Powerful 3D and 2D gaming development software for Mac

What's new in this version:
Fixes:
- Asset Pipeline: Fixed crash when importing FBX containing a CameraSwitcher node
- Build Pipeline: Clarified size values presented by the Build Report
- Editor: Fixed shift+delete project asset deletion not working
- GI: Fixed an issue where, in forward rendering, no shadow casting light using LPPVs would use baked occlusion even if they should not
- Graphics: Fixed dynamic batching with tangents and unused normals
- iOS: Fixed TLS error using WebSockets when certificate chain includes root certificate
- Mobile: Fixed a crash when creating Texture2DArray in ETC format on Adreno 3xx on devices with Android 4.4
- Particles: Fixed some confusing behaviour and messages regarding non-read/write meshes on the shape module and renderer
- Scripting: Fixed error in CSharpNameParser when parsing conditional directives
- Video: Fixed Video build error on headless server
- VR: Fixed issue of error spam when depth buffer sharing was enabled during Holographic Remoting or Simulation
- Vulkan: Fixed [iOS] Crash in Animator Controller destructor with DeallocateResources
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