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Steam for Mac

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Steam for Mac

  -  3.2 MB  -  Freeware
Steam for Mac is a digital gaming distribution platform developed by Valve Corporation, offering a wide range of computer games for Mac users. It provides access to a vast library of games, from indie titles to AAA blockbusters, and offers features such as built-in text and voice chat, friends list, achievement tracking, a marketplace for in-game items, a screenshot manager, and much more.

Whether you're a casual gamer looking for a quick distraction or a dedicated player seeking the latest releases, Steam for macOS caters to a diverse range of gaming preferences and enhances the overall gaming experience on Mac devices.

Steam for Mac Screenshot 1

However, users should be aware that the list of supported games for Mac users differs widely from the full PC list that Windows hardware users can enjoy. Since the game developers are tasked with manually porting their game projects to the Mac platform, only a small portion of games have received this treatment. This means that Mac gamers need to check if their favorite gaming title can be played on their computer, and if it does not, then they won’t be able to access it directly on a Mac.

  • Wide Compatibility for Games – Discover a vast library of games, ensuring compatibility with a wide range of Mac hardware.
  • Support for Mac Hardware – Optimized to run seamlessly on Mac devices, providing a smooth gaming experience and full access to game services.
  • Built-in Text and Voice Chat – Communicate with friends and fellow gamers through text and voice chat, enhancing the social aspect of gaming.
  • Friends Lists – Users can create and manage friends lists, making it easy to connect and play games with others.
  • Achievement Tracker – Track in-game achievements and compare them with friends.
  • Marketplace for In-Game Items – Access a marketplace where users can buy, sell, and trade in-game items (available only in compatible games).
  • Screenshot Manager – Capture and share memorable moments from all games available on the platform.
  • Home Game Streaming – A streamlined and reliable Steam Link feature enables the streaming of games from a home PC to any other network-connected devices.
Installation and Setup

Installing Steam on a Mac platform is a straightforward process that requires users to just download the app from the official website or secure FileHorse servers and follow a few on-screen instructions. Once installed, users are tasked either to create an account that will be used to track their game purchases and establish chat communication with friends, or to log in with an existing account to access the platform's large set of gaming-related features.

Steam for Mac Screenshot 2

How to Use

After the dashboard app is up and running, users can browse the extensive library of games, purchase titles, download them with a single click, and manage their gaming experience through the platform's user-friendly interface. They can also connect with friends, join multiplayer games, and explore community features such as forums and user-generated content.

It is important to note that the Steam client will automatically check for the updates that games are receiving via the official patches, enabling players to always be fully up to date with their gaming software. The gamers can also expect full support for all input accessories, with an easy and streamlined way to connect gamepads (including Xbox and PlayStation controllers), wheels, joysticks, arcade sticks, and accessibility-focused specialized gear. In addition to that, game input devices can also be fully customized with a robust button remapping manager, which also features the ability to create and share controller presets with all gamers.

Steam for Mac Screenshot 3

User Interface

The user interface of this app is intuitive and well-organized, allowing users to navigate the platform with ease on both Mac monitors and connected TVs. The layout is designed to showcase featured games, promotions, a well-organized marketplace for purchasing games, and even community content, making it convenient for users to discover new titles and engage with the gaming community.

After starting a game, users can also access a very useful overlay that features a wide selection of useful widgets such as a clock, framerate counter, activity (Achievements) tracker, text and voice chat module, and many others.

In addition to the desktop client, this software also features a special full-screen “Big Picture” mode that transforms the entire app’s user interface into a console-like experience where everything can be controlled via a wireless gamepad.

Steam for Mac Screenshot 4


What is Steam for Mac?
It is the largest and most popular digital distribution platform that offers streamlined access to a large library of games, along with social and community features for Mac users.

Is it safe?
This is a reputable gaming platform developed by Valve Corporation, known for its commitment to security and user privacy.

Does this game manager support legacy 32-bit games?
After Apple ended the official support for 32-bit Mac applications, these legacy gaming titles can’t be started on modern versions of macOS (Catalina 10.15 and newer). But all those purchased games will remain in gamers' libraries and can be accessed for play on Windows, Linux, or older versions of MacOS (10.14 Mojave and earlier).


Epic Games Launcher for Mac – A digital distribution platform offering a selection of games and exclusive titles.

GOG Galaxy for Mac - A retro-focused platform specializing in DRM-free games and classic titles for Mac users.

Itch Desktop Client for Mac – Online gaming platform that promotes the discovery and playing of indie games inside any modern web browser.

Blizzard Desktop for Mac  – Your go-to gaming hub for seamless access to Blizzard's titles, offering game management and social connectivity in a dedicated desktop client.


This app is 100% free to download and use. Users can purchase games and in-game items through the platform's marketplace.

System Requirements

While this app can be installed on all modern versions of macOS, it is important to note that Catalina 10.15 and newer OS releases only support 64-bit applications. Users can view the compatibility status of their gaming library directly from within the app.

  • Extensive library of games.
  • Seamless compatibility with Mac hardware.
  • User-friendly interface.
  • Social and community features.
  • Marketplace for in-game items.
  • Large selection of attractive gaming services.
  • Full-screen UI mode for console-like game management.
  • Regular updates.
  • Some games may not be available for Mac.

Steam for Mac is a comprehensive platform that caters to the gaming needs of Mac users, offering a diverse selection of games, social features, and a seamless gaming experience. While it competently enhances the gaming experience and fosters a vibrant gaming community on a Mac platform, it struggles with the number of available gaming titles that may disappoint some gamers striving to access their favorite titles.

Also Available: Download Steam for Windows

  • Steam 06.03.2024 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

Steam 06.03.2024
Remote Play:
- Fixed a rare crash when starting a streaming session

Steam Input:
- Fixed the D-pad not responding on some controllers

Steam 29.02.2024
- Fixed a crash on startup impacting some users with Razer Synapse software and particular hardware/software configurations

