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Latest Version
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Operating System
macOS 10.12 Sierra or later
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User Rating
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Author / Product
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Filename
Moonlight-5.0.0.dmg
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Moonlight Game Streaming 5.0.0.
For those interested in downloading the most recent release of Moonlight Game Streaming for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
We would love to hear from you
If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
New Features:
- Custom FPS values
- Streaming using the AV1 codec from Sunshine hosts
- Horizontal scrolling with Sunshine hosts
- Native multi-touch input with Sunshine hosts*
- Controller type information is passed to Sunshine for controller type autoselection*
- Extended features of PS4/PS5 controllers (touchpad, battery state, gyro/accelerometer motion, and RGB LED) are natively passed to Sunshine hosts*
- Support for up to 16 gamepads with Sunshine hosts
- Frame pacing support on Wayland
- Host-side processing latency is now displayed in the performance overlay with Sunshine hosts
- Window title now includes the PC name when streaming
- Alphabetical sorting of the PC list
- Dynamic decoder detection for improved support of custom FFmpeg builds
- Updated Play and Stop button design to improve contrast with app box art
- Older log files are automatically cleaned up
- The settings page automatically scrolls to the selected element when using keyboard or gamepad navigation
- Pressing Share+PS buttons on PS4/PS5 controllers can be used to emulate a clickpad press
- Improved audio quality when streaming with a high bitrate from remote hosts
- Increased mouse polling rate
- Items above marked with * require Sunshine v0.21 or later and may not all be implemented across all supported Sunshine platforms yet.
Platform Support Improvements:
- Generic Debian packages (armhf/aarch64) are now available for ARM-based single-board computers that provide standard V4L2 H.264/HEVC decoders
- Experimental Debian Sid packages are now available for RISC-V platforms, such as the VisionFive 2 with the Wave5 V4L2 driver loaded
- Embedded systems with poor OpenGL performance can use the new CONFIG+=glslow qmake option to prefer performing YUV->RGB and scaling in dedicated hardware rather than OpenGL on the GPU
- Unwanted library dependencies may now be disabled at compile-time using CONFIG+=disable-<FEATURE> options (such as CONFIG+=disable-wayland, CONFIG+=disable-libvdpau, etc.)
Behavior Changes:
- IPv6 addresses must be provided in URL-escaped form. Example: [2001:db8::1234:5678] or [2001:db8::1234:5678]:47989
- D3D11VA is used by default on multi-GPU systems and full-screen exclusive mode when V-Sync is off
- Default bitrate logic has been adjusted to behave better with custom resolutions and frame rates
- Due to the update to Qt 6.5, the Windows ARM64 build has a slightly different theme than other builds
Fixed:
- Reduced the frequency of audio underruns (clicks and pops) by increasing audio buffer size
- Fixed "Quitting App" message never dismissing in some cases
- Fixed parsing IPv6 literals with port numbers
- Fixed unnecessary WiFi activity causing stream disruptions
- Fixed paired hosts being forgotten if Moonlight terminates while writing hosts to disk
- Fixed freeze when closing the stream on Windows with some software that uses DX11 hooks
- Fixed freeze when closing the stream on macOS when streaming in fullscreen mode on Apple Silicon Macs
- Fixed HDR with external displays on macOS Sonoma
- Fixed washed out HDR video on the Raspberry Pi 4
- Fixed KMSDRM renderer on devices that only have NV12 primary planes
- Fixed incorrect colors using the KMSDRM renderer on devices that don't support the Rec.601 COLOR_ENCODING value
- Fixed delayed PC wake when activating Wake-On-LAN feature
- Fixed Wake-on-LAN when Sunshine is running on alternate ports
- Fixed leak of /dev/dri fds when trying to initialize VAAPI decoder
- Fixed support for the Applications/Menu key
- Fixed automatic language detection for Simplified Chinese and Traditional Chinese
- Fixed streaming from Sunshine when the client PC has multiple network interfaces or IPv6 privacy extensions enabled
- Fixed rare random disconnections with some wireless adapters on Windows
- Fixed small receive buffer causing video packet loss on some systems
- Fixed theme overrides causing the UI to be unusable on some systems
- Fixed tearing with V-Sync enabled on macOS and Linux when using the SDL renderer (software decoding and some hardware decoders)
- Fixed stateful V4L2 hardware decoding using h264_v4l2m2m and hevc_v4l2m2m decoders
- Fixed poor performance in AppImage builds due to lack of working EGL support
- Fixed automatic VA driver selection with libva 2.20
- Fixed build error with Musl C library
- Fixed CVE-2023-42801
- Updated included gamepad mappings
- Updated community-contributed translations from Weblate
Dependency Updates:
- Updated AppImage to Ubuntu 20.04 base
- Updated AppImage to libva 2.20 for improved VAAPI driver compatibility
- Updated Windows installer to WiX v4
- Updated SDL2
- Updated to OpenSSL 1.1.1w (Windows and macOS)
- Updated to FFmpeg 6.0
- Updated to SDL2-ttf 2.20.2
- Updated to Qt 6.5.3 for Windows ARM64 builds
- Updated to Qt 6.4.3 for macOS builds
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