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Latest Version
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Operating System
macOS 11.0 Big Sur or later
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User Rating
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Author / Product
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Filename
blender-4.5.3-macos-x64.dmg
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MD5 Checksum
8f594b1800840f6d07841ed3bd06b15d
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blender 4.5.3.
For those interested in downloading the most recent release of Blender for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
- [4.5 LTS] Fix memory leak when loading libraries fails from Python
- Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask
- Add-on hotkey customizations are not saved for custom operators
- [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized
- Fix: UVSculpt brush size not converted correctly for 5.0 changes
- bpy.context.object.modifiers[“Lineart”].thickness no longer works in 4.5.2
- Grease pencil: Divide blend mode doesn’t work
- Fix: Vulkan: Submission runner crash on start
- Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup
- When using the Vulkan backend, material compilation errors directly lead to Blender crashing
- Blender Light Probes do not create “mirrors” in 4.5 with Vulkan enabled
- Missing display update for unified strength icon
- Crash selecting the text on a linked duplicated text object
- 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence
- Fix: Workbench: Broken render tests after AA fix
- Fix: Workbench: Broken render tests after AA fix
- Cycles: Add ROCm 7 runtime to hipew search list
- Cycles: Add support for building with CUDA 13.0 and OptiX 9.0
- Vulkan: Weird pink shading with temporal accumlation turned off
- Crash switching camera from Camera View to Orthographic view in Material Preview mode
- EEVEE: Rendering is incorrect in walk mode with overscan enabled
- Fix #144599: Cycles OSL node with external script does not update
- Invalid text selection in the Python console
- Illegal Address in CUDA queu copy_from_device (integrator_shade surface_raytrace integrator_sorted_paths_arrays_prefix_sum)
- Cycles OptiX: When adjusting material properties that enables shader ray tracing, the material will momentarily render incorrectly
- Dynamic Paint: Bake Image Sequence crash
- OSL call for “geom:name” stopped working in Blender 4.5 LTS
- Crash when calling any node group from side properties panel
- Assert on `Add Texture Paint Slot`
- Crash when attempting to Unlink linked IDs from the Unused Data Outliner
- Dynamic Paint Crash switching displace factor from positive to negative – FYI New light project OK
- Blender crashes when snapping after aligning in edit mode
- Fix: EEVEE: Memory leak when drawing Volume objects
- Python: Modifying Workspaces via Python and ‘Reporting an Error’ Crashes Blender
- Cloth simulation presets only save some of the settings
- Force fields don’t work on a fire simulation with Flame Smoke 0
- Falling fluid simulation has odd behaviour
- Crash when scrubbing Scene Strip in Video Sequencer
- Fix: ACES 2.0 studio config sets image files to ACES2065-1 incorrectly
- crash when moving GP stroke
- UI freezes with lots of action slots (in the Outliner)
- Python: Improve `bpy.data.user_map()` argument documentation
- WORKBENCH with MATCAPS Rendering Issues in Blender 4.5 and 5.0 Alpha
- EEVEE: Freeze playing back a certain animation on macOS
- Assert fail in Limited Dissolve of flattened cone
- gpu.state.line_width_set() Does not work in vulkan
- split selection removes vertices
- Value Node not changeable in Properties Window
- Blender 4.5.2 LTS Clay strips brush – View plane acts like area plane
- NDOF/3D mouse: Pan Zoom is reversed in cardinal-orthographic views, in fly mode
- Crash when converting multiple objects to grease pencil with shared mesh data
- Crash when joining (Ctrl-J) two Grease Pencil objects in Blender 4.5.2 LTS
- Crash: 4.5.1 can’t open 5.0 file that contains Closure Zone
- Segmentation fault on grease_pencil_export_svg with frame_mode=’SELECTED’
- Crash in Viewport Render Animation when GDB is Attached
- Fix: incorrect handling of 3×3 matrices with RNA get/set callbacks
- The Greace pencil stroke copying bug
- Blender 4.5 unusual slow playback speed compare to B4.4 In large scale geometry nodes
- Compositor Cyclic links warning doesn’t disappear
- Copy Global Transforms: SKIP_SAVE on paste
- FBX: new 4.5 importer places (instanced?) objects from Navisworks FBX file at origin
- Asset shelf breaks when changing preview size
- Anim: fix crash when loading F-Curve with unknown modifier
- Fix: viewer shortcut description mentions compositor only
- 4.5.3 regression – bpy behavior change on evaluated mesh with SK
- .glb file importing problem
- Python API: GPU module compute shader local group size defaults to -1 instead of 1 on Vulkan/OpenGL
- Blender Crashes With Curve Pen Tool While Using With Nurbs Curve
- Build: resolve linking error on *BSD systems
- [Zh_CN] Driver auto-variable name “变量”causes Python error
- FBX: new importer does not import textures from some files
- Movie distortion node is more pixelated using the Auto GPU compositor
- Cryptomatte shows numeric value instead of picked asset name
- Crash on separating hair curves object
- Can’t use Intel Arc A770 GPU in Blender 4.5.2 LTS despite having the latest packages installed
- Captured attribute not propagated to Set Mesh Normal
