Old school Mac gaming emulator for all the console classics

ScummVM for Mac

ScummVM for Mac

  -  126 MB  -  Open Source
  • Latest Version

    ScummVM 2.8.1 LATEST

  • Review by

    Jack Taylor

  • Operating System

    Mac OS X 10.9 or later

  • User Rating

    Click to vote
  • Author / Product

    ScummVM Team / External Link

  • Filename

    scummvm-2.8.1-macosx-i386.dmg

ScummVM for Mac is a software which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

ScummVM for macOS supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.

You can find a full list with details on which games are supported and how well on the compatibility page. Scumm VM for Mac is continually improving, so check back often. Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more.

Also Available: Download ScummVM for Windows

  • ScummVM 2.8.1 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    ScummVM 2.8.1 Screenshot 1
  • ScummVM 2.8.1 Screenshot 2
  • ScummVM 2.8.1 Screenshot 3
  • ScummVM 2.8.1 Screenshot 4

What's new in this version:

General:
- Fixed GLSL version parsing on some OpenGL ES2 platforms
- Don't try to use shaders on old OpenGL implementations

AGI:
- Fixed Space Quest 1 version 1.0X freezing in the skimmer
- Fixed Mixed-Up Mother Goose message boxes during nursery rhymes
- Fixed Mixed-Up Mother Goose graphics in Amiga version
- Fixed Gold Rush clock time at Fast and Fastest speeds
- Fixed Atari ST version of Manhunter 1 not starting
- Fixed Tandy CoCo3 version of Leisure Suit Larry 1 not starting
- Fixed Tandy CoCo3 unofficial ports not starting
- Fixed Amiga menus in Space Quest 1, Manhunter 1, and Manhunter 2
- Fixed Graham facing away from the king in King's Quest 1
- Fixed Alexander getting stuck on the stairs in King's Quest 3
- Fixed Larry being able to shoplift in Leisure Suit Larry 1
- Fixed ducks not jumping at the start of Donald Duck's Playground
- Fixed instant death in fan game "Phil's Quest: The Search for Tolbaga"
- Fixed buttons freezing in fan game "DG: The AGIMouse Adventure"
- Fixed unrecognized words in fan game "V - The Graphical Adventure"
- Added detection for Macintosh version of Mixed-Up Mother Goose

AGS:
- Updated detection tables
- Simplified character import from Sierra games for QfG2 AGDI
- Fixed graphical glitch affecting Unavowed and Heroine's Quest
- Fixed partial outlines for some letters in Kathy Rain
- Fixed crash in Alum
- Added stub to prevent crash at the beginning of Falcon City

Broken Sword 2:
- Fixed crash when quitting the game while it was paused

MM:
- Enabled engine, allowing MM1 and Xeen to be compiled
- Added MT32/LAPC-1 support for Xeen engine
- Fixed Xeen regression which caused some sound effects to stop abruptly

mTropolis:
- Fixed crash in Muppet Treasure Island on some platforms
- Fixed jewel puzzle in Muppet Treasure Island not being randomized

NANCY:
- Fixed the telephone hints in Secrets Can Kill
- Fixed the crashing and drawing issues on ARM machines when playing Message in a Haunted Mansion's maze minigame
- Fixed the 'M' keyboard key not working in Message in a Haunted Mansion
- Allowed general keymaps to be shown in the engine Keymaps menu
- Virtual keyboard now correctly triggers on/off wherever text input is needed

SCUMM:
- Fix screen corruption (and sometimes even crashes) in Mac Loom and Indiana Jones and the Last Crusade, most noticeably when using menu shortcut keys
- Fix enabling/disabling of Open and Save in Mac Indiana Jones and the Last Crusade

TWINE:
- Fix ladder climbing regression
- Fix scenery zoom issue
- Fix animation glitches after using the holomap

Ultima:
- Fix Ultima VIII hidden minimap blocking keyring use
- Fix Ultima VIII page breaks in books
- Fix Ultima VIII text centering for plaques
- Fix Ultima VIII crash on dragging items to screen edge
- Fix Ultima VIII unexpected jumping on left click
- Fix Ultima VIII camera during cutscenes for Shrine of the Ancient Ones
- Fix Ultima VIII invalid placement of items within containers
- Fix Ultima VIII never-ending lava sounds

V-Cruise:
- Fixed crash in Reah: Face the Unknown and Schizm: Mysterious Journey when music is muted

Android port:
- Fixed crash in built-in help with German language

Atari port:
- Fixed crash when exiting ScummVM
- Fixed BBVS (and possibly others) gameplay by using more precise math model

macOS port:
- Fixed a problem where some Mac games would not load resources correctly
- Updated application icon to conform with modern standards