Steam Input:
- Fixed some controllers not working correctly in-game

- Fixed a crash on startup when no OpenGL drivers can be found

Steam 26.02.2024
- Updated embedded Chromium build in Steam, clearing path for further updates soon
- Added support for saving uncompressed HDR screenshots as AVIF
- Improved performance when adding/removing multiple games to/from Family View in the library
- Removed duplicate friend counter on game capsules
- Stopped showing ready-to-play icon on Recent Games shelf, which does not filter to ready-to-play
- Fixed bug which would sometimes cause Steam to show UI and take focus if configured to run at system startup
- Fixed bug which would sometimes cause Update News window to take focus from other Steam windows
- Fixed issue where clicking on Voice Chat invitation notifications did not open chat
- Fixed maximize/restore button and window resize grip not updating properly
- Fixed "My Games" collection also including games borrowed from other users
- Fixed opacity of play bar on game details pages
- Fixed window border sometimes showing around full screen videos on Windows 11
- Fixed settings UI showing the wrong default state for the "Guide button focuses Steam" setting
- Fixed miscellaneous regressions in the screenshot manager
- Fixed wide game images sometimes failing to load
- Fixed custom logo positions sometimes not applying on app details pages
- Fixed double notifications when friends go online or in-game
- Fixed collapse state of friends list and chat group sections not being properly remembered
- Fixed game news sometimes appearing out of order in game details activity feed
- Fixed a crash when launching a VR game while using SteamVR v1.27.5
- Fixed CD Keys popup not appearing during launch for games that request it
- Fixed main Steam window re-opening when closed if small mode has been entered or exited
- Fixed some extraneous disk reads that could impact performance
- Fixed detection of whether you have used a VR device in order to improve a few warning messages
- Fixed downloading content with long file names in some cases
- Fixed creation of erroneous steamwebhelper processes when steamwebhelper crashes
- Fixed user avatar in title bar momentarily switching back to default during startup
- Fixed opening a friend's wishlist in game page activity feed events
- Fixed explorer window not being brought to foreground when Browse local files is selected on Windows

Big Picture Mode:
- Added Interface panel to setting
- Improved the display in the "Controller Configuration" tab when there are no controllers attached or the active controller is opted out of Steam Input
- Fixed a case where no element would be selected in the UI when closing the quick access menu
- Fixed Steam notifications not showing while in-game

Remote Play:
- Enable VA-API DRM hardware decoding on Linux
- Greatly improved performance when using hardware encoding with AMD video cards on Windows
- Fixed black screen and missing performance graph when starting a stream

- Improve layout and imagery for some of the dialogs that show up when launching VR games
- Clicking on items in the control bar (e.g. a download in progress) will correctly switch to the Steam tab
- Show reloading message when SteamVR quits before reloading the Steam window
- Notifications in VR look much better. Requires SteamVR beta, otherwise notifications will not appear
- Steam now only reloads every fifth time that SteamVR quits
- Fixed a case where Steam could prevent SteamVR from properly detecting a USB connected headset and/or controllers

Steam Input:
- Added a setting for the player LED for DualSense controllers
- QoL Gyro Calibration button available in Controller Config Quick settings, and in the Gyro section of the Controller Layout Editor
- Controllers can be used to dismiss/continue when controller support information panels appear before a Desktop game's launch
- Fixed Gyro enable button not being respected
- Fixed styling of the controller mode settings page
- Possible fix for cases where configuration edits would be dropped when toggling in and out of the overlay

Steam Overlay:
- Corrected Steam overlay colors when games have HDR enabled
- Fixed middle-click panning not working in overlay browser on Windows
- Fixed notes window controls scrolling off the top and new note/delete note buttons not being visible

Friends & Chat:
- Fixed a case where group chats could get stuck on "Requesting Group Chat Information" after reconnecting to Steam

- Fixed a case where the client could get stuck in the shutting down screen
- Fixed rare crashes during window creation
- Fixed controller input inconsistently working in Big Picture mode windows

- Fixed intermittent Steam API crash in some Apple Silicon games

Steam 13.01.2024
Steam Cloud:
- Fix to not perform platform-change maintenance when the old and new platforms are compatible

Steam 08.12.2023
- Fixed notifications not firing for completed downloads and roll-ups of pending friend invites
- Fixed some Windows Steam clients getting stuck at network selection screen in Big Picture Mode
- Fixed systray menu not updating when entering/exiting Family View
- Fix for failing to launch games the first time they are launched via the system tray or jump list
- Clarified the dialog message shown when trying to access store while using Steam Link from some devices

Steam Input:
- Fixed an issue on Linux that could cause gamepad input to stop in games after a controller disconnect or during suspend on Deck
- The new default PlayStation Controller behavior where Steam Input was enabled in games without PS controller support store tags will now only be active on games that have filled out the survey to say they do not have PS Controller support. This will be revisited when there is better coverage for the PS controller data.

- Fix for inverted image and mouse input on Linux when displaying non-VR apps in headset

Steam 29.11.2023
- Fixed the new controller support panel showing on tools/applications
- Fixed opening Big Picture Mode from the system tray/task bar
- Fixed display of disk space available in "Add a new Steam library folder" dialog
- Fixed an issue where unlocking Family View in the client would sometimes not unlock checkout
- Fixed an issue where the controller info interstitials could be scaled incorrect on Steam Deck or other small monitors
- Fixed an issue where VR-only games could be shown with the "Controller Required" notice along with no controller support

Big Picture Mode:
- Add the buttons back to the game launch interstitials rather than relying on the footer buttons
- Fixed several layout regressions in the quick access menu, eula dialogs, and game achievements page

Steam Input:
- Fixed the desktop configuration page being blank when opted-out of Steam Input
- Fixed for Steam Controller gyro turn rate, and sped up gravity correction. Both were affecting the feel of Gyro to Deflection Mode.
- Fixed some controllers not being able to pass the Stationary Tolerances manual calibration phase
- Fixed occasional "jerks" in "Gyro To..." conversion modes that used the gravity axis (i.e. Player Space, World Space, Laser Pointer modes)
- Improved Gyro to Joystick Deflection mode's low level noise
- Reinstated horizontal haptics for all new "Gyro To..." modes
- Fixed UI: order of Steam Deck Gyro's Calibration readings
- Attempt to fix legacy Gyro "Joystick" mode - use the gravity orientation found upon app switch and subtract it from the live feed
- Added support for the NACON Revolution 5 Pro controller
- Fix: Nintendo Joy-Con gyro turn rates are now correctly calibrated for natural angles. Was previously at 80% real world turn rate.
- Fix: "Gyro to..." modes jumping when adding/removing action layers or switching action sets.
- Fix: Sony Dualshock accelerometer reading was incorrect on initial connection via bluetooth

- Added "End of Life" alert for macOS 10.13 ("High Sierra") and 10.14 ("Mojave"). Steam Client support for these operating systems will end on February 15th, 2024 at 10am.

Steam VR:
- Desktop Game Theater - Only capture non-VR applications while visible in headset. Throttling will revert to default (monitor or no vsync, rather than headset vsynced) when content is not displayed in headset. This should fix most flat2vr type games, which require running the application at double headset framerate to generate stereo image pairs.
- Fixed some cases of the VR dashboard showing itself on game start.
- Fixed a couple cases where the dashboard was being opened when it should not.

