  -  Demo
  • Latest Version

    Resolume Avenue 7.23.1 rev 49731 LATEST

  • Review by

    Sophia Jones

  • Operating System

    macOS 10.12 Sierra or later

  • User Rating

    Click to vote
  • Author / Product

    Resolume / External Link

  • Filename

    Resolume_Avenue_7_23_1_rev_49731_Installer.dmg

Resolume Avenue for Mac is an instrument for VJs, AV performers, and video artists. It puts all your media and effects right at your fingertips so you can quickly improvise your live visuals.

Resolume is created by Edwin de Koning & Bart van der Ploeg together with Tim Walther, Joris de Jong, Menno Vink, Danny Van Swieten, Sander Cox, Andreas Lo-A-Njoe, Zoltán Pálffy, and a team of specialized freelancers.

"Resolume was born because we wanted to VJ. But we wanted to do it better. Back in 1998, VJ-ing was done with VHS tapes and an mx50 video mixer so it was hard to quickly improvise video to music because tempo could not be adjusted, or even reversed.

Effects were limited to what the mx50 had to offer. We thought the software would allow us to improvise more and be a better VJ."

Features and Highlights
  • Accepts movies, flash, pictures, and live camera input
  • Full 18 band fft audio analyzer to link effects to music
  • Audio driven flash animations
  • Stream video over a network
  • Multiple screen output
  • Live harddisk recording (sampling)
  • 60+ built-in effects including ascii art, zoom, solarize, invert
  • 150+ effects available through free frame plug-ins
  • Automated effect parameters
  • Up to six simultaneous effects
  • Mix up to three layers using 18 different overlay modes
  • User-definable transitions and masks
  • Control resolume with any midi or dmx controller
  • Send dmx signals from flash movies
  • Scratch video
  • Synchronize clips to the tempo of the music with a bpm clock
  • Various play modes: loop, bounce, etc.
  • Control playback speed and direction
  • Change in- and out points of clips
  • Easy access to 160 clips in an interface
  • File browser with clip information and preview
  • Chaos autopilot mode
  • Custom configurable keyboard shortcuts
  • Dvdmax support for matrox videocards
  • Theater mode support for ati videocards
  • Y2k compliant
  • Superstar veejay status guaranteed
How to Use

Import video, audio, or image files into the media library

Drag clips onto the layers in the composition panel

Use the mixer to adjust opacity, blend modes, and effects

Trigger clips live with keyboard or MIDI controller

Apply real-time visual effects from the Effects panel

Set BPM for audio-visual synchronization

Map output to multiple screens or projection setups

Record your performance or stream it live

System Requirements

macOS 10.13 High Sierra or later

64-bit Intel or Apple Silicon processor

2 GB GPU (AMD, NVIDIA, or Apple Metal supported)

8 GB RAM minimum (16 GB recommended)

SSD recommended for media playback

OpenGL 4.1 compatible graphics card

PROS
  • Flexible real-time VJing and AV mixing
  • Supports advanced MIDI and OSC control
  • Wide range of real-time video effects
  • Multi-display and projection mapping tools
  • Stable performance with high-res content
CONS
  • High system resource demands
  • No built-in media content library
  • License is relatively expensive
  • Lacks detailed audio editing tools
Note: Watermark on output video in demo version. You can hear a robot voice in the audio.

Also Available: Download Resolume Avenue for Windows

Why is this app published on FileHorse? (More info)

What's new in this version:

Parameter Animation Presets:
- Creating an animation on a parameter often requires the right animation mode (timeline, BPM, FFT, etc.) and the use of an envelope. You can now store the labour of your pointing and clicking into a preset and quickly apply it to parameters all over your composition. We have included a few that are handy for most people, but you can create your own and save a lot of time by just applying the preset instead of re-creating the same animation every time.

Performance Improvements:
- In this release, we focused mostly on improving the performance of Arena & Avenue on Windows. It starts with launching Arena & Avenue, which is now much faster so you can get to work quickly. And when you're done, closing is also faster — handy when the jet is waiting to fly you to your next gig. You'll find that adding clips, groups, and layers, as well as switching decks, is also faster — especially in compositions that already contain a lot of clips and layers. Optimizing and making things faster is fun and addictive so we're currently working on even more improvements for the next release...

Nvidia Profile Removed:
- During installation we used to install an Nvidia profile for Arena & Avenue but we are not doing this by default anymore. There is now an option in the Preferences to enable the Nvidia profile should you need it.

Test Card Source Generator:
- You can always show the Resolume test card via the Output menu or by pressing SHIFT + CONTROL + L. But sometimes it's just handier to put it in a clip, now you can and you'll find the test card generator on the Sources panel.
- Transform Anchor Point Now Also Applies to Scale:
- The Transform node in Wire always had an Anchor Point, but it only applied to the center of rotation. Now, this Anchor Point will also be taken into account when applying scale. This is handy, for instance, when making a bar chart where all bars need to be aligned to the bottom. We know how much VJs like bars, so we're sure everyone will love this feature.

New and Improved Nodes:
- With the Count node, you can count the number of occurrences in a list of instances. So if you feed it “Aussie Aussie Aussie” and search for “Aussie” it will return 3. This is not limited to strings — it's smart enough to also count floats, integers, bools, and colors.
- The Replace Inf node lets you replace all occurrences of inf with a value, similar to the Replace NaN node.
- The Anchor Point node has been upgraded to not only take Geometry 2D, Slice, and Box2D, but also Textures.

Instantiated Instantiated Instantiated:
- Try saying that 10 times in a row for a good tongue-twister. Just like the Shape Render and Text Render nodes, the Slice Render and 2D Render nodes can now also output individual instances, so the result is no longer always slammed into one texture.