- Fix: MaterialX export can end up with duplicate node names
- VSE – dragging on an image sequence no longer updates the Frame number in the Preview overlay
- USDZ in Blender 4.3.0: textures missing on FBX -> USDZ export (new export_textures_mode)
- Fix: 3D text line end misses last character
- Undo history Unknown Action
- [4.5 LTS] Fix memory leak when loading libraries fails from Python
- Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask
- Add-on hotkey customizations are not saved for custom operators
- [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized
- Fix: UVSculpt brush size not converted correctly for 5.0 changes
- bpy.context.object.modifiers[“Lineart”].thickness no longer works in 4.5.2
- Grease pencil: Divide blend mode doesn’t work
- Fix: Vulkan: Submission runner crash on start
- Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup
- When using the Vulkan backend, material compilation errors directly lead to Blender crashing
- Blender Light Probes do not create “mirrors” in 4.5 with Vulkan enabled
- Missing display update for unified strength icon
- Crash selecting the text on a linked duplicated text object
- 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence
- Fix: Workbench: Broken render tests after AA fix
- Fix: Workbench: Broken render tests after AA fix
- Cycles: Add ROCm 7 runtime to hipew search list
- Cycles: Add support for building with CUDA 13.0 and OptiX 9.0
- Vulkan: Weird pink shading with temporal accumlation turned off
- Crash switching camera from Camera View to Orthographic view in Material Preview mode
- EEVEE: Rendering is incorrect in walk mode with overscan enabled
- Fix #144599: Cycles OSL node with external script does not update
- Invalid text selection in the Python console
- Illegal Address in CUDA queu copy_from_device (integrator_shade surface_raytrace integrator_sorted_paths_arrays_prefix_sum)
- Cycles OptiX: When adjusting material properties that enables shader ray tracing, the material will momentarily render incorrectly
- Dynamic Paint: Bake Image Sequence crash
- OSL call for “geom:name” stopped working in Blender 4.5 LTS
- Crash when calling any node group from side properties panel
- Assert on `Add Texture Paint Slot`
- Crash when attempting to Unlink linked IDs from the Unused Data Outliner
- Dynamic Paint Crash switching displace factor from positive to negative – FYI New light project OK
- Blender crashes when snapping after aligning in edit mode
- Fix: EEVEE: Memory leak when drawing Volume objects
- Python: Modifying Workspaces via Python and ‘Reporting an Error’ Crashes Blender
- Cloth simulation presets only save some of the settings
- Force fields don’t work on a fire simulation with Flame Smoke 0
- Falling fluid simulation has odd behaviour
- Crash when scrubbing Scene Strip in Video Sequencer
- Fix: ACES 2.0 studio config sets image files to ACES2065-1 incorrectly
- crash when moving GP stroke
- UI freezes with lots of action slots (in the Outliner)
- Python: Improve `bpy.data.user_map()` argument documentation
- WORKBENCH with MATCAPS Rendering Issues in Blender 4.5 and 5.0 Alpha
- EEVEE: Freeze playing back a certain animation on macOS
- Assert fail in Limited Dissolve of flattened cone
- gpu.state.line_width_set() Does not work in vulkan
- split selection removes vertices
- Value Node not changeable in Properties Window
- Blender 4.5.2 LTS Clay strips brush – View plane acts like area plane
- NDOF/3D mouse: Pan Zoom is reversed in cardinal-orthographic views, in fly mode
- Crash when converting multiple objects to grease pencil with shared mesh data
- Crash when joining (Ctrl-J) two Grease Pencil objects in Blender 4.5.2 LTS
- Crash: 4.5.1 can’t open 5.0 file that contains Closure Zone
- Segmentation fault on grease_pencil_export_svg with frame_mode=’SELECTED’
- Crash in Viewport Render Animation when GDB is Attached
- Fix: incorrect handling of 3×3 matrices with RNA get/set callbacks
- The Greace pencil stroke copying bug
- Blender 4.5 unusual slow playback speed compare to B4.4 In large scale geometry nodes
- Compositor Cyclic links warning doesn’t disappear
- Copy Global Transforms: SKIP_SAVE on paste
- FBX: new 4.5 importer places (instanced?) objects from Navisworks FBX file at origin
- Asset shelf breaks when changing preview size
- Anim: fix crash when loading F-Curve with unknown modifier
- Fix: viewer shortcut description mentions compositor only
- 4.5.3 regression – bpy behavior change on evaluated mesh with SK
- .glb file importing problem
- Python API: GPU module compute shader local group size defaults to -1 instead of 1 on Vulkan/OpenGL
- Blender Crashes With Curve Pen Tool While Using With Nurbs Curve
- Build: resolve linking error on *BSD systems
- [Zh_CN] Driver auto-variable name “变量”causes Python error
- FBX: new importer does not import textures from some files
- Movie distortion node is more pixelated using the Auto GPU compositor
- Cryptomatte shows numeric value instead of picked asset name
- Crash on separating hair curves object
- Can’t use Intel Arc A770 GPU in Blender 4.5.2 LTS despite having the latest packages installed
- Captured attribute not propagated to Set Mesh Normal
- Fix: MaterialX export can end up with duplicate node names
- VSE – dragging on an image sequence no longer updates the Frame number in the Preview overlay
- USDZ in Blender 4.3.0: textures missing on FBX -> USDZ export (new export_textures_mode)
- Fix: 3D text line end misses last character
- Undo history Unknown Action
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