Steam 31.10.2023
- Fixed back button intermittently returning to library view instead of the correct history entry
- Improved UI when a game temporarily disables updates

Steam Input:
- Fixed gyro anti-drift values being applied to some controllers unintentionally
- Fixed PlayStations controllers that were opted out of Steam Input having the lightbar/gyro features enabled
- Fixed anti-drift autocalibration tolerances not being applied when controller first connects
- SIAPI: Fix for incorrect GetMotionData quaternion values

- Fixed "Add a Non-Steam Game" menu option not working

Steam 25.10.2023
- Change log not available for this version

Steam 29.09.2023
- Fixed an issue with art for some games not properly updating. A client restart may be required for some art changes to fully appear
- Fixed some DLC art displaying in the wrong language

Steam 12.09.2023
- Change log not available for this version

Steam 28.07.2023
- Change log not available for this version

Steam 11.07.2023
- Change log not available for this version

Steam 22.06.2023
- Change log not available for this version

Steam 16.06.2023
- Today we’re shipping a significant update to Steam Client, with new features and improvements to the Steam Desktop experience
- Updated Steam Client notifications, with additional settings allowing you to choose which notifications you'll see, and where you'll see them
- Visual and usability improvements in dialogs, menus, fonts, and colors - including screenshot manager, achievements, and more
- An overhauled in-game overlay (accessible via Shift+Tab), with an updated design, new features, and more customizability
- New notes functionality with rich text formatting, image pasting, and offline functionality. Multiple notes can be saved per-game, and they are accessible via the in-game overlay, desktop client, and Steam Deck
- New pinning functionality - panels from the in-game overlay can now be "pinned" (with adjustable opacity) so they are viewable while in-game
- Updated controller configurator is now part of the overlay when a gamepad is connected
- Mac & Linux versions of Steam have been updated to enable hardware acceleration
- In addition to these features, a good portion of the work we did in this update went into significant improvements under-the-hood, including changes to how we share code across Steam Desktop, Steam Deck, and Big Picture Mode.

Other changes:
- Display an error if the user is trying to log in anonymously in the client. This mode is only supported for steamcmd.
- Uninstalling a game no longer displays a modal dialog
- Fixed "Manage Storage" button opening the storage settings page
- Fix soundtrack cover art not appearing in content management panel
- Fixed popup menus opening at the wrong DPI in multi-monitor mixed-DPI configurations.
- Fixed some context menus opening incorrectly when the opening window is maximized.
- Fixed in-client link to support FAQ detailing Windows 7/8/8.1 end-of-life.
- Fixed login refresh dialog not showing in overlay when a game is launched by a second Steam session while a game is running
- Fixed issue where viewing app properties caused the Steam client to be unusable
- Fixed download rate limiting not working in some cases
- Fixed error when navigating the game list with arrow keys and landing on a category header.
- Fixed issue where clicking on store or community links in a news post within the client would not navigate to the website
- Fixed a crash that could occur if toggling bandwidth limits while a game download is in flight, or if cloud syncs while a game download is in flight.
- Fixed issues in sign in UI when switching between entering a Steam Guard code and entering a backup code
- The game is ready for preload & game released spotlight in the library will no longer show for users who own the game through family sharing
- Fixed close button on the Update News dialog starting at the top of the dialog, then moving down to the bottom when the content loaded
- Fixed category capsules overflowing into the app details page when the window is very narrow
- Added new Achievements popup accessible from the game details page
- Fixed "View Updated Items" context menu items in the Downloads section for games that have updated Workshop items
- Moved 24hr time setting from Friends & Chat to Interface
- Stopped forcing 12-hour clock display if the user did not explicitly select the 24-hour clock. The default is locale dependent.
- Fixed incorrect UI state when a game is purchased while the user is in a timed trial
- Updated URL for store checkout process.
- Added a tooltip to "Other" section in storage settings to explain what it contains
- Fixed occasional crash when toggling a game's favorite status through the play bar on the game details page.
- Added a setting to let a user decide whether Ready to Play should include streaming and whether the local computer should be the default in details. This defaults to true on desktop and false on Steam Deck.
- Fixed game list unnecessarily flickering to top when selecting a game that's in a collection.
- Fixed artwork modal sizing height based on screen width, fixes close button being off-screen on taller images.

Friends & Chat:
- Fixed issue where "Invite to Play" was not available in the Friends List for some games (e.g. CS:GO)
- Fixed issue where going idle would cause Friends & Chat to reconnect when offline
- Fixed chat tabs sometimes overlapping window controls if a lot of tabs are open.
- Rearranged and reworded several items on the friends list context menu to make them more clear.
- Fixed the friend menu causing a black bar on the underlying chat or group window in some cases.
- Improved performance of the interface in the overlay when animated Steam avatars are enabled

Big Picture Mode:
- Removed support for -oldbigpicture command-line option
- Fixed some styling issues in the Quick Access Menu > Friends List
- Fixed some issues with notification toasts appearing in the wrong location in multi-monitor setups or with different DPI settings
- Apply text filtering preferences in Guides in the Overlay
- Removed soundtracks from All Collections since it has its own tab
- Fixed an issue where two settings pages could be visible at once
- Fixed the switching of monitors when going in/out of BPM at start up
- Fixed overflowing friends list when sharing a screenshot
- Expand the hitbox of buttons in the footer to make them easier to click
- Fixed showing notifications in the Big Picture Mode game overlay
- Improved performance of dual trackpad typing in the Virtual Keyboard
- Fixed crash when after funding the Steam Wallet when attempting to make an in-game purchase in the Overlay
- Fixed issue where the Main Menu and Quick Access Menu stopped working after selecting a custom startup movie
- Any button press will now cancel the Wake custom startup movie
- Fixed a black screen freeze when clicking on a store widget within a news post
- Changed game invitations to show the launch option dialog instead of using the first option in the list. If the user has selected an option and asked to remember it, that option will be used instead of showing the dialog.
- Fixed issue where selecting a group chat showed an endless loading throbber until another chat was selected
- Added support for Mouse4 (Back) as B button in the interface
- Fixed opening the "Reorder controllers" dialog in the main Big Picture Window when a game is running
- Search will now return tags in addition to games. You can search for categories like "Free to Play" or individual tags like "survival" or "zombies".
- Enabled additional toast notifications that were previously only visible in Desktop mode
- Restored display of Special Offers in the What's New section of the home screen.
- Fixed a navigation issue in the Quick Access Menu showing the last section, instead of the Performance section, when selecting the Battery icon in the header
- Fixed inability to click on Steam notification toasts (eg. wishlist, comment).

