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Latest Version
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Operating System
macOS 10.12 Sierra or later
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User Rating
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Filename
Resolume_Avenue_7_12_0_rev_14764_Installer.dmg
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Resolume Avenue 7.12.0 rev 14764.
For those interested in downloading the most recent release of Resolume Avenue for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
We would love to hear from you
If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
Pioneer DJ Sync:
- When using a Pioneer DJ mixer & players, you can automatically sync the audio played by the DJ to a video in Resolume Arena. Arena will keep an eye on what track is loaded in the player; when it sees a linked track, it will play the video for you. This way, your show will be totally automagically in sync. To use this integration you need the free Pioneer DJ Bridge app from the Pioneer DJ website.
Link parameters to CrossFader Position:
- When animating parameters you can now choose the Crossfader Phase as the driving force for your animation. Checkout this video to see it in action.
3 New Effects:
- There are now 3 new effects in Arena & Avenue. Slice Delay, WarpSpeed & SearchLight. These new effects are created, and thus, editable in Wire so feel free to improve them to your needs.
Auto-layout for Nodes (beta):
- Let's be honest, bigger wire patches often look like a big bowl of spaghetti meatballs. With wires criss-crossing all over the place, nodes all over the place it's a mess. But with the auto-layout you can now untangle that mess with the press of a button: CNTRL+L. It tries to minimise cord crossing and nodes overlapping cords as much as possible to maximise readability of the patch. You can apply the auto-layout to only a selection of nodes or of course on the entire patch. Programming this auto-layout was a lot of fun but also very finicky because adding a new rule to improve certain patches actually makes other patches look worse. This is why we're introducing this as a beta feature. Please try it out and let us know how you think it can be improved on your specific patches. If you do not like the result you just press undo and you're back to your bowl of spaghetti.
Avenue & Arena Fix List:
- DXV3 is missing in ARM After effects Export
- Double clicking a Composition in Finder, Resolume opens last composition on startup
- Option to disable open composition confirm dialog via the command line not working on macOS
- Crash moving Composition monitor out of main window with this ui layout
- Composition NDI Syphon and Spout output can get initialised with wrong resolution
- Preferences option to save snapshot images to different directory than the recordings
- Moving default transform in the effect list creates a copy of the transform
- Clip transport folding no working in the API Example
- Saving presets takes progressively longer with more presets
- Right clicking spout clip on mac causes crash
- Missing FFGL mixers should show a red Missing Mixer message in the layer blend selector
- Add API endpoints for selected layer, group, column and clip
- Some custom OSC shortcuts rewrite the address after you typed them
- Audio tracks can get 5 secs as duration when you drop them into empty clips slots, in a deck which was loaded
Wire Fix List:
- Double clicking on compiled Wire-patch does not copy it to patches-folder
- Crash pasting bunch of nodes with Delay after a bunch of nodes with Delay
- Pack in texture mode refuses float as last input, keeps showing red disconnecting wire
- Input order isn't stored in Copy (for sharing)
- Contextual menu with show in Finder no worky for compiled Wire patches from shared folder
- Merge in texture mode crops textures to patch size
- Add snapping to comment node
- Slice in node gets set to 5 instances on re-open
- Shift node should be in the collection tab instead of logic tab
- Gradient disconnects Bypass when changing Type
- Thumbnail Snapshot should work with Texture Out
- Float fields accept input with two dots
- Wire hangs on exit, with Slice in node, uses lots of memory
- Crash replacing Texture in node with Hub
- Gradient node doesn't have the precision you'd expect
- Color to Texture to Crop crashes Wire
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