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Latest Version
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Operating System
macOS 10.12 Sierra or later
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User Rating
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Filename
Substance_Designer-2019.2.1-2586-mac-x64-standard-full.pkg
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Substance Designer 2019.2.1 Build 2586.
For those interested in downloading the most recent release of Substance 3D Designer for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
Fixed:
- [Content] Atlas Splitter: some outputs are not cropped correctly when using the "Auto Crop" option
- [Content] Material Height Blend: cooking error related to inexistent parameter
- [Content] "Plane Light": pattern UV Mode does not work correctly
- [Content] "Height to Normal World Unit": input is forced to 16bit
- [Content] Unexpected shapes when using angular 'Bevel' node with no tiling on small shapes
- [Library] Icons for sbsar are not visible in library
- [Library] Using "" for filtering Url no longer works
- [Library] Filter values are case sensitive
- [Library] Search filter does not work when "Compositing" is checked
- [Bakers] Double-clicking specific cells and dismissing the change reverts them to incorrect values
- [Bakers] The backend state text in the bakers window always shows 'GPU acceleration : enable'
- [Cooker] Crash when processing an 'impostor' dependency in a graph
- [Cooker] grayscale conversion has wrong output size when using value
- [Explorer] Crash when processing "Publish on Share"
- [Graph] Crash when opening a specific package
- [MDL] Crash when using cast operator
- [Templates] Output identifiers are not correct in the PBR coated template
Added:
- [Templates] Add default input nodes to Specular/Glossiness and to other templates
- [Templates] Add PBR Anisotropy template
- [3D View] Increase the Automatic Clip Plane Far distances
- [3D View] PBR Coated: change default value for Coat normal inheritance
- [Content] Atlas Splitter: add option for the "Auto Crop" feature
- [Node Menu] Don't filter nodes without input
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