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Latest Version
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Operating System
Mac OS X 10.9 or later
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Filename
UnityDownloadAssistant-2018.1.6f1.dmg
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Unity 2018.1.6.
For those interested in downloading the most recent release of Unity for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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Unity 2018.1.6 Screenshots
The images below have been resized. Click on them to view the screenshots in full size.
What's new in this version:
Fixes:
- Android: Fixed crash when running on Android 8 in instant app mode
- Android: Fix for graphical corruption when screen resolution is changed
- Android: Fix internal android build to include only required abi from aar files
- Editor: Reduced enter play mode and recompile time by optimizing EditorCompilationInterface.GetTargetAssembly and EditorCompilationInterface.GetTargetAssembliesWithScripts. Has a high impact on projects with lots of scripts and lots of .asmdef files
- Editor: Editor Skin becomes grey when a Collab project is opened for the first time
- Editor: Fix commandline filtering for running Tests
- GI: Fix HDR lightmaps encoding in Gamma Color Space
- Graphics: Fixed Graphics.DrawMeshInstancedIndirect not supporting 32-bit indices
- IL2CPP: Fixes an issue that occurs when constrained calls are made on pointer types in unsafe contexts
- IL2CPP: Corrects low level IL behavior when storing values to small local integer variables. This can affect the conversion between pointers and integers in unsafe contexts
- IL2CPP: Changing stack behavior of store-indirect instructions to fix unintended side effects caused by a previous optimization to prevent too many local variables
- IL2CPP: Fix deadlock on exit when using OnAudioFilterRead
- Physics: Fix Root Motion slowdown introduced in 2017.2
- Package Manager: Projects created from a template would have the wrong version in ProjectVersion.txt
- Scripting Upgrade: Support Debugger.Break when using new scripting runtime
- Universal Windows Platform: Fixed GI folders getting picked up as language resources by Visual Studio
- Universal Windows Platform: Fixed subscribing to Windows Runtime events on IL2CPP scripting backend with .NET Standard 2.0 profile
- Windows: Fixed an exception in RecreateDisplayList when there are no monitors attached
- XR: Resolved issue with the OS minimizing the Editor when playing a Mixed Reality application on Windows RS4
- XR: Resolved issues with User-Presence not working properly in the Editor for Windows Mixed Reality applications
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