Steam Input:
- Increase responsiveness of the "Joystick Deadzone" visualization
- Gyro As Joystick can now optionally output to Left Joystick
- Fixed Gyro's Left/Right Stick Deflection Modifier not working
- Fixed Modeshift bindings not being removable when viewing the command on the input
- Fixed a case where hitting the "apply configuration" button before a configuration preview was loaded could select the wrong configuration
- Fixed a case where an autosave could get lost while editing
- Fixed the DualSense configuration preview not showing Mute button bindings
- Fixed bug causing DualSense triggers to only read as 0/100%
- Fixed error when viewing a configuration in the "Search" tab of the config browser
- Added several missing Steam Link App virtual controller-specific settings to the configurator
- Added new config export path that works while offline. In personal configuration dropdown the options are now "New Personal Save", which is this new option and "New Sharable Personal Save", which uses the existing Steam Workshop backend.
- Filter the configuration export options based on whether the device is connected to Steam/Offline
- Fixed some flashes when adjusting sliders in the Quick Settings section of the configurator
- Fixed moving right in the mode settings page not jumping to the appropriate settings sub-page
- Fixed turning off the Dual Sense Edge controller
- Added binding listener dialog that lets you bind inputs by hitting a mouse button, keyboard key, or gamepad button
- LED Color/Brightness Action reinstated as a bindable action. Find the Action settings inside the Game Pad tab when selecting an action binding (available on controllers with LEDs only)(except Switch Pro).
- Fixed cases where alt-tabbing between the stand alone instance of the desktop configurator and a game would not update the in-game layout
- Added missing inputs to the "Listen" dialog
- Fixed a bug where repeatedly opening the configurator to the same config could cause edits to not stick
- Fix Right Trackpad Click in the controller binding listening page being bound to Left Stick Click
- Ongoing rumble is now interrupted when switching away from the app that requested it
- Reduced maximum individual SIAPI rumble requests from 10s down to 3 seconds
- Fixed crash on macOS when using a PS4 controller
- Updated Controller Summary page so that it scales better at different sizes
- Added mouse position dialog to configurator w/ support for transparency to the game or using your screenshots for position
- Fix rotation settings when binding Gyro to Mouse output
- Nintendo Switch Pro and JoyCons Gyroscopes now have sensitivities that are roughly equal to all other controllers as we step toward a Natural Sensitivity Scale (i.e. real world rotations result in roughly the same in-game output, regardless of controller used). Steam Input sensitivities on SwitchPro and JoyCon configurations will be automatically updated to compensate.
- Fixed Joystick Dead Zones in Calibration Screen triggering a controller-specific default to be used when a game was launched, instead of the value specified, if the value was less than 2048.
- Fix for gyro Smoothing settings not updating when switching to shifted modes.
- Fixed detection of the Steam Virtual Gamepad on macOS.
- Gyroscope as Joystick/DPad/Buttons/Lean were using yaw correction-to-the-average-heading, causing subtle drift over time, especially in games which involved a lot of turning in one direction (driving games, flight sims). This was also used in GetMotionData (Steam Input API) affecting titles which used the sensor fusion quaternion for aiming. The correction toward the average has now been removed.
- Deferred Sensor Fusion: Accelerometer correction (i.e. pitch correction from gravity sensors) for these modes is applied opportunistically - when the controller is rotating fast, or the controller is stationary (determined by stationary noise tolerances in the calibration page). This reduces noticeable "ouija effect" during fine aiming in our experiments. Note, none of the above gyro changes affect "Gyro As Mouse", which only uses Gyroscope readings, not Accelerometer.
- The top allowed noise threshold for gyroscope in the Gyro Calibration page has been increased 3 fold to allow abnormally noisy gyroscopes to pass the drift correction/calibration process

Steam Deck:
- Fixed issue where a game's specific uninstall UI was not visible
- Added support for notification types shown in the Desktop Client and Mobile app: Wishlist, Trade Offer, Steam Turn, Help Request, Major Sale, and Comment
- Added a bell icon to the header when there are new notifications, and a green indicator to new notifications in the notifications list

Remote Play:
- Fixed the remote player getting "host busy" dialog after the overlay is dismissed
- Show MB/s instead of KB/s in the bandwidth rate settings

Steam 30.05.2023
- Fixed an issue in the library causing the game released section to accidentally display for users who added the Street Fighter 6 demo to their account. This section of the library should only display when a game that you have pre-purchased is ready for pre-load or has released and is now ready to play.

Steam 28.04.2023
- Fix a crash running some games

Steam 26.04.2023
- Added "End of Life" alert for Windows 7/8/8.1. Steam Client support for these operating systems will end on Jan 1st, 2024 at 10am. See here for additional details.
- Fixed crash when clicking links in Compatibility Mode alert dialogs
- Reduced CPU usage of the Big Picture Mode window

- Added "End of Life" alert for macOS 10.11 ("El Capitan") and 10.12 ("Sierra"). Steam Client support for these operating systems will end on September 1st, 2023 at 10am. See here for additional details.
- Fix Steam Overlay crash in some games using Metal graphics API

Steam 24.03.2023
- issue that prevents users from removing accounts from the account selection UI
- issue that causes the account selection UI to appear when refreshing sign in information
- Changed the system tray to show the launch option dialog for applications with multiple launch options (unless the user has checked the “don’t ask me again” checkbox.)
- an issue with non-Steam game controller configs not loading properly
- an issue where switching games in the controller configurator could show data for the previous game after making an edit

Steam 16.03.2023
- Fixed game beta success/failure and dropdown not updating when opting into a password-protected beta branch
- Fixed Big Picture Mode not opening when Steam is set to launch on startup when configured as the default mode
- Fixed a regression in ISteamHTTP talking to servers with ALPN TLS extensions but no HTTP/2 support

Steam 15.03.2023
Local Network Game Transfers:
- Added new feature that allows Steam users to copy existing Steam game installation and update files from one PC to another over a local area network, without having to download and install from a Steam content server on the internet. This reduces internet traffic and can speed up installs or updates.
- Steam users have control over who files can be sent to: self only, friends only, or everyone. The default setting is self only

