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Latest Version
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Operating System
Mac OS X
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User Rating
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Filename
stellarium-0.9.1.dmg
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MD5 Checksum
792b9e93507d51dbf390b5e29a516d2a
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Stellarium 0.9.1.
For those interested in downloading the most recent release of Stellarium for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
- Got rid of autoconf/automake (Hooray!)
- Fixed a grid RA labeling bug.
- Improved the plug-in managment.
- Fixed nebula names loading (bug #1740287)
- Recoded time methods based on Qt time function (this fixed bug #1740595, LANG=en_IN crash).
- Use the new Grid class by Guillaume Chéreau for NebulaMgr.
- Made StelUI and StelCommandMgr real StelModules.
- Increased grid labeling brightness.
- Fixed splash screen flickering and logo image truncation in full screen mode.
- Fixed wrong nebula size (bug #1673142)
- Fixed constellation art intensity bug (bug #1733482)
- Got rid of all wstreamstring and therefore don't require STLPort anymore for MinGW compilation.
- Added more command line options.
- Re-coded StelAppQt4 init and deinit to prevent GLContext errors.
- New config parameters for controlling star brigthness, size, color
- Circles around telescope markers indicating ocular FOV
- Applied patches for bugs #1769632 (bad init in get_tm_from_Julian), #1769584 (NebulaMgr.cpp reports wrong name on error) and #1758435 (segfault)
- Fixed bug #1781617 (added altitude unit) and #1751366 (segfault when changing projection mode).
- StelModule now derive from QObject.
- First testing new script engine based on QObject slots.
- Recoded fully the texture manager now based on Qt signal/slots. It handles multithreading loading and downloading of images. As a direct result, loading time is divided by 2!
- Now use Qt4.3, and replaced CURL by QtNetwork.
- Fixed some date display bugs in config window.
- Added new translations for th ml he fil tl eo lt mk
- Added new sky culture, Tupi-Guarani from Brazil (thanks to pmarcelopontes)
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