Old school Mac gaming emulator for all the console classics

ScummVM for Mac

ScummVM for Mac

  -  153 MB  -  Open Source
  • Latest Version

    ScummVM 2026.1.0 LATEST

  • Review by

    Jack Taylor

  • Operating System

    Mac OS X 10.9 or later

  • User Rating

    Click to vote
  • Author / Product

    ScummVM Team / External Link

  • Filename

    scummvm-2026.1.0-macosx-i386.dmg

ScummVM for Mac is a software which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.

The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

ScummVM for macOS supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.

You can find a full list with details on which games are supported and how well on the compatibility page. Scumm VM for Mac is continually improving, so check back often.

Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more.

How to Use

Open the downloaded DMG file and install it

Launch ScummVM from the Applications folder

Add your game by clicking “Add Game

Browse to the game folder and confirm selection

Configure game settings like graphics and audio

Click “Start” to run the selected game

Use in-game controls or ScummVM menu for options

Save/load game progress via ScummVM interface

Quit the game or ScummVM when done playing

System Requirements
  • macOS 10.13 (High Sierra) or later
  • Intel or Apple Silicon (M1/M2) Mac
  • At least 1 GB of RAM
  • 50 MB free disk space for ScummVM
  • Additional space needed for game files
PROS
  • Supports many classic adventure games
  • Lightweight and fast performance
  • Active development and updates
  • Customizable settings and controls
  • Works on modern Mac hardware
CONS
  • Requires original game files
  • Basic user interface design
  • Limited support for modern games
  • Some games may need tweaks
  • No built-in game downloads
Also Available: Download ScummVM for Windows

Why is this app published on FileHorse? (More info)
  • ScummVM 2026.1.0 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    ScummVM 2026.1.0 Screenshot 1
  • ScummVM 2026.1.0 Screenshot 2
  • ScummVM 2026.1.0 Screenshot 3
  • ScummVM 2026.1.0 Screenshot 4

What's new in this version:

New games:
- Added support for Dark Seed
- Added support for God of Thunder
- Added support for The Adventures of Willy Beamish
- Added support for Heart of China
- Added support for Nancy Drew: Secret of the Scarlet Hand
- Added support for Nancy Drew: Ghost Dogs of Moon Lake
- Added support for Ripley's Believe It or Not!: The Riddle of Master Lu
- Added support for Little Longnose
- Added support for Pilot Brothers 3: Back Side of the Earth
- Added support for Pilot Brothers 3D. The Case of Garden Pests
- Added support for Pilot Brothers 3D-2. Kennel Club Secrets
- Added support for Features of National Fishing
- Added support for Mom Don't Worry
- Added support for Dog-n-cat: In the Footsteps of Unprecedented Beasts
- Added support for Dog-n-cat: Island of Dr Ratiarty
- Added support for Out of this World (Another World)
- Added support for SLUDGE-based games, such as Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far
- Added support for Adibou 2: Nature & Sciences
- Added support for WAGE-based game. More than 160 titles so far
- Added support for Penumbra: Overture
- Added support for Tex Murphy: Martian Memorandu
- Added support for Mort&Phil: A Movie Adventure (Special Edition)
- Added support for Trick or Treat
- Added support for Hodj 'n' Podj

Access:
- Added keymapper support
- Fixed foodstep sounds

ADL:
- Added Text-to-Speech support

AGI:
- Added Text-to-Speech support
- Added support for SQ2 French translation
- Added support for KQ1, KQ2, KQ3 Hebrew translations
- Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports

AGS:
- Updated detection tables

Buried:
- Added keymapper support

CinE:
- Added Text-to-Speech support

Cruise:
- Added Text-to-Speech support

Cryomni3D:
- Added support for Chinese DOS/Win95 Versailles CD versio

Draci:
- Added Text-to-Speech support

Drascula:
- Fixed displaying accented characters
- Added Text-to-Speech support
- Added keymapper support

EFH:
- Fixed giving and dropping unequippable items
- Fixed being unable to replace 3rd party member
- Fixed quitting in status menu
- Added Text-to-Speech support
- Added keymapper support

Freescape:
- Added roll rotation to Driller and Dark Side
- Added full TinyGL support for all the games
- Fixed several small details across all the games including missing graphics and sounds

Gob:
- Added Text-to-Speech support

Grim:
- Added support for the fantranslated Polish version of Grim Fandango

Hugo:
- Added Text-to-Speech support
- Fixed unrecognized commands, missing points, and graphics glitches in the DOS version of Hugo 2
- Fixed clicking to walk
- Fixed closing the top menu

Hypno:
- Added keymapper support

Illusions:
- Fixed a crash when triggering the game menu early in the game

Kyra:
- Reduced CPU usage in the LoL main menu
- Reduced CPU usage in EoB 1 and 2
- Introduced new launcher checkbox in Eye of the Beholder 1 and 2, to enable smarter replacing of thrown weapons from inventory
- In Eye of the Beholder 1, Ileria and Beohram NPC data fix is now behind a separate feature flag and launcher checkbox

Lab:
- Added keymapper support

Lure:
- Added Russian version support to lure.dat

MADE:
- Added Text-to-Speech support

MM:
- Fixed protection from elements spell
- Added Text-to-Speech support
- Fixed errors with M&M1 monster advancement in combat
- Fixed doors color in M&M1 enhanced mode
- Fixed rendering of M&M1 enhanced main menu circles

