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Latest Version
Clip Studio Paint EX 4.1.0 LATEST
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Operating System
macOS 13.0 Ventura or later
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Filename
CSP_410m_app.pkg
Built on top of the popular Clip Studio Paint for macOS platform, this standalone digital drawing application manages to collect all the necessary tools that are regularly used by illustrators from all over the world, enabling them to effortlessly focus on the drawing of comic, manga, illustrations, graphic novels and stylized environments without encountering issues with the user interface, tools, services, and other roadblocks.
As a stark difference to many other similar offerings, Clip Studio Paint EX is fully focused on enabling both new and seasoned users to get immersed in the process of drawing and finalizing illustrations.
This is achieved with the help of a streamlined interface, fully customizable layout of the editing tools, and a wide array of paintbrushes and coloring tools that make drawing a breeze. Users can even create their own unique bushes that can help them achieve the final image design with ease.
The process of drawing can be done with both mouse and touch inputs on Mac, and if you are feeling inspired on the go, you can even find this exact app available on Apple’s iPad platform.
Once finished with the drawing, coloring, compositing, and making final touches, users can access a comprehensive Export tool that will prepare their painting for use in your specific projects, saving to long-term storage, immediate sharing on social networks, and more.
Features and Highlights
- The industry-leading suite of tools for comic and manga illustrators.
- Sketch, ink, color, and publish your new comic with ease.
- Take advantage of the large toolset to capture every detail imagined in your mind.
- Support for all types of input, including Wacom tablets with 8192 levels of pen pressure.
- Integrated tools for separating comic panels, adding speech balloons, effect lines, special rules, and much more.
- Guidance perspective rules for creating of the accurate background art.
- Customizable 3D figures for easier character drawing.
- Customizable and user-friendly interface.
- Available for FREE via a 30-day Trial period.
Once up and running, you will notice at first glance that the user interface of Clip Studio Paint EX resembles many other similar apps. In the center you get large canvas where you can start drawing, and on the sides are either tool pickers, or specific properties for handling every element of your image.
The app is optimized for comic and manga designers and illustrators, promoting their most commonly used tools to prominent positions where you can access them quickly.
What`s New
- Easily attach hats, shoes, and more to 3D models and move them all together using hierarchical settings
- Adjust the upper and lower arms, as well as the upper and lower legs, individually. You can also change body shape by adjusting hip height and shoulder thickness
- Improved operability of 3D drawing figures (pose symmetry)
- Integration with 3D Pose Site POSEMANIACS
- Import in VRM formats
- Support for 3D Objects with Shape Keys
- Import normal maps
- Select multiple grid points and increase the number of divisions for more control during Mesh Transformation
- Color Match allows you to intuitively change colors by setting images and gradations for target colors
- New Filters added! Make your work shine online with the Retro Film Filter, or get a hand-drawn feel with the Pencil Drawing Filter
- You can now use a font ideal for comics, manga, and webtoons that incorporates artist feedback and was developed jointly with Iwata Co., Ltd.
- Arrange text more freely with justify, alignment, kerning, and circular layouts
- Font search
- Save your frequently used settings as presets and use them to export your work
- Set an image of your choice as a watermark when exporting images and timelapses
- You can now import and export in WebP format, the lightweight file format used for web pages
Clip Studio Paint's user interface is designed to be both powerful and intuitive.
The workspace is highly customizable, allowing users to arrange tools and panels according to their workflow. Key features of the UI include:
- Dockable Panels: Panels can be docked, floated, or hidden to maximize workspace.
- Custom Shortcuts: Users can assign custom keyboard shortcuts to streamline their workflow.
- Brush Preview: A brush preview window shows how the selected brush will look on the canvas, helping artists choose the right tool for the job.
- Material Library: The material library provides quick access to a vast collection of textures, patterns, and 3D models.
Creating a New Project: Open this program and select "New" from the File menu. Choose the type of project you want to create (illustration, comic, animation) and set the canvas size and resolution.
Using Brushes: Select a brush from the toolbar or create a custom brush. Adjust the brush settings such as size, opacity, and blending mode.
Layer Management: Use the Layers panel to create and organize layers. It supports various layer types, including raster, vector, and 3D layers.
Coloring: Choose colors from the color wheel or use the eyedropper tool to select colors from the canvas. Utilize blending modes and gradient maps for advanced coloring effects.
Adding Text: Use the text tool to add dialogue, captions, and other text elements to your project. Customize the font, size, and color as needed.
