Create 3D animations, graphics, and even games with intuitive controls

What's new in this version:
- A completely new workflow for editing meshes, new physics simulation methods, faster Cycles rendering, better compositing with Eevee, and so much more. Blender 2.92 marks the beginning of something incredible.
Geometry meets nodes:
- The new Geometry Nodes editor opens the door for creating and manipulating meshes using a node-based system
A new modifier:
- Create your own custom modifier! Expose properties from the nodes in the modifier stack for an easy-to-use interface
Point scatter:
- This first iteration focuses object scattering and instancing, laying the groundwork for more advanced workflows in the upcoming releases
Silhouette anytime:
- Shape silhouettes as you please with this new option in the Grab tool
- When used on thin meshes, grabbing from one side of the object won’t affecting the shape on the other side
Elastic snake:
- This mode deforms the mesh using a kelvinlet instead of applying
- The displacement directly inside the brush radius, which is great for