- Added UI that temporarily replaces the "What's New" section of the Library when pre-purchased games are available to pre-load or install and play
- Added UI at startup for account selection
- Added a "sign out" option to the main menu that removes credentials for the signed in account from the machine
- Fixed a crash when the OS is notifying Steam that it should shutdown
- Improved performance of games when using Steam Workshop APIs
- Refreshed the profile games page with a new style and improved performance
- Fixed crash for some uses of %command% in shortcut launch options
- Fixed quotes surrounding shortcut exe and paths
- Fixed "Steam Library Folder" dialog showing in Downloads settings
- Fixed soundtrack cover art, artist, and track information not appearing in Additional Content section of app details
- Fixed some actions that should have opened external applications, such as a URL in your default browser, that were instead doing nothing
- Fixed a crash loading the standalone controller configurator
- Fixed another issue blocking download of precached shaders

Big Picture Mode:
- Improved performance in Big Picture Mode when using Nvidia GPUs
- Fixed issue where the old BPM on-screen keyboard would appear at the same time as the new BPM virtual keyboard
- Fixed issue where user could not re-enter a context submenu after backing out of it
- Fixed issue where incoming chat messages would not be delivered properly while in-game
- Reduced flashing in background when scrolling through games on home screen
- Game invites in the Quick Access Menu will now default to opening a context menu to accept the invite rather than navigating to the chat tab and having to hit "Accept" there
- Added ability to retrieve Steam Runtime System Information for Linux devices
- Improved UI responsiveness when reconnecting to Steam
- Fixed the appearance of jumbled UI that could happen for a second or two when starting Steam
- Removed unclickable area at bottom of the library
- Fixed the ability to rename collections, which was instead being interpreted as navigating the app grid
- Added "Turn Off Steam Link" to the Big Picture power menu
- Fixed crash when in a voice chat
- Fixed crash when authorizing a microtransaction purchase in the overlay
- Fixed the Play button stealing focus when a game is launching
- Fixed "Find games to play with friends" not working in Big Picture Mode
- Constrain the width of settings, chat, and other non-grid based views when on larger monitors
- Fixed the screen remaining blurred after a "What's New" post was dismissed
- Fixed some issues where a game window was not focused properly after launching it on Windows 10 or 11.
- Fixed an issue where Steam was not focused properly after exiting a game
- Fixed misalignment of loading throbber after logging in.
- Fixed universal search not applying mature content filtering preferences

Steam Input:
- Added support for the Sony DualSense Edge controller including support for remapping of the rear buttons.
- Added a loading throbber when waiting on Steam Cloud to update
- Improved the latency of querying the workshop in the Configuration Browser and fix issues with configurations popping-in or opening the wrong tab because results weren't fully received
- Added a loading throbber that shows while the Configuration Browser workshop query is running
- Fixed PS5 edge settings leaking into PS5 controller
- Fixed Steam Link app mobile touch gyro not working
- Fixed crash exiting deadzone visualization
- Fixed the physical input visualization only looking at the first connected controller
- Fixed rumble for Nintendo Joy-Con controllers
- Added support for the Razer Wolverine V2 controllers
- Added the ability to reset the device input mapping in new Big Picture
- Added the ability to install and uninstall the Windows Xbox Enhanced Features driver to the new Big Picture controller settings

Updated the Windows Xbox Enhanced Features driver with the following changes:
- Added support for Xbox Series X controllers connected via the Xbox Wireless Adapter
- Fixed delay detecting hotplugged USB controllers, occasionally causing duplicate controllers in Steam
- Fixed interference with the Victrix Control Hub after the driver has been uninstalled
- Fixed Logitech F310 controller input on macOS and Linux
- Added mapping for DualSense Edge Wireless Controller on Linux (note that advanced feature support require Steam to be able to access the /dev/hidraw* devices)
- Fixed unintended inversion of Gyroscope Roll Axis on Steam Deck
- Added some optimization around DualSense adaptive trigger effects interaction with the Bluetooth stack

Steam Deck:
- Move advanced HDR options to Developer Settings
- Streamable games are now included in the "Ready to play" game filter, though the default action is still to install them locally
- Fixed a bug preventing some Demo apps that store files under the full-game App ID from uploading to Steam Cloud from Steam Deck devices
- Stop prompting users to register for Steam Deck rewards if they have chosen the "Ignore Forever" option
- Fixed some transparency issues with the background in the in-game overlay

Steam 13.02.2023
- Change log not available for this version

Steam 09.02.2023
- Reverted back to old Game Info dialog that is accessible from the Friends List
- Reduced startup time for users with tens of thousands of games in their library
- Fixed a cause of Steam library, chat and Big Picture Mode browser windows showing all black or not rendering.
- Fixed crash when opening Steam store
- Fixed crash on startup when an internal Steam browser window fails creation
- Fixed Steam library becoming unusable after applying a controller configuration

Big Picture Mode:
- The Virtual Keyboard in the Overlay now remembers its last position
- Added F11 as a hotkey to toggle between windowed and fullscreen
- Added alt-enter as a hotkey to exit Big Picture Mode
- Added fast jump by letter to BPM library
- Added settings for initial location to show keyboard on desktop and in Steam overlay
- Added settings option to enable/disable UI sounds
- Removed UI that prompted users if they wanted to participate in the Steam Deck Verified program when in normal BPM
- Report a Bug in the Quick Access menu now links to the Big Picture discussions instead of the Steam Deck discussions
- Fixed Chord Hint Screen remaining shown after holding the guide button to turn off a controller in some scenarios
- Fixed Big Picture Mode window not re-opening from double-clicking or selecting system tray menu options
- Fixed Big Picture Mode window not displaying properly due to web GPU acceleration being disabled
- Fixed issue where exiting Big Picture Mode would log out of Steam Chat
- Fixed small movement of Virtual Keyboard when pressing shift in some themes
- Fixed Control-1/Control-2 hotkeys not working on Linux

Steam Input:
- Fixed some inputs not showing up for the Steam Link App Touchscreen controller
- Fixed several instances of Left Bumper/Trigger glyphs having the wrong background image
- Fixed issue where a Team Fortress 2 Steam Controller startup sound was missing
- Fixed some issues with Nintendo switch gyro drift calibration

Steam 31.01.2023
- Replaced launch option dialog with new UI that includes a checkbox to remember the user's selection - this selection can be changed in game properties
- Changing download regions no longer requires restarting the Steam client
- Further optimizations to load times for users with large game libraries
- Fixed intermittent browser crash when closing Update news dialog
- Fixed the controller settings tab not showing up in the game properties menu
- Fixed DLC hover on game details page being cropped
- Fixed several issues related to popup dialogs being sized incorrectly
- Fixed issue with duplicate streaming dialogs appearing on Mac & Linux
- Fixed background images on a collection on the app details page not being clipped correctly