Animation: For animations, create a timeline and add frames. Use the onion skin feature to see previous and next frames, aiding in the animation process.
FAQ
Can I use Clip Studio Paint for Mac for professional work?
Yes, the program is widely used by professional artists, illustrators, and animators for commercial projects.
What is the difference between Clip Studio Paint Pro and EX?
Clip Studio Paint Pro is geared towards illustrators, while EX includes additional features for comic creation and animation, such as multi-page management and advanced animation tools.
Is Clip Studio Paint available on multiple devices?
Yes, this software is available on Windows, macOS, iPad, iPhone, and Android devices. Users can sync their work across devices using cloud storage.
Can I import Photoshop files into Clip Studio Paint?
Yes, it supports importing PSD files, allowing for seamless integration with Photoshop projects.
Does Clip Studio Paint have a community for sharing resources?
Yes, Clip Studio Assets is an online community where users can share and download brushes, materials, and other resources.
Alternatives
Adobe Photoshop: A powerful and versatile digital painting software known for its wide range of features and extensive support.
Corel Painter: Offers a natural painting experience with realistic brushstrokes and textures, making it a favorite among traditional artists.
Krita: An open-source painting program that provides professional-grade tools for digital artists, available for free.
Rebelle: Focuses on realistic watercolor and acrylic painting simulations.
Pricing
Clip Studio Paint Pro: $54 for a one-time purchase
Clip Studio Paint EX: $237 for a one-time purchase
System Requirements
- OS: macOS 10.13+
- Processor: Intel Core i3 or higher
- RAM: 2GB or more
- Hard Disk: 2GB free space
- Graphics: 256MB VRAM or more, OpenGL 2.1 compatible
- Extensive brush customization
- Vector layer support
- Comprehensive animation tools (EX version)
- 3D model integration
- Timelapse recording feature
- Affordable pricing
- Some features locked behind EX version
- Occasional performance issues with large files
What's new in this version:
Common:
- You can now adjust the orientation of the bounding box when using the Edit menu > Transform. This allows you to rotate the bounding box to match the object being transformed, for more control over scaling objects
- Delete Layers has been added to the Layer menu. Select Empty layers to delete all layers with nothing drawn on them, or select Hidden layers to delete all hidden layers at once
- A Velocity settings graph has been added to the Dynamics settings in the Tool Property palette and Sub Tool Detail palette for drawing tools. You can now make the value increase with the speed of the stylus
- When logged into Clip Studio, you can now see a My creative hours chart on the Account screen. You can see how many hours you spent on a Clip Studio Paint canvas for each date. Tap Start recording now to record your creative hours
- When a 3D layer is selected, you can use the Group command on selected 3D models to group them in a folder in the Object List in the Tool Property and Sub Tool Detail palettes. Grouped 3D models can be moved and rotated together on the canvas
- Icons now appear for settings and buttons in the Object list in the Tool Property palette and Sub Tool Detail palette when a 3D layer is selected
- In the Tool Property palette or Sub Tool Detail palette when a 3D layer is selected, you can now drag the visibility icon in the Object list up or down to toggle the visibility of multiple 3D materials at once, similar to the Layer palette
- Adjusted the preset camera positions in Camera > Angle in the Tool Property and Sub Tool Detail palettes when a 3D layer is selected. The same applies to the Angle presets in the Object Launcher
- You can now draw on 3D drawing figures and 3D primitives with a brush even when Display settings for editing is set to Fast in the Tool Property or Sub Tool Detail palette
- You can now see the on-screen area guideline for webtoons on the canvas even when Display settings for editing is set to Fast in the Tool Property or Sub Tool Detail palette
- You can set 3D layers to fast view even when there is a selection area on the canvas
- 3D layers are now rendered faster by omitting the rendering of parts of 3D models that are not visible on the canvas. This will increase speed during the following operations
- Editing 3D layers containing semi-transparent 3D model
- Editing 3D layers that have Display settings for editing set to Normal in the Tool Property or Sub Tool Detail palette
- Moving 3D layers with the Move layer sub too
- Using Convert layer to lines and tones on a 3D laye
- Using Zoom in or Zoom out for the first time after editing a 3D laye
- You can set 3D layers to fast view even when the canvas is flipped horizontally or vertically
- Rendering speed is now faster when multiple semi-transparent 3D models are placed at similar distances
- Processing speed is now faster when dragging and posing parts of 3D drawing figures and 3D character materials
- When you drag and drop a 3D character material from the Material palette onto a 3D drawing figure on the canvas, you can now keep the same pose and replace the drawing figure with the 3D character material
- You can adjust the hair or accessories of a 3D character material more naturally, as unnecessary parts will no longer move
