-
Latest Version
ScummVM 2026.1.0 LATEST
-
Review by
-
Operating System
Mac OS X 10.9 or later
-
User Rating
Click to vote -
Author / Product
-
Filename
scummvm-2026.1.0-macosx-i386.dmg
The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
ScummVM for macOS supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
You can find a full list with details on which games are supported and how well on the compatibility page. Scumm VM for Mac is continually improving, so check back often.
Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more.
How to Use
Open the downloaded DMG file and install it
Launch ScummVM from the Applications folder
Add your game by clicking “Add Game”
Browse to the game folder and confirm selection
Configure game settings like graphics and audio
Click “Start” to run the selected game
Use in-game controls or ScummVM menu for options
Save/load game progress via ScummVM interface
Quit the game or ScummVM when done playing
System Requirements
- macOS 10.13 (High Sierra) or later
- Intel or Apple Silicon (M1/M2) Mac
- At least 1 GB of RAM
- 50 MB free disk space for ScummVM
- Additional space needed for game files
- Supports many classic adventure games
- Lightweight and fast performance
- Active development and updates
- Customizable settings and controls
- Works on modern Mac hardware
- Requires original game files
- Basic user interface design
- Limited support for modern games
- Some games may need tweaks
- No built-in game downloads
What's new in this version:
New games:
- Added support for Dark Seed
- Added support for God of Thunder
- Added support for The Adventures of Willy Beamish
- Added support for Heart of China
- Added support for Nancy Drew: Secret of the Scarlet Hand
- Added support for Nancy Drew: Ghost Dogs of Moon Lake
- Added support for Ripley's Believe It or Not!: The Riddle of Master Lu
- Added support for Little Longnose
- Added support for Pilot Brothers 3: Back Side of the Earth
- Added support for Pilot Brothers 3D. The Case of Garden Pests
- Added support for Pilot Brothers 3D-2. Kennel Club Secrets
- Added support for Features of National Fishing
- Added support for Mom Don't Worry
- Added support for Dog-n-cat: In the Footsteps of Unprecedented Beasts
- Added support for Dog-n-cat: Island of Dr Ratiarty
- Added support for Out of this World (Another World)
- Added support for SLUDGE-based games, such as Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far
- Added support for Adibou 2: Nature & Sciences
- Added support for WAGE-based game. More than 160 titles so far
- Added support for Penumbra: Overture
- Added support for Tex Murphy: Martian Memorandu
- Added support for Mort&Phil: A Movie Adventure (Special Edition)
- Added support for Trick or Treat
- Added support for Hodj 'n' Podj
Access:
- Added keymapper support
- Fixed foodstep sounds
ADL:
- Added Text-to-Speech support
AGI:
- Added Text-to-Speech support
- Added support for SQ2 French translation
- Added support for KQ1, KQ2, KQ3 Hebrew translations
- Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports
AGS:
- Updated detection tables
Buried:
- Added keymapper support
CinE:
- Added Text-to-Speech support
Cruise:
- Added Text-to-Speech support
Cryomni3D:
- Added support for Chinese DOS/Win95 Versailles CD versio
Draci:
- Added Text-to-Speech support
Drascula:
- Fixed displaying accented characters
- Added Text-to-Speech support
- Added keymapper support
EFH:
- Fixed giving and dropping unequippable items
- Fixed being unable to replace 3rd party member
- Fixed quitting in status menu
- Added Text-to-Speech support
- Added keymapper support
Freescape:
- Added roll rotation to Driller and Dark Side
- Added full TinyGL support for all the games
- Fixed several small details across all the games including missing graphics and sounds
Gob:
- Added Text-to-Speech support
Grim:
- Added support for the fantranslated Polish version of Grim Fandango
Hugo:
- Added Text-to-Speech support
- Fixed unrecognized commands, missing points, and graphics glitches in the DOS version of Hugo 2
- Fixed clicking to walk
- Fixed closing the top menu
Hypno:
- Added keymapper support
Illusions:
- Fixed a crash when triggering the game menu early in the game
Kyra:
- Reduced CPU usage in the LoL main menu
- Reduced CPU usage in EoB 1 and 2
- Introduced new launcher checkbox in Eye of the Beholder 1 and 2, to enable smarter replacing of thrown weapons from inventory
- In Eye of the Beholder 1, Ileria and Beohram NPC data fix is now behind a separate feature flag and launcher checkbox
Lab:
- Added keymapper support
Lure:
- Added Russian version support to lure.dat
MADE:
- Added Text-to-Speech support
MM:
- Fixed protection from elements spell
- Added Text-to-Speech support
- Fixed errors with M&M1 monster advancement in combat
- Fixed doors color in M&M1 enhanced mode
- Fixed rendering of M&M1 enhanced main menu circles
Mohawk:
- Fixed popping noise in speech in some game releases (bug in the original)
NANCY:
- Added support for ScummVM's save/load screens
- Fixed a crash while reading files from the Zip disk in Secret of the Scarlet Hand
Neverhood:
- Added keymapper support
NGI:
- Added keymapper support
- Fixed a crash when trying to open the game main menu several times in a row
Nuvie:
- Added "Transfer a Character" feature to main menu
Parallaction:
- Added Text-to-Speech support
Petka:
- Added keymapper support
Pink:
- Added keymapper support
Prince:
- Added Text-to-Speech support
