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Latest Version
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Operating System
Mac OS X 10.6 or later
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User Rating
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Filename
blender-2.67b-OSX_10.6-x86_64.zip
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MD5 Checksum
5086dc98ddc84c3e0b4fae9fd6194f44
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blender 2.67b (64-bit).
For those interested in downloading the most recent release of Blender for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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What's new in this version:
Interface:
- fix stack corruptions in special cases for search popup r56982
- fix #35547: incomplete tooltips in node editor r57072
- fix #35374: Region overlap + bugs, was missing keymap for REGION_TIMER, which ended up in missing updates happening. r57118
Viewport:
- fix #35459: global texture coordinates not working with GLSL shaders. r56967
- fix #35473: Using Redo panel in View3D after Grease Pencil action moves GP layer to that area r57074
Animation:
- fix #35443: : Animation player doesn't play some movie formats r56943
- fix getting selected bones: wrong list member size for memory setting r56968
- fix for confusion switching active group when running mirror r57101
Composite/Nodes:
- fix for node-searh menu r56594 r56595
- fix for node item polling r56596
- Fix #35495:, Material preview don't update (PyNodes regression) r57050
- fix for node menu: Show the group input/output nodes in the Input/Output categories respectively, so they can be added with the usual UI in case the user deletes them. r57073
Render:
- fix #35458: crash in image sampling r56960
- fix #35500: Material Copy Crash on specific scenes r57009
Render (Cycles):
- fix #35506: enter local view, enable render draw mode, exit local view would keep rendering in the background r57057
Render (Freestyle):
- fix for a crash due to de-referencing of a StrokeVertex Python wrapper object r56956
- fix #35478: Spatial Noise crashes Blender on Render r56991
- fix #35493: Blender crash when rendering freestyle in background mode r56994
- fix for freestyle bug which happened when the sketchy chaining is used, stroke geometry may contain a 180-degree U-turn. r57068
Modifiers:
- fix #35450: bevel make large spikes sometimes. r57004
- fix #35513: Multires modifier normal corruption on apply base r57071
Tools:
- fix #35451: crash with extrude, grab, grab r56935
- fix regression in 2.67a, crash in loop-select r56977
- fix #35462: own regression with ortho-camera adding points r56990
- fix #35518: UV Mapping crashes the Blender with specific image file r57043
- Fix #35504: Blender crashes on separating curves with different Evaluation Time / keyframes r57046
- fix #35503: Bug with edit-mesh and mirror modifier - extruding was creating faces where it shouldn't. r57063
- fix #35543: Bezier curve width and twist fail to apply when more than 1 point is edited r57067
- fix #35509: Edit-mesh manipulator median point used bad orientation r57083
Paint:
- fix error where selecting mask brush once lead to changes in behavior of other brushes hotkeys. r56957
- Fix #35426:, masking works wrong in projection painting. r56986 r56989
Game Engine:
- Fix #35480: object without material crash blender when starting game engine r57052
Physics:
- fix smoke noise tile was saved in Blender executable directory r56930
Python:
- fix/workaround installing addons (problem with OS X permissions) r56971
Other:
- Collada: was missing recalculate of normals after mesh import r57077
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