- Improved the accuracy of pose sequences applied to 3D drawing figures and 3D character materials from BVH files exported from Sony mocopi
- Vertex colors can now be imported when importing Wavefront OBJ format files
- Improved the visibility of the reference point on the canvas when using the Edit menu > Change Canvas Size
- Canvas work time has been added to the Edit menu > Clear work history. You can reset the work time recorded in the Information palette to 0 hours and 0 minutes
- The Dynamic Eraser sub tool has been added to the Eraser tool
- You can now select track labels in the Timeline palette. You can now select multiple items at the same time as keyframes from the track label area and edit, move, and delete them
- Link clip operations with track labels has been added to Preferences > Animation. When turned on, track labels within a clip will be linked when moving, deleting, copying, and pasting clips on the Timeline palette
- Improved canvas refresh speed when editing a layer above a layer folder with the blending mode set to Through
- Information on available memory, device model, and installation directory has been added to the diagnostic information available from the Help menu > Version Information
- (iPad / iPhone / Android) A button has been added to quickly switch between Simple Mode and Studio Mode. On smartphones, you can show the button by turning on Show Studio Mode/Simple Mode switch button in Preferences > Interface
- (iPad / iPhone / Android) 3D head models can now be used in Simple Mode. You can import 3D head models from the Material palette onto the canvas and edit them
- (iPad / iPhone / Android) You can now view reference images alongside your canvas in Simple Mode
- (iPad / Android) On tablets, when Save at regular intervals is turned on in the Preferences dialog > File, opening Clip Studio from Simple Mode will now trigger a recovery save or overwrite save of the canvas
- (iPad / Android) On tablets, new tutorials and hints have been added to Simple Mode
- (Windows / macOS) Simplified Chinese has been added as a display language for the application
- (macOS) Improved behavior when previewing Clip Studio format (extension: .clip) files with Quick Look in macOS 15
- When a 3D layer outside a frame folder is selected, dragging and dropping a 3D material from the Material palette onto the canvas will now add the 3D material to the selected 3D layer
- The name of Export alpha channel in the PNG export settings dialog has been changed to Export transparency
- The name of Transparent background in the Animated GIF Export Settings dialog has been changed to Export transparency
- The name of Add sub tool under the sub tools in the Sub Tool palette has been changed to Add downloaded materials
- When Velocity dynamics are applied to a setting for a drawing tool, the velocity value is less likely to change at the end of a stroke
- The criteria for using threads for brush drawing have changed. Drawing speed may change compared to previous versions
- The Velocity dynamic is now reflected in the stroke preview for drawing tools when the appearance is set to Stroke
- The Pen Pressure and Tilt dynamics are no longer reflected in the brush preview when the appearance is set to Tile
- Improved visibility of the curve graphs used in the Adjust pen pressure dialog, Tone Curve dialog, and Edit gradient dialog. Control points remain at a user-friendly size regardless of the device display settings. The thickness and smoothness of the graph curves have also been adjusted
- Frame borders and 2D camera layers can now be selected and dragged with multiple layers using the Object sub tool when Frame Border and 2D Camera are set as selectable in the Tool Property or Sub Tool Detail
- When the selection mode for the Object tool is Add to selection or Toggle selection, tapping a layer inside a selected folder on the canvas will now select the tapped layer as long as there are no selected layers outside the folder
Made it more intuitive to edit 3D head models with the Facial features settings in the Tool Property palette or in Simple Mode by reversing the slider behavior for the following settings:
- Ears > Forward/Backwar
- Ears > Til
- Eyebrows > Til
- Eyes > Shap
- Eyes > Dept
- Nose > Nose bridge dept
- (iPad / iPhone / Android) In Simple Mode, when you tap Cancel while editing a 3D drawing figure, a confirmation dialog will now appear before discarding the changes
- (iPad / iPhone / Android) In Simple Mode while editing a 3D drawing figure, Apply pose material in Object settings has been renamed to Change pose, and Apply body shape material has been renamed to Change body shape. The button designs have also changed
- (Windows / macOS) The speed of mouse wheel operations on 3D layers containing semi-transparent 3D models has been improved by displaying pseudo-transparency with a dithered background, similar to drag operations
- (iPhone / Android) When editing a 3D drawing figure and selecting an operation target from Camera, Canvas, or Light source in Simple Mode on smartphones, the properties will now automatically be minimized
- (Windows) When TabletPC is selected for Using tablet service in the Preferences dialog > Tablet, a warning message will now be displayed under Digitizer in the diagnostic information available from the Help menu > Version Information
- An error message will now appear if importing glTF or VRM files with specifications that are not supported by Clip Studio Paint