Big Picture Mode:
- New Big Picture Mode has been made the default experience. For compatibility purposes, old Big Picture can be accessed by using the command-line option "-oldbigpicture". Note that this functionality will be removed in a future update.
- Added support for switching the primary monitor on Windows in Settings -> Display -> Preferred Display
- Added an option to start in windowed mode under Settings => Display => Big Picture Mode => Windowed
- Added pinned notifications for new inventory items, trade offers, async game turns, moderator messages, offline chat messages, and help request replies in Quick Access > Notifications
- Added up/down cursor keys to onscreen keyboard, press shift then left/right cursor to use
- Added ability to move the standalone & overlay keyboard
- Added option to turn off controllers when exiting BPM
- Added setting for controller idle > turn off timeout
- Added a quick guided tour for new Big Picture
- Added notification when a Xbox controller is plugged in, but the Guide button is disabled (which prevents bringing up the Steam main menu and other functionality like chords)
- Allow onscreen keyboard to be activated while in New Big Picture Mode and Steam window is not focused
- Implemented Steam Controller dongle pairing
- UI Digital Navigation Key Repeats are faster
- Show icons for partial/full controller support, VR Support, or Mouse & KB only support in Library when a game portrait is focused or hovered
- Center the navigation column in the Overlay vertically to match the rest of the main menu
- Detect focus shifting away from the BPM window faster and reduce instances of navigation going to BPM after starting a game
- Cursor is now hidden when in gamepad-navigation mode in Big Picture
- Various fixes to make the UI scale better in higher resolutions
- Fixed some issues completing purchases through some payment providers
- Fixed a rare crash exiting BPM
- Fixed a case where disconnecting a controller while navigating would not cancel repeating movements
- Fixed the new Big Picture Mode overlay being incorrectly sized when the monitor is set to display scaling other than 100%
- Fixed overlay scaling when resizing game window
- Fixed issue where a browser opened by a game was sticking around after closing the overlay
- Fixed launch options dialog not closing when cancelling game launch
- Fixed issues w/ digital navigation getting stuck on text boxes when using a physical keyboard
- Fixed some issues using the virtual keyboard Paste button outside of a web context
- Fixed issue where the virtual keyboard would continuously be made visible after exiting a game
- Fixed issue viewing the hardware survey web page after submitting results
- Fixed the "Start in Big Picture Mode" setting not updating
- Fixed issue opting in to some game beta branches
- Fixed Big Picture window being incorrect size when moving it to a different display with win+shift+arrow key
- Fixed problem where setting certain library filters in Big Picture Mode could cause those games to become hidden when switching back to desktop
- Fixed an issue with detecting game windows on Linux
- Fixed "a" and "c" keystrokes on the app details page triggering an animation

Steam Input:
- Controller configuration browsing screen can now preview configurations and the selection processes now previews then applies instead of directly selecting the configuration
- Added a search tab to the controller layout browser screen
- Added direct navigation to controller inputs and modes from the preview screen
- Added upper grips as an option for mode shifts
- Added support for the Armor-X Pro gamepad in PS4 mode
- Added a specific XBox Elite layout preview page
- Added a specific Switch Pro layout preview page
- Added support for the ThrustMaster eSwap PRO Controller Xbox
- Show controller settings in app properties game for non-Steam games
- Gyro Calibration Rework: Calibration Calculates an anti-drift value as normal, but also records Gyro and Accelerometer noise while stationary, so that Always-On Auto Calibration (toggle to enable) is more discerning, and should only recalculate anti-drift when on a stable surface
- Controller configurator now groups commands if they are attached to the same input
- Changed controller mode sliders to default to larger step sizes that match the old BPM interface and added footer button to switch to "fine adjustment" mode with smaller step sizes
- Reworked the layout of the mode settings page to show more content
- Generate Steam Input API origins for some virtual menu modes that were missing them
- Handle errors better and fix some cases where configs would no longer load
- On larger screens combine the keyboard and numpad tabs of the choose binding screen
- Remember the last active tab in the choose binding screen and open to that instead always using the tab w/ the current binding value
- Improved Layout Preview for Nintendo Switch Joycon Left/Right/Pair
- Filtered Mode Shift button options to only show available buttons based on the controller type
- Nintendo Switch SL/SR buttons now show up as Bumpers for single Joycons or Grip buttons for a JoyCon Pair
- Joycon individual/pair Gyro now displays and functions properly
- Fixed an issue with the Joystick Deadzone sliders having delayed input
- Fixed an issue w/ enabling Gyro for Switch controllers
- Fixed long delay at startup when the Razer Huntsman Elite keyboard is plugged in
- Fixed the Logitech G29 controller showing up as a gamepad instead of a wheel
- Fixed the XBox layout preview page layout having some incorrect items and missing others
- Fixed issue where Steam Controller joysticks would have unintended input during Steam Button chords
- Fixed long delay at startup when Razer keyboards are connected
- Fixed crash with games that use "Windows Gaming Input"
- Fixed issue w/ Joystick Deadzone visualization not updating
- Fixed some cases where some languages could have text overflow in choose binding screen
- Fixed chord activator options for XBox and XBox Elite controller types
- Fixed Capture button icon not being displayed for Joycon Pair
- Fixed the Switch Pro Layout Preview not showing the gyro

Remote Play:
- Fixed audio crackling and loss when streaming from Linux

- Fixed a crash on Linux in libaudio
- Fixed crash when taking screenshots through the overlay
- Fixed closing non-Steam shortcuts via the overlay when two or more are running
- Fixed some errors causing the Library not to render properly

- Fixed close button on macOS Steam login window

Steam 15.12.2022
- Change log not available for this version

Steam 01.12.2022
- Fixed display of the Update News and other popup dialogs w/ GPU accelerated rendering disabled
- Fixed size of content in Update news dialog when running with Windows text scaling >100%

Steam Input:
- Change the "add command" and "add subcommand" options to take you directly to the binding screen
- Fixed an issue introduced in a recent update to the old Big Picture configurator causing the names of new virtual menu bindings to be displayed incorrectly
- Fixed controllers being treated as Xbox One controllers by default when defining their layout
- Fixed the L3/R3 buttons not being detected for some third party PS3 controllers
- Added Left and Right Stick Deflection as an option for Gyro Activation Buttons. Stick deflection is no longer considered a part of "Touch" (Cap Sense) on SteamDeck.
- Fixed rumble for Switch Pro Controllers attached over USB

New Big Picture Mode:
- Fixed display of the new Big Picture Mode window with w/ GPU accelerated rendering disabled
- Added confirmation dialogs for the power menu options to restart and shutdown your PC
- Fixed a case where switching Virtual Menus w/ an action set, layer, or modeshift could cause them to stop working in the new Big Picture Mode overlay
- Fixed crash when touching gift or new inventory item notification
- Fixed "show password" toggle to show/hide the password
- Fixed On Screen Keyboard no longer showing when requested by the game or Proton
- Fixed an issue where context menus would not properly highlight focused items
- Fixed crash when exiting a 1-on-1 voice chat
- Fixed an issue where notification toasts would fail to appear

Remote Play:
- Fixed getting the wrong personalization (colors, etc.) for streaming PS4 controllers
- Fixed streaming Bluetooth controllers not turning off

Steam 16.11.2022
New Big Picture Mode:
- Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time.

