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Visual Studio Community for Mac

Visual Studio Community 8.9.0

  -  421 MB  -  Demo

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Visual Studio Community 8.9.0.


For those interested in downloading the most recent release of Visual Studio Community for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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What's new in this version:

Release Highlights:
- Visual Studio for Mac 8.9 introduces a new native XML editor
- Visual Studio for Mac 8.9 uses the native editor inside the Immediate window
- Visual Studio for Mac 8.9 introduces support for Solution Filter (*.slnf) files
- Visual Studio for Mac 8.9 introduces a new Git Blame view using the native editor
- Visual Studio for Mac 8.9 adds a new Quick Actions and Refactoring experience as a preview feature (Preview features can be enabled in Preferences > Other > Preview Features)
- Visual Studio for Mac 8.9 adds support for filtering first chance exceptions by type, module, and function location as a preview feature (Preview features can be enabled in Preferences > Other > Preview Features)
- Visual Studio for Mac 8.9 has full accessibility support enabled by default
- Visual Studio for Mac 8.9 no longer includes the iOS designer
- Visual Studio for Mac 8.9 no longer includes the Xamarin.Forms previewer in favor of XAML Hot Reload
- Visual Studio for Mac 8.9 introduces support for version 30 of the Android SDK API
- Visual Studio for Mac 8.9 adds support for running and debugging unit tests for Unity projects
- Visual Studio for Mac 8.9 improves the Locals tool window for Unity projects

New Features:
Project System:
- We added support for Solution Filter (*.slnf) files

Web and Azure:
- We added support for .NET 6 workloads and projects

Tools for Unity:
- Added support for running and debugging Unity tests in VS for Mac
- Added Active Scene to locals, showing root game objects
- Added this.gameObject to locals, given it's widely used in Unity projects
- Added Children and Components groups to all GameObject instances, so that you can easily display all the object hierarchy
- Added Scene Path to all GameObject instances, to show the location in the scene
- Added support for JobEntityBatch/Lambdas when using Entities with source generators
- Improved support for displaying large arrays (using index bucketing)
- Added support for raytrace shaders, UXML and USS files
- Updated Unity messages API (for all methods used as coroutines)
- Updated Android SDK detection

Bug Fixes:
General:
- We fixed a critical crash reporting issue
- We fixed several issues with reliability and performance
- We updated Mono to 6.12.0.122 addressing CVE-2021-2411

Debugger:
- We fixed an issue blocking operations when multiple watches are selected in the watch tool window
- We fixed several issues causing the wrong value to be copied or pasted within the watch tool window
- We fixed an issue where it was not possible to rename a watch while debugging
- We fixed an issue where it was not possible to debug 32 bit assemblies using Run > Debug Application
- We fixed an issue where the Exception window appears outside of the desktop
- We fixed an issue where the Set Next Statement command failed with an error depending on where the editor caret was placed
- We fixed an issue where catchpoints didn't work with .NET Core
- We fixed an issue where Debugging was not working with XCode 12

Project System:
- We fixed an issue where a new project configuration added on VS 2017 on Windows does not load properly on VS for Mac
- We fixed an issue that could cause the solution tree to be blank under certain conditions
- We fixed an issue where a changed Xamarin.Forms project was not rebuilt upon deployment
- We fixed an issue where the evaluation of complex ProjectReference conditions failed
- We fixed an issue where moving or renaming nested files didn't work

Installer:
- We updated the Android SDK API version to 30
- We fixed an issue where downloading the .NET Core package failed

Shell and Tools:
- We increased the speed of the find in files functionality
- We fixed an issue where saving failed after excluding resources from a project
- We fixed a potential accessibility issue where the color contrast of the integrated terminal's selection color in dark mode is too low
- We fixed an issue where loading a solution failed after closing VS for Mac in full screen mode on Big Sur
- We fixed an issue where the Welcome screen close button was invisible on macOS Big Sur
- We fixed an issue where it was not possible to type special characters in the terminal tool window while pressing the option key
- We fixed an issue where the build output was shown instead of the error window when clicking on an error inside the status bar
- We fixed an issue where alerts were not clickable with the mouse on macOS Big Sur
- We fixed an issue where the Errors tool window didn't remember toolbar button settings
- We fixed an issue where searching for "Problems and Solutions" failed sometimes
- We fixed an issue where the "Show Start Window" menu item was missing
- We fixed an issue where it was not possible to restart a project without debugging

Source Code Editing:
- We fixed an issue where F# 4.6 language features don't work on VS for Mac (Stable or Preview)
- We fixed an issue where member _.method in F # was not recognized correctly
- We fixed build issues with new F# Web projects
- We fixed an issue where Find References is not working
- We fixed an issue with the Rename functionality not working correctly
- We fixed an issue where Extension Methods navigation search operation was running indefinitely
- We fixed an issue with missing support for FSharp.Core 4.7
- We fixed various issues with GB18030 encoding support
- We fixed an issue where a custom key binding for the Find Caret command was not working in the new editor
- We fixed an issue where Find References is not working
- We fixed an issue with the Rename functionality not working correctly
- We fixed an issue with YAML support
- We fixed an issue with orphaned Quick Action popups
- We fixed an issue where IntelliSense stopped functioning in a C# project referencing another F# project
- We fixed an issue with a low text contrast in lines with a breakpoint

Test Tools:
- We fixed an issue where Running unit tests from the context menu was way slower than from the Unit Tests pad

Version Control:
- We improved the Blame view and made it more accessible
- We fixed an issue where switching branches got stuck at "Updating version control repository"
- We fixed an issue where Visual Studio Mac won't recognize the latest updates to the code
- We fixed an issue where an error was shown after copying a file if Git was not installed
- We fixed an issue where deleting a new file under a newly added folder deleted the empty folder as well
- We fixed an issue where "Publishing Project" never completed
- We fixed an issue with where the alert about missing Xcode command line tools was too intrusive
- We fixed an issue where stashing failed with an error

Web and Azure:
- We updated .NET Core SDKs to 5.0.103 and 3.1.406
- We fixed an issue where IntelliSense shows the OpenAPI client after the OpenAPI service was removed
- We fixed an issue where incorrect ASPNETCORE_URLS environment variable was generated when debugging apps
- We fixed several issues where dynamic parameters were not loaded correctly from some custom templates
- We fixed an issue where loading Blazor Web Assembly projects failed if the project path contained spaces
- We fixed an issue where publishing ASP.NET Core 5.0 projects to Azure failed with an "HTTP Error 500.31 - ANCM Failed to Find Native Dependencies" error
- We fixed an issue with debugging Azure Functions locally

Tools for Unity:
- Fixed search highlighting in Unity message dialog
- Fixed stability issues with Unity project treeview
- Fixed handling of conditional breakpoints
- Fixed stability issues with Unity message dialo
- Fixed various UI issues for non ENU languages
- Fixed stability issues with UNT0018 diagnostic
- Fixed VM disconnection issues when using Trace methods
- Fixed filtering of obsolete properties throwing exceptions
- Fixed UNT0006 diagnostic, giving wrong warnings for Coroutines and AssetPostprocessor.OnAssignMaterialModel
- Added missing Unity messages for 2019.4 API

Xamarin:
- We added support for Xcode 12.4
- The iOS designer is no longer part of Visual Studio for Mac. We have made improvements to our Xcode sync process to help you adapt to using Xcode to design your Xamarin.iOS storyboards. See Designing user interfaces with Xcode - Xamarin | Microsoft Docs to learn more.
- The Xamarin.Forms previewer is being removed in favor of XAML Hot Reload
- We fixed an issue where Xamarin project files were always shown as edited in git