- Thumbnails are now displayed correctly when importing VRM 1.0 files
- The selection state of a 3D object will no longer change under certain conditions when adjusting the camera of a 3D layer by dragging the canvas
- The file will get the unsaved edits marker (*) if you select a 3D layer and expand or collapse the parent-child relationships or parts in the Object list of the Tool Property or Sub Tool Detail palettes
- When selecting a 3D character material, the selection settings for parts of the model in the Object List are now saved the next time you select the model
- When a 3D object with multiple parts is set as a child object in the Object List, you can now edit it smoothly even if you select the materials in a certain order
- Eye parts of 3D characters imported from VRM files can now be used as expected
- Transparency information can now be exported correctly when opening and saving a WebP image file in Clip Studio Paint
- Mixing font now appears correctly when set as Ruby font in the Sub Tool Detail palette of the Text tool
- When copying and pasting text while editing it with the Text tool, the Line spacing and Alignment settings of the pasted text will no longer change
- Files can no longer be imported into Clip Studio Paint by dragging and dropping them into the File operations/Share dialog from another application
- When copying and pasting text while editing with the Text tool, you can now undo changes to the Line spacing and Alignment settings
- After closing the Color settings dialog while editing text, you can still use Edit menu commands such as Undo and Paste
- When you use Convert Layer, Merge with layer below, or Merge selected layers on a text layer whose size has not been changed with keyframes on the Timeline palette, the Vertical ratio, Horizontal ratio, and Size values of the text are now maintained
- When using the Text tool to input characters from the Character list in the Tool Property palette or by pasting, the TateChuYoko (Horizontal in Vertical) setting for each character will be maintained
- When certain operations are performed, the content of the Tool Property palette will now switch correctly even if Underline and Strikethrough are turned off in the Style settings of the Tool Property palette for the Text tool
- When using a brush that has both Color stretch and Intensity of blur set to at least 1 to mix colors with different opacities, the lower opacity color is no longer emphasized
- When using commands from the Edit menu > Transform on an image material layer that is larger than the canvas size, the thumbnail display of the image material layer will be maintained
When using a drawing tool that has Color mixing set to Blend or Running color in the Tool Property or Sub Tool Detail palettes, the colors will mix more naturally even in a selection area:
- When using a drawing tool that has Color mixing set to Blend or Running color in the Tool Property or Sub Tool Detail palettes, the colors will mix more naturally in the following situations
- Opacity is less than 10
- The brush has a textur
- The brush has Watercolor edge turned o
- When drawing on 3D models, the color at the edges of lines will no longer get darker
- When using Filter menu > Effect > Artistic, the area near the edge of the selection no longer darkens when Process is set to Lines only
- When you turn on the Normal map category in the Sub Tool Detail palette for a 3D primitive with 3D texture paint and setting Alpha in the Primitive category to Semi-transparent, the areas without texture paint are no longer transparent
- You can now use Undo after setting the Normal map category for a 3D primitive in the Sub Tool Detail palette
- Even if a 3D drawing figure or 3D character material with manga perspective enabled is placed behind the camera, the shadow of the 3D drawing figure or 3D character material can now appear on other 3D objects
- When editing a 3D layer after closing a canvas that was not edited using the Object sub tool, the object launcher will no longer move to the upper left, and the layers no longer moves when the 3D layer is dragged
- When you use Copy value to copy a brush tool setting with dynamics to another sub tool, only the available values of the dynamics settings will be reflected in the target sub tool. The type of dynamics setting is not changed
- When selecting an image material layer with the Object sub tool, the settings for Center of rotation in the Tool Property or Sub Tool Detail palettes are now maintained the next time the canvas is launched
- When a layer folder that is open in the Layer palette is added as a cel at the beginning of a clip on the Timeline palette, a cel with the correct layer structure will now be created when you use New animation cel
- The display of the Timeline palette no longer becomes corrupted if the Enable keyframes on this layer setting on the Timeline palette is toggled using the History palette, Undo, or Redo
- When a 3D object material is added to a material collection, the tag information for the 3D object material is now carried over
- The processing at the edges of the canvas has been improved when Motion blur is used under certain conditions
- Improved the processing speed of 3D models with very small semi-transparent parts
- While editing an object with the Object sub tool and the selection mode is set to Add to selection or Toggle selection, dragging an unselected layer will now move the dragged layer and the already selected layers
