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GDevelop for Mac

GDevelop 5.0.0 Beta 146

  -  136 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GDevelop 5.0.0 Beta 146.

For those interested in downloading the most recent release of GDevelop for Mac or reading our review, simply click here.

All old versions distributed on our website are completely virus-free and available for download at no cost.

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What's new in this version:

GDevelop 5.0.0 Beta 146
New features:
- Authenticate players in your game by allowing them to login and submit their scores (experimental)
- This allows you to give a way to your players to register and login. It works anywhere (Android, iOS, desktop, web games) and is super easy to use:
- Use the action to display an authentication banner at the top of your game
- Or use the action to display the authentication window directly, for example when your player clicks on a "Connect" button
- You can check when your player is logged with conditions
- Use the new action to submit a leaderboard entry for the connected player

- Add context menu items to manipulate the view on the scene editor
- Return to initial position (view matches the game resolution)
- Fit zoom to selected instances
- Fit zoom to the whole scene
- Select all instances of an object on the scene (in the context menu of an object)
- Add new categories for extensions
- Add help buttons in the expression editor and the extension details dialog
- Add invert condition shortcut (J key by default - configurable in your preferences)
- Add subsections for extensions categories in the Wiki
- Also show the same warning message as shown in the editor on wiki pages of extensions from the community list

Extensions,assets and examples:
- New extension: PlatformLedgeGrabber
- Make platformer characters grab platforms ledges within reach automatically
- New community extension: Add "Sound volume based on distance"
- This extension allow you to set the volume of any sound channel based on distance between 2 objects
- Description improved
- New extension: Get Properties Data
- Add multiple expressions to get the value from the game properties directly in-game
- New community extension: "Trampoline Platform"
- This extension will convert any object to a trampoline that a platformer character can bounce on
- [Screen Wrap] Update to support objects with the physics behavior
- [CameraShake] Fix compatibility with the extension version prior to 3.0.0
- [Marching Squares] Fix a preview crash when the "Must only draw what is on the screen" property was checked
- [Choose a random value] Add a link to "Array Tools" extension in the description
- [Record] Fix extension not working for web games
- New asset pack: Xelu Controller & Keyboard Prompts
- Add example links in some extensions description

- Ensure required behavior properties can't be hidden
- Fix a bug that prevented converting a variable to JSON when one previously tried to access an out-of-index child in a variable array
- Fix extension description links on the Wiki
- Fix various memory leaks when using the app

GDevelop 5.0.0 Beta 145
- Fix tiles rotation that was no longer applied in tile maps
- Fix InAppPurchase extension to work with latest requirements from Google Play