Create 3D animations, graphics, and even games with intuitive controls

Blender for Mac

Blender 2.78

  -  173.17 MB  -  Open Source
  • Latest Version

    Blender 4.3.0

  • Operating System

    Mac OS X 10.6 or later

  • User Rating

    Click to vote
  • Author / Product

    Blender Foundation / External Link

  • Filename

    blender-2.78-OSX_10.6-x86_64.zip

  • MD5 Checksum

    d63dd3dfef2c1e432f45d664e2fa9d77

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blender 2.78.


For those interested in downloading the most recent release of Blender for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Blender 2.78 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blender 2.78 Screenshot 1
  • Blender 2.78 Screenshot 2
  • Blender 2.78 Screenshot 3

What's new in this version:

HIGHLIGHTS:
- Cycles: Cycles now supports rendering spherical stereo images for VR
- Grease Pencil: Reworked to be similar to other 2D drawing softwares
- Alembic: Initial basic support in Blender
- Improvements to Bendy Bones for Easier and Simpler Rigging
- Eleven new add-ons
- And: 100s of bug fixes and other improvements!

Grease Pencil:

New design and complete overhaul, including:
- Easy layer management
- Ability to have multiple colors and thickness values per layer
- Stroke quality improvements
- Different color saturation in the same stroke
- Improved Fills - Support for Concave Shapes
- Parenting a layer to any object, armature or bone

Alembic:
- Initial implementation in Blender
- Basic Alembic support through import and export operators
- Data streaming through cache constraints and modifiers

Cycles Renderer:
- Rendering spherical stereo images for VR is now supported
- Multiscatter GGX mode for the glossy and glass BSDF nodes
- Experimental feature: Improved Subdivision and Displacement system
- Vertex color, weight and normal support for point density textures
- Hair rendering speed up / memory use improvements
- OpenCL devices now support float4 textures (e.g. HDR textures)
- Added support for NVidia GTX 1060, 1070, 1080 GPUs

User Interface:
- Improvements to the Eyedropper and Operator Search
- Additional drawing mode for the Waveform Scope in the Image Editor
- Defining ranges and individual render frames in the Command Line

Modeling:
- New Freehand Curve drawing tool
- New Dissolve tool
- New Fill Region tool for Selection
- Improvements to Decimation, Bevel
- Edit-mode undo memory usage has been optimized

Viewport & Render:
- More supported shading nodes and options for the Cycles viewport render
- Additional shading features for the Blender GLSL viewport
- Blender Render shading can now also be computed in world space

Animation:
- Improvements to Bendy Bones for Easier and Simpler Rigging
- Numerous changes to streamline the process of setting up and editing drivers
- The type of keyframe can be chosen on insertion
- Support non-uniform scaled bones failing with IK solver

Datablocks & Libraries Management:
- A new core low-level feature for datablocks management, called 'ID remapping'

Currently it allows from the Outliner:
- In the Blender File view to Reload and Relocate libraries
- In All Scenes, Current Scene and similar views to Fully Delete or Remap a datablock

Physics:
- The rest shape of cloth can now be animated
- Cloth Simulation Speed is now adjustable
- Collision Groups for Particles and Soft Body

Add-ons:
- 11 new add-ons are included in this release
- Numerous improvements and fixes to existing add-ons
- Removed Import: MakeHuman (.mhx) (format not supported anymore in MakeHuman)
- New Preferences Individual Activation
- Changes to the Python API functions

Bug Fixes:
- As for every Blender release, hundreds of bugs were fixed, thanks to the hardworking Blender developersmarquez1000rr