- When a layer mask is applied to a text layer or 3D layer, changes made to the area hidden by the layer mask are now reflected in the thumbnail in the Layer palette
- On a canvas with a timeline enabled, the position of the clip on the Timeline palette and the timing of the content on the canvas no longer go out of sync when you change the frame rate or edit a clip with an mid-range frame rate
- When a file with a timeline is set as a file object layer and selected with the Object sub tool, you can now change the Display frame value to any frame
- If you delete a tool in the latest version that could be switched with modifier keys in Ver. 1.8.5 and earlier and has been removed from the Tool palette, there will no longer be unexpected behavior such as deleting another tool
- On the Timeline palette, when moving a keyframe after a keyframe set to Hold interpolation, the keyframe settings are now reflected from the target frame, not the frame after the target frame
- When drawing with a tool that has dynamics such as Tilt for the Brush Size, the end of the line will no longer get thicker when the pen is suddenly moved far away from the tablet or screen
- The application no longer force closes under certain conditions when using a drawing tool with Color mixing set to Running color in the Tool Property or Sub Tool Detail palettes
- When removing cels or deleting keyframes including a clip that has been resized by dragging with the Alt key or changing the timeline frame rate, the clip will be completely deleted without leaving some cels or keyframes behind
- When Adjust by speed is set to Increase stabilization when drawing slowly in the Tool Property or Sub Tool Detail palettes of a brush-type tool, the line will stay smooth when you lift the pen
- With the Light table sub tool, the reference point now moves to the tapped position even when tapping outside the light table frame
- With the Light table sub tool, when selecting a cel other than the one being edited, holding down the Shift key and tapping will now move the reference point in 45° increments from its current position
- A message will appear if you log in to Clip Studio using a different external service account than the one you used previously
- When a color is moved to the end of a color set in the Color Set palette, it will no longer disappear
- (Win / iPad / iPhone / Android) When toggling whether a control point is a corner while drawing a continuous curve with a finger, the display will no longer become fractured
- (Win / iPad / iPhone / Android) The pop-up no longer appears just by hovering over the Tool slider palette
- (iPad / iPhone / Android) If you close Clip Studio Paint while it is running in the background, the file can still now appear in Recent files in the File Picker dialog the next time you start it
- (iPad / iPhone / Android) The Getting Started dialog from the Clip Studio Paint menu > Review/Change License now appears correctly on certain devices
- (iPad / iPhone / Android) In Clip Studio's Cloud Settings, automatic synchronization will now start when Clip Studio is opened if you turn on Synchronize works when opening or logging into Clip Studio and Synchronize materials when opening Clip Studio and logging in
- (mac / iPad / iPhone) Adobe Photoshop documents (extension: .psd) in certain sizes exported from Clip Studio Paint now appear correctly in Finder on macOS 15 or later and in the Files app on iPadOS 17 and iOS 17 or later
- (mac / iPad) When using Filter menu > Quick Filters and Quick Effects, and changing the display magnification or position of the canvas in the image preview, unnatural lines no longer appear at the edges of the canvas
- (iPad / iPhone) When Clip Studio Paint is in the background, thumbnails are now displayed correctly for canvases containing a 3D layer
- (iPad / Android) In Simple Mode on tablets, when you start editing a 3D layer, the animation for displaying the properties has been removed. The properties now appear in a magnified state from the beginning
- (Windows /macOS) When you turn on Save in compatibility mode in the Preferences dialog > File and save a canvas containing a Ver. 1.5 compatible 3D layer, the entire canvas is no longer locked when opened on some tablets or smartphones
- (Windows) Clip Studio and Clip Studio Paint can now be launched on devices where the OS's Smart App Control is turned on
- (Windows) File Menu > Import > Scan and Continuous Scan now works properly
- (Windows) Clip Studio Paint responsiveness no longer decreases when a connected device is detected or disconnected
- (Windows) On certain devices, if MP4 export fails due to codec input format restrictions, the cause will now be shown in the error message
- (Windows) When Use different tools with finger and pen is on, you can now continue to operate 3D objects and manipulators even after double-tapping them with your finger
- (macOS) The app will perform normally when using certain operations in the Tool slider palette
- (iPad) When arranging multiple floating palettes side by side and resizing a palette, it will now snap correctly to the size of nearby palettes
- (Android) Data such as large material collections can now be downloaded correctly from the Clip Studio cloud
- (Android) On smartphones, when opening a file from the OS's file manager to launch Clip Studio Paint, every palette will not longer appear in the palette bar in Studio Mode
- (Android) The text in the menu is no longer cut off on some devices