Mohawk:
- Fixed popping noise in speech in some game releases (bug in the original)

NANCY:
- Added support for ScummVM's save/load screens
- Fixed a crash while reading files from the Zip disk in Secret of the Scarlet Hand

Neverhood:
- Added keymapper support

NGI:
- Added keymapper support
- Fixed a crash when trying to open the game main menu several times in a row

Nuvie:
- Added "Transfer a Character" feature to main menu

Parallaction:
- Added Text-to-Speech support

Petka:
- Added keymapper support

Pink:
- Added keymapper support

Prince:
- Added Text-to-Speech support
- Added keymapper support

Private:
- Added several important missing graphics and gameplay sounds, the engine is now considered to be at feature parity with the original game
- Fixed inaccessible places, missing interactions or conversations
- Added option to highlight decision areas for improved visibility
- Added support for third party subtitles
- Added missing features and fixed crashes in the desktop screen
- Fixed various graphics and cursor glitches
- Added keymapper support

Queen:
- Added keymapper support

SCI:
- Fixed PHANT1 losing save files. (ScummVM 2.9.0 bug
- Fixed QFG4 v1.1/German lockup when entering cave at end of game
- Fixed PQ2 PC-98 Japanese text not displaying on certain screens
- Fixed KQ1 Amiga crash when incorrectly guessing gnome's name
- Fixed LONGBOW Amiga crash when going to abbey
- Fixed SQ4 Amiga taking three minutes to display title screen
- Fixed PQ2 phone when dialing wrong numbers
- Fixed script bugs in ECO1, LSL6, PEPPER
- Added support for SLATER Macintosh
- Virtual keyboard now correctly triggers on/off wherever text input is needed

SCUMM:
- Added support for the classic SE variants of MI1, MI2, DOTT and FT
- Added support for the remastered speech and sound effects in the remastered version of Day of the Tentacle
- Added speech support in the SE versions of MI1 and MI2
- Improved graphics support for Macintosh DOTT, Sam & Max, The Dig, Full Throttle, and the PowerPC version of Fate of Atlantis
- Added an option to render Sega CD MI1 with the "Shadow Mode" palette which was originally used for that release. (It's unclear whether that much darker rendering was used on purpose, or unintentionally.
- Added Text-to-Speech support
- Added support for Catalan fan translations of Maniac Mansion, Indy3, Monkey1 and Indy4
- Fixed game detection for the Macintosh version of MI1 from the first first LucasArts Mac CD Game Pack. Previously you had to make sure to only copy the data fork, not the (empty) resource fork
- Fixed various crashes when loading some old/special saves
- Fixed a bug with background layers, which could cause some small glitches in The Dig
- Fixed an edge case when decoding SMUSH videos. This would cause some gray artifacts/pixels to appear in the ending video of The Dig
- Fixed minor visual issues in Backyard Baseball (1997) and Pajama Sam 3
- Fixed missing graphical effects in Spy Fox in Cheese Chase
- Fixed Spy Fox in Cheese Chase always preferring custom levels over the built-in ones

Sherlock:
- Added keymapper support

Stark:
- The OpenGL renderer now works on older GPUs not supporting non-power-of-two textures

Supernova:
- Added keymapper support

Sword1:
- Fixed harsh noise being played instead of the intended audio on PS3, Wii, and other big-endian ports
- Fixed some engine leaks that could lead to crashes in some situations

Sword25:
- Added keymapper support

Teenagent:
- Added language support for Polish, Czech and Russian versions. New teenagent.dat file is generated
- Added keymapper support
- Added Text-to-Speech support
- Added support for Polish CD version with voice-over

Tetraedge:
- Added keymapper support

Titanic:
- Added keymapper support

Toltecs:
- Added keymapper support

Toon:
- Adjusted the speed of the Gift-O-Matic machine sequence, so that it better matches the way it behaved on original hardware

Touche:
- Fixed a crash when quitting the game while some speech was about to be played

TwinE:
- Activated original bug fixes (FunFrock's HQ door and safe bugs)

V-Cruise:
- Fixed text rendering in Chinese and Japanese localizations
- Added support for Japanese DVD version of Schizm: Mysterious Journey

Voyeur:
- Added keymapper support

Wintermute:
- 3D renderer enabled by default for 2D games
- Added Text-to-Speech support
- Added support for several fan translations

Desktop ports:
- Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R)
- Add support for building with SDL3 (although SDL2 is still used by default)
- Add support for scaling shaders within 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified

Android port:
- Support Android 16
- Add support for scaling shaders within 3D engines
- Add support for antialiasing with 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified
- Take screen forbidden zones into account
- Use Android networking code instead of libcurl: system HTTPS certificates are now used
- Long-press on back button with latest Android versions is fixed

Atari port:
- Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old config file)
- Added translation for longer than 8+3 .dat filenames
- Fixed slow rendering of Eco Quest's intro
- Fixed cursor rendering of Phantasmagoria, KQ7 and other SCI32 games
- Increased stack size to 256k to avoid stack overflow in some engines (e.g. Supernova)
- Fixed launching games from command line

DS port:
- Migrate to latest devkitPRO SDK

iOS port:
- Add support for scaling shaders within 3D engines
- Add support for antialiasing with 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified
- Take screen forbidden zones into account

PS3 port:
- Fixed crashes for games using a screen shaking effect