- Added keymapper support
Private:
- Added several important missing graphics and gameplay sounds, the engine is now considered to be at feature parity with the original game
- Fixed inaccessible places, missing interactions or conversations
- Added option to highlight decision areas for improved visibility
- Added support for third party subtitles
- Added missing features and fixed crashes in the desktop screen
- Fixed various graphics and cursor glitches
- Added keymapper support
Queen:
- Added keymapper support
SCI:
- Fixed PHANT1 losing save files. (ScummVM 2.9.0 bug
- Fixed QFG4 v1.1/German lockup when entering cave at end of game
- Fixed PQ2 PC-98 Japanese text not displaying on certain screens
- Fixed KQ1 Amiga crash when incorrectly guessing gnome's name
- Fixed LONGBOW Amiga crash when going to abbey
- Fixed SQ4 Amiga taking three minutes to display title screen
- Fixed PQ2 phone when dialing wrong numbers
- Fixed script bugs in ECO1, LSL6, PEPPER
- Added support for SLATER Macintosh
- Virtual keyboard now correctly triggers on/off wherever text input is needed
SCUMM:
- Added support for the classic SE variants of MI1, MI2, DOTT and FT
- Added support for the remastered speech and sound effects in the remastered version of Day of the Tentacle
- Added speech support in the SE versions of MI1 and MI2
- Improved graphics support for Macintosh DOTT, Sam & Max, The Dig, Full Throttle, and the PowerPC version of Fate of Atlantis
- Added an option to render Sega CD MI1 with the "Shadow Mode" palette which was originally used for that release. (It's unclear whether that much darker rendering was used on purpose, or unintentionally.
- Added Text-to-Speech support
- Added support for Catalan fan translations of Maniac Mansion, Indy3, Monkey1 and Indy4
- Fixed game detection for the Macintosh version of MI1 from the first first LucasArts Mac CD Game Pack. Previously you had to make sure to only copy the data fork, not the (empty) resource fork
- Fixed various crashes when loading some old/special saves
- Fixed a bug with background layers, which could cause some small glitches in The Dig
- Fixed an edge case when decoding SMUSH videos. This would cause some gray artifacts/pixels to appear in the ending video of The Dig
- Fixed minor visual issues in Backyard Baseball (1997) and Pajama Sam 3
- Fixed missing graphical effects in Spy Fox in Cheese Chase
- Fixed Spy Fox in Cheese Chase always preferring custom levels over the built-in ones
Sherlock:
- Added keymapper support
Stark:
- The OpenGL renderer now works on older GPUs not supporting non-power-of-two textures
Supernova:
- Added keymapper support
Sword1:
- Fixed harsh noise being played instead of the intended audio on PS3, Wii, and other big-endian ports
- Fixed some engine leaks that could lead to crashes in some situations
Sword25:
- Added keymapper support
Teenagent:
- Added language support for Polish, Czech and Russian versions. New teenagent.dat file is generated
- Added keymapper support
- Added Text-to-Speech support
- Added support for Polish CD version with voice-over
Tetraedge:
- Added keymapper support
Titanic:
- Added keymapper support
Toltecs:
- Added keymapper support
Toon:
- Adjusted the speed of the Gift-O-Matic machine sequence, so that it better matches the way it behaved on original hardware
Touche:
- Fixed a crash when quitting the game while some speech was about to be played
TwinE:
- Activated original bug fixes (FunFrock's HQ door and safe bugs)
V-Cruise:
- Fixed text rendering in Chinese and Japanese localizations
- Added support for Japanese DVD version of Schizm: Mysterious Journey
Voyeur:
- Added keymapper support
Wintermute:
- 3D renderer enabled by default for 2D games
- Added Text-to-Speech support
- Added support for several fan translations
Desktop ports:
- Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R)
- Add support for building with SDL3 (although SDL2 is still used by default)
- Add support for scaling shaders within 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified
Android port:
- Support Android 16
- Add support for scaling shaders within 3D engines
- Add support for antialiasing with 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified
- Take screen forbidden zones into account
- Use Android networking code instead of libcurl: system HTTPS certificates are now used
- Long-press on back button with latest Android versions is fixed
Atari port:
- Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old config file)
- Added translation for longer than 8+3 .dat filenames
- Fixed slow rendering of Eco Quest's intro
- Fixed cursor rendering of Phantasmagoria, KQ7 and other SCI32 games
- Increased stack size to 256k to avoid stack overflow in some engines (e.g. Supernova)
- Fixed launching games from command line
DS port:
- Migrate to latest devkitPRO SDK
iOS port:
- Add support for scaling shaders within 3D engines
- Add support for antialiasing with 3D engines
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified
- Take screen forbidden zones into account
PS3 port:
- Fixed crashes for games using a screen shaking effect
OperaOpera 126.0 Build 5750.59
PhotoshopAdobe Photoshop CC 2026 27.3
OKXOKX - Buy Bitcoin or Ethereum
WPS OfficeWPS Office
Adobe AcrobatAdobe Acrobat Pro 2025.001.21111
MacKeeperMacKeeper 7.4
MalwarebytesMalwarebytes 5.20.0
TradingViewTradingView - Track All Markets
CleanMyMacCleanMyMac X 5.2.10
AdGuard VPNAdGuard VPN for Mac 2.8.2




Comments and User Reviews