- (Android) On devices that do not detect pen orientation, the brush tip orientation will be shown correctly even when drawing on the canvas with a tool that has Direction of pen dynamics enabled
- (Android) Reduced screen flickering caused by certain actions
EX / PRO:
- When a color profile preview is being used, the preview is now also reflected in color palettes such as the Color Wheel palette
- You can now see crop marks and vector paths on the canvas even when Display settings for editing is set to Fast in the Tool Property or Sub Tool Detail palette
- You can now select multiple images at once in the image list of the Sub View palette by using the Shift key
- If you drag an object that is not selected with the Object sub tool, it will not start moving until you drag strongly, even if there are snappable objects nearby
- The guide lines that appear when selecting a vector line with the Object sub tool, or the reference range when Align to vector paths is off in the Align/Distribute palette, may be narrower for some brush settings
- When setting a 3D drawing figure or 3D character as a parent object in a hierarchical relationship in the Object list of the Tool Property or Sub Tool Detail palette, the attached 3D object material no longer becomes misaligned when the pose is changed when Attachment point is set to anything other than Origin point
- When using Open image on canvas from the Sub View palette and the image file cannot be found, an error message will appear. The missing image will be deleted from the Sub View palette, and the image in the Sub View palette will switch to the next image
- When switching to the Object sub tool to edit a 3D layer, the status of some commands for sub tools in the command bar or Quick Access palette are correctly reflected
- When you use the Adjust line width sub tool to thicken the corners of vector lines drawn with a brush that use an image material as the brush tip shape or a brush that has a low Hardness value, the point of the corner will no longer become too large or display extra lines
- When you create a new perspective ruler by drawing two horizontal lines using the Perspective ruler sub tool, the eye level is now created parallel
- In the Auto Action palette, when recording changes to Layer color or Sub color in the Layer Property palette, colors that were only previewed are no longer recorded in the auto action
- When selecting and copying a child 3D model in a hierarchical relationship from the 3D object list, the parent 3D model is no longer pasted when you paste to something other than a 3D layer
- When setting Border effect > Edge in the Layer Property palette, the edge is now always displayed even when zooming out the canvas
- For layers with the expression color set to Gray or Monochrome, the expression color of the preview will no longer change at certain display magnifications when Effect in the Layer Property palette is set to Extract line, Tone, or Border effect > Watercolor edge
- Responsiveness is now faster when using the Hand Scanner or hand pose settings in the Sub Tool Detail palette, as well as when editing the light source for a 3D layer containing a semi-transparent 3D model
EX:
- Edit text in the Preferences dialog has been renamed to Story Editor
- When adding a font with Add font from file to either the Body page font or Reading font lists in the Preferences dialog > Story Editor, the new font will also be added to the other list as well
- Mixing fonts no longer appear when viewing the following font lists and using Add font from files...: Preferences dialog > Story Editor > Body page font or Reading font, New dialog > Page number, Create mixing font dialog, and Change mixing font dialog
- When text is moved to another page by dragging and dropping it in the Story Editor, all the moved text is no longer placed at the same position on the canvas
- When text is moved to another page by dragging and dropping it in the Story Editor, it is now arranged on the canvas in the same order as the Story Editor
- The application no longer force closes if you continuously enter only line breaks in the Story Editor
- The Anti-aliasing of text entered in the Story Editor and placed on the canvas is turned off if the canvas expression color is monochrome
- The Story Editor now works correctly even if you close the Page Manager window while the Story Editor is displayed
- After moving text entered in the Story Editor to another Clip Studio format file (extension: .clip), using the Story menu > Edit text > Apply tool property to text will now reflect the color set in the Tool Property palette to the text
- When you copy text with Underline or Strikethrough turned off in the Tool Property palette in the Story Editor and paste it into another text area, the Underline and Strikethrough settings are now maintained
- When you copy text in the Story Editor and paste it into another text area, the settings for Underline and Strikethrough in the Tool Property palette are now correctly reflected on the canvas
- The project name is shown correctly in the message that appears when opening the Story Editor
- It now takes less time to paste text containing line breaks into the Story Editor. You can also cancel during the paste process
- The application no longer force closes in certain devices when opening and closing multiple projects with Teamwork set up
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