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Download Unity 2020.1.2

Unity 2020.1.2

  -  512 KB  -  Freeware

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Unity 2020.1.2.


For those interested in downloading the most recent release of Unity for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • Unity 2020.1.2 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

Fixes:
- Animation: Fixed a bug where the default values not set when transition to another state using animator override controller
- Asset Pipeline: Fixed performance problem with script type hash generation used for script type dependencies
- Burst: Fixed crash when native hardware exceptions occur in Burst compiled code
- Core: Fixed issues involving the [NativeDisableContainerSafetyRestriction] attribute when applied to a container at a non-zero struct offset
- Editor: Added missing tooltips to buttons in main toolbar
- Editor: Added UNITY_TEST_FRAMEWORK define constraint to filter out test framework assemblies from platform build without tests
- Editor: Fixed crash when reloading a floating preview window
- Editor: Fixed tab dragging on Windows from a secondary monitor where the taskbar is on the left edge of the screen
- Graphics: Bugfix VT - Failed to properly synchronize the RT when destroying a PVT stack
- Graphics: Enabled gfx-tests for texture 2d (ms) arrays on Nintendo Switch
- Graphics: Fixed a bug with AsyncGPUReadback, where if you first read into a NativeArray, and then the request was recycled and used normally, it would fail to release the memory for the request
- Graphics: Metal: Fixed an Editor scene view issue causing artifacts on some GPU drivers
- Graphics: Metal: Fixed Editor view repaint causing geometry explosion randomly
- macOS: Change Plugins to PlugIns for code signing
- Package Manager: Fixed an issue where the Diagnose button in the critical startup failure dialog would not launch a diagnostics window on Linux
- Package Manager: Fixed trying to import an asset which is a complete project from the Package Manager will now display a popup dialog informing that the user's project settings will be overwritten if they choose to continue with the import
- Package Manager: List the samples of a package api doesn't work without opening package manager window
- Prefabs: Fixed ArgumentException thrown when loading a Prefab stage in context, but where the context becomes invalid
- Prefabs: Fixed Editor crash when making changes to the Script field of a Prefab instance with a missing script. Changing the missing script should be done in Prefab Mode instead so the Prefab Asset is updated
- Prefabs: Fixed error when adding components to object which already has a required component
- Prefabs: Fixed Prefab stage error appears when changing a Prefab asset in play mode if the asset is open in Prefab Mode In Context
- Profiler: Added missing root to memory snapshots to account for executable and dll in memory size
- Profiler: Fixed a crash where triggering a Snapshot on a player with an Editor connected, would attempt to the snapshot to the Editor
- Services: Fixed button resizing height when resizing service window
- Shaders: Fixed caching preprocessor outputting file name without path in line directives
- Shaders: Fixed Metal shader compilation error when half values are reinterpret-casted to integer values
- Shaders: Fixed metal shader compilation error when half3 temporary arrays are used
- UI: Added IMGUI as a dependency of UGUI
- UI Elements: Added backgroundImage property to IResolvedStyle
- UI Toolkit: UI Toolkit can now import FontAsset through USS

Changes:
- Editor: Dark Theme editor preference is now available to all users

Improvements:
- Editor: Dark Theme editor preference is now available to all users
- Package Manager: Make the error message clearer when the UnityPackageManager program is missing

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