- Reduced client startup times for users with large game libraries
- Fixed issue where launching a game would take longer to start if there was no network connection
- Fixed VR flags not showing up in app details for some games
- Center the popup controller configurator window when viewing controller layout
- Fixed circular download progress indicator being broken in game entry list
- Fixed downloads page crashing when starting in offline mode
- Downloads page now properly responds to online/offline status
- Updated “Steam News” popup dialog (again)

Sign In:
- Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter
- Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password
- Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling
- Fixed an edge case in handling of invalid cached credentials affecting reauthentication
- Fixed issue with sign in refresh UI when the user had already signed in once during the current session.

Steam Input:
- Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch".
- All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games.
- The Xbox extended features driver has been updated for Windows 11
- Fixed hang when the Amazon Luna controller rumbles on macOS
- Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe

Remote Play:
- Fixed occasional long hitches during Windows desktop capture
- Fixed glyphs for third party Nintendo controllers while streaming

- Fixed issue that caused some OpenXR app images to not appear properly in SteamVR

Steam 18.10.2022
- Added a section to display a rollup of new DLC and other game content that has been released since you last visited a game's library page. Once visible, this section will automatically hide after a short period of time.
- Rebuilt how featured game news is displayed on library game pages. It is now displayed as a featured post at the top of the activity feed to improve readability and reduce the required work for game devs. The entry is shown for a short period of time before returning to its chronological spot in the activity feed.
- Updated the presentation of the new DLC added to your account section on library game pages
- Changed how major updates are displayed in the library activity section to make them easier to find

Steam 07.10.2022
New Steam Sign In UI:
- Now enabled for all users
- QR Code sign in now available
- Read this announcement for more details

Sign In UI:
- Fixed username and password fields flashing briefly at the end of a successful sign in
- Fixed automated login with credentials provided on the command line
- Fixed Steam Guard code input accepting and potentially submitting with invalid characters
- Fixed confirmation-based mobile sign-ins not successfully approving login when client asked for Steam Guard code instead
- Added explicit messaging for failures related to too many retries

Steam 06.10.2022
Sign In UI:
- Updated sign in UI look and feel

Games to Play Together:
- Allow friend search by nickname or persona name
- Include free to play games that have been played by the friend in Games to Play Together filters
- Fixed issue with “Find Games to Play with Friends” showing games that your friend is sharing with you

- Fixed text display cropping issue with library filter tags

Steam Cloud:
- Fixed showing “Cloud Sync Failure” dialog on game launch when in Offline mode

In-Game Overlay:
- Improve overlay responsiveness in some edge cases for users with large friends lists or large numbers of incoming friends requests.

Remote Play:
- Fixed rare cases of keyboard input arriving out of order

Steam 27.09.2022
- Update and fix localization entries

Steam 21.09.2022
Games to Play Together:
- You can now add Friends as a filter under Advanced Filtering in your Library. It will show games you have in common.
- Right-click on any user in Chat or your Friends List to Find Games to Play Together and it will auto-populate your filter while also applying the Multiplayer tag.
- Right-click a Group Chat header to do the same with smaller group chats or voice channels (8 members or less)

- In-game purchases on Mac and Linux will now use the updated purchase approval dialog
- Reduced network usage at startup
- Fixed issue causing games which are currently updating to not change to playable when going into Offline Mode unless Steam is restarted
- Fixed link to downloads page not appearing at client startup if no downloads are ongoing
- Fixed input of characters using AltGr on Windows in the Steam Login dialog and Steam Chat and web browsers in the Steam Overlay
- Fixed community broadcast pop-out and closing of the mini-player view
- Fixed client update dialog sometimes failing to display update notes
- Updated embedded Chromium build in Steam to 85.0.4183.121

Remote Play:
- Greatly improved capture performance in Vulkan games
- Fixed Remote Play launch hanging when the remote game had a cloud sync pending
- Fixed black screen when streaming to a Linux computer

Steam Input:
- Steam no longer ignores PS4 controllers when DS4Windows is running, allowing DS4Windows to remap them normally
- Added support for the Hori Fighting Stick α
- Added support for Kinvoca Joy-Cons controllers
- Default the names of generic gamepads to the device name reported over USB
- Fixed not being able to press the mic button on PS5 controllers
- Fixed displaying the name of Nintendo Online NES controllers
- Fix an issue where Switch controllers could show up w/ a duplicate device
- Fixed issues w/ Alt-Tabbing via Guide Button Chords
- Added experimental support for PS3 controllers on macOS
- Bring various bug fixes from the Steam Deck beta branch to fix those while streaming from the Desktop client
- FlickStick Upgrade (inherited from CS:GO)
- New angle snapping options for initial Flick-Turns (None, 180, 90, 60, 45, Forward Deadzone Angle)
- Tunable Forward Deadzone Angle
- Rapid consecutive Flick-Turns will be fully respected (the previous Flick-Turn was interrupted in the last version)
- Flick-Turn Duration becomes a tunable smoothing factor (low pass filter), instead of a fixed duration. The time to complete a turn is relative to the size of the angle being turned.
- Flick-Turn is smoothed based on how far the stick is thrown past the inner deadzone, for a less "surprising" Flick-Turn threshold
- Sensitivity Setting becomes "Pixels Per Revolution" (This setting was previously pixels per half revolution)
- Sweep rotation sensitivity and smoothing can be tuned independent of Flick-Turn
- More gradual rotation when stick is partially-thrown

Steam Overlay:
- Fixed web browser crash when loading certain blank URLs

- Fixed incorrect placement of "Restore Window" button when client window is maximized

Steam 19.08.2022
- Fix an issue with Steam Chat window handling

Steam 26.07.2022
- Fixed resource usage of chat and web browser in Steam Overlay when hidden
- Fixed playback of certain game preview videos in Steam Client
- Fixed a case where Steamworks API calls could be briefly blocked by Steam client log file operations leading to micro-stutter in some games under very specific situations
- Fixed the Steam Overlay not working with Vulkan 1.3 applications
- Fixed crashes with Vulkan games using VK_EXT_graphics_pipeline_library

