Amazing and free game engine for building and playing online adaptations!

VASSAL Engine for Mac

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VASSAL Engine 3.5.1

  -  58.8 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of VASSAL Engine 3.5.1.


For those interested in downloading the most recent release of VASSAL Engine for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

What's new in this version:

Fixed:
- Multi Action Button and Toolbar Menu lose last item in Menu Entry list
- Prevent concurrent updates to preferences
- Fast Match forgets fields when added to Maps and Module
- Fast Match was picking wrong number of cards from decks
- GameRefresher incorrectly deletes off map pieces
- NumberFormatException when private server port is empty
- Advanced Search displays "hit lists" properly for names/types of prototypes & configurables
- Refresh Predefined Setup incorrectly clones at start stacks
- Die Roll 'Prompt for values when button pushed' dialog is broken
- Unused Images Tool was suggesting some in-use GIFs for deletion
- NPE when adding dockable PieceWindow from module extension
- OverlappingFileLockException when attempting to write preferences
- Fast-Match wasn't working for "Moved" property
- Chat log should start display on bottom line even with larger monitors
- Sanitize temp file basenames to escape illegal characters
- Don't try to write a logfile without having started one
- IllegalBuildException on gpIdChecker when using GameRefresher
- NPE in Embellishment.addLocalImageNames()
- NPE when using Game Refresher on predefined setups
- ExecutionException when opening a moved or renamed module file
- ChessClock buttons with icons had inappropriate height/width
- NPE in BugUtils when involved from the Module Manager
- NoSuchElementException using Edit All Contained Pieces
- ArrayIndexOutOfBoundsException using Edit All Contained Pieces
- Missing message for failure to write file
- Cannot create new module extensions
- DiceButton icons and Mask images incorrectly suggested for removal by unneeded-file-remover
- NPE in HelpFile.addLocalImageNames()
- Search wasn't searching into PieceSlots ("Single Piece" items in Setup Stacks, etc.)
- MouseoverStackViewer should not show face-down cards in decks, should not unnecessarily clip underneath text, and should not run off left edge of screen in an overzealous attempt to center-on-cursor
- Module extension file extension incorrectly listed as .vext instead of .vmdx
- MouseoverStackViewer mis-centering if "draw pieces" wasn't selected
- Loads from wizard should add filename to window title
- ExecutionException when cancelling a screenshot
- Alt-click, Shift+Ctrl-click should not change selection
- NPE when loading second game in modules using deprecated Map.mainWindowDock

Improvements:
- Reference Manual cleanup
- Improved/Repaired some tables in online docs
- Upgrade bundled Java to 15.0.2+7
- Remove confusing Vassal Version column from MM, show based on preference
- Added infinite loop protection to PlaceMarker
- Search now pre-selects contents of search field when restoring/remembering the previous contents
- Standardize remaining dialogs
- Alt+Shift now an option for band selection of Does Not Stack pieces
- Better window title bars (filename-first like most apps)
- Added infinite loop protection to TurnTracker
- Action Button trait should arm when pressed, fire on release

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