Open Source game-emulation app, supports multiple consoles for Mac

OpenEmu for Mac

OpenEmu 2.3

  -  32.9 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenEmu 2.3.


For those interested in downloading the most recent release of OpenEmu for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • OpenEmu 2.3 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    OpenEmu 2.3 Screenshot 1
  • OpenEmu 2.3 Screenshot 2
  • OpenEmu 2.3 Screenshot 3
  • OpenEmu 2.3 Screenshot 4
  • OpenEmu 2.3 Screenshot 5

What's new in this version:

- Initial macOS 10.11 Big Sur support. Note: Native Apple Silicon support (no Rosetta 2) in a future update
- Redesigned most UI in native macOS style, replacing custom theming
- Added redesigned app icon ready for Big Sur
- Added import failure messages
- Added shader compiler optimization pass for faster performance
- Added integer scaling options to the HUD bar for fullscreen popout window, by default keeping the last used integer scale. Note: HUD bar > cog wheel > Scale > "Fill Screen" to fill the whole screen
- Added "Always snap popout gameplay window to integer scale" when dragging. Note: Hold "shift" before dragging to disable snap resizing
- Added "Always use popout gameplay window" as default
- Added "Always float popout gameplay window on top" Gameplay Window Management option
- Added menu bar items and keyboard shortcuts (⌘3–6) for changing category
- Added increase/decrease buttons to slider control
- Added keyboard shortcuts (⌘+/⌘–) for changing grid size
- Added toolbar customization (Right click > Customize Toolbar…)
- Added light gun support for PS1 and Sega Saturn
- Improved error message when a core plugin crashes
- Improved UX for core download failures
- Improved UI polish and HIG conformance
- Improved the codebase with huge refactoring to Swift, modernization and cleanup
- Improved accessibility of in-game notifications and VoiceOver
- Fixed multi-output audio device crash
- Fixed a rare import-related crash
- Fixed a rare issue where games might not start due to permissions
- Fixed rare issue where screenshots would be a black screen
- Fixed case where duplicate save states could appear
- Fixed using shared/split fullscreen
- Fixed the first fullscreen animation of the popout game window after it is moved to another screen
- Fixed associating common file extensions with OpenEmu
- Updated XADMaster framework
- Updated localizations
- Other bug fixes and performance improvements