Steam Cloud:
- Fixed issue causing some users to be unable to disable Cloud Sync for their account.
- Fixed for app launch stall if there are sync conflicts but Cloud Sync is disabled for the game or account

Steam Input:
- Added support for Nintendo Online classic controllers
- Added support for the Qanba Obsidian and Dragon Arcade Joysticks
- Added support for the HORI Fighting Stick mini 4
- Show firmware update dialog for DualSense(tm) Wireless Controllers on Windows
- Enable improved rumble emulation on DualSense(tm) Wireless Controllers with updated firmware
- Fixed the "Your other games" section in the desktop version of the configurator not showing results
- Fixed incorrect controller configuration loading when starting a Remote Play stream

Remote Play:
- Fix showing incorrect Steam Cloud Sync Failure for remote games

- Fixed resource usage of chat and browsers when Steam client is minimized/closed

- Fixed Steam Overlay not displaying in some Metal games

Steam 06.06.2022
- Fixed some regressions in Remote Play

Steam 27.05.2022
Remote Play:
- Greatly improved desktop capture quality on Windows, now supporting variable framerates
- Fixed crash on Windows when the stream resolution is changed
- Fixed streaming connections failing after Steam has been restarted
- Fixed Remote Play Together dialogs occasionally not resizing correctly
- Fixed color quality when streaming from Linux to Steam Deck

- Fixed game install/update failing for Steam libraries installed on a filesystem that does not support preallocation (e.g. ExFAT, FAT32)

Steam 20.05.2022
- Improved client reconnection logic to prevent excessive reconnect attempts and to prevent synchronized reconnects among different clients
- Fixed a crash at startup on machines with certain older video drivers

- Fixed flickering in activity feed on app details page when clicking on the same game in the game list

Steam 12.05.2022
- Fixed Steam Chat, game properties and certain other browser popup windows not rendering initially on Windows
- Updated currency format of wallet balance in Russian ruble and South African rand
- Improved currency formatting in a few places including the Steam Wallet balance display to better match the way those currencies are displayed on the store

- Greatly improved performance when opening app details for games with lots of DLC, like Rocksmith 2014
- Fixed mini-profiles not showing on hover in Friends Who Play section
- Added Steam Deck compatibility options to dynamic collections

Steam Cloud:
- Fixed failing to backup/restore game files on user change or app-compatibility change in some cases where the game file location and the Steam backup location are on different volumes
- Fixed case when a local file timestamp changes, but the file itself is unmodified, so that we don’t create a file conflict unnecessarily
- Fixed condition causing unknown file timestamps in Cloud Conflict dialog, and fixed the dialog to display “Unknown” in any remaining cases where the timestamp isn’t available
- Fixed sync error for games which have converted Cloud-saved files into directories
- Fixed Cloud sync for some games with slightly malformed cross-platform Steam Cloud sync settings
- Fixed to no longer leave game saves in place from previous Steam users for most games that use the AutoCloud feature. This behavior was considered the safest path, however it gave the appearance that game files were getting shared/colliding between Steam accounts. Now, those files will be moved (instead of copied) to the safe local backup location Steam uses when the account changes.

Steam Overlay:
- Fixed corruption on some Vulkan applications on Intel Xe GPUs

Remote Play:
- Open the on-screen keyboard if the game calls the ShowGamepadTextInput() Steamworks API while streaming to Steam Deck

- Fixed a bug causing servers using FakeIP to not be listed in the server browser
- Fixed a bug which could cause poor performance and asserts if packet loss was extremely high

- Fixed cases where install preallocation would create larger files than necessary

Steam 14.03.2022
Remote Play:
- Fixed washed out colors streaming D3D9 games

- Fixed some game launches becoming stuck due to Cloud sync error dialogs not being shown
- Added the '+' back into the Create New Collection button

Steam 08.03.2022
- Fixed missing or non-localized text in some dialogs
- Fixed occasional crash when navigating to collections in the library
- Fixed display of pending gifts in notification menu

Steam Input:
- Fixed PS4 controllers on macOS
- Fixed Bluetooth Steam Controllers when Xbox Extended Feature Support is enabled

Remote Play:
- Fixed streaming from a Windows PC to a Mac

Steam 04.03.2022
- Added cloud status to game details screen
- Game list will now show cloud status icon and progress % for app when syncing / cloud error
- Game details screen will now show disk space required for games that are not installed
- Fixed screenshots not showing up for non-Steam games
- Fixed shelves and viewing collections imported from tags containing percent symbols (%)

Steam Cloud:
- Fixed file conflict that can result from the first time playing some games on a device that has existing Cloud files from another Steam user
- Added sync status to App Details page in Library
- Added manual retry of Cloud sync for an app by clicking the above status if failed
- If disconnected from Steam on game exit, queue sync for next time we re-connect
- Fixed to properly track file changes for games which use AutoCloud when playing offline
- Improve game launch process when offline (remove most instances of long timeouts)
- Updated sync failure / conflict dialogs

Steam Input:
- Fixed loading custom controller names, PS4 lightbar, and other per-controller preferences
- Fixed PS4 controllers not working over Bluetooth when Xbox Extended Feature Support is enabled
- Improved handling of changes to controller calibration, rumble on/off settings, etc when offline
- Enabled gamepad support for the ASUS ROG Chakram mice

Remote Play:
- Fixed controller connection issue with Remote Play Together on Windows
- Fixed Steam clients occasionally not reconnecting to each other after being restarted
- Don't automatically try to stream games from Steam Deck if they are available
- Game controller input is paused while the streaming client is not focused

- Fixed a bug preventing a client from making a second P2P connection to the same server

Shader Pre-Caching:
- Fixed games using proton to always download shader caches immediately when installed
- Fixed to ensure that stale shader cache data is deleted on GPU/driver changes

Steam 16.01.2022
- Change log not available for this version

Steam 16.12.2021
- Fixed game images being truncated by a couple of pixels in shelves and collections

Steam Cloud:
- Fixed issues related to switching between two apps that use shared cloud storage, such as Terraria and tModLoader
- Fixed issues with library storage of collections and shelves caused by frequent deletion and regeneration of collections and shelves
- Avoid overly-aggressive reconnection attempts after server resets

Steam Overlay:
- Fixed Steam Overlay not rendering for some DirectX 12 games.

Steam Input:
- Fixed "Controller Configuration" not showing up in the Manage Game context menu
- Fixed Unity games not seeing controllers at startup

Remote Play:
- Greatly improved VAAPI hardware decoding on Linux
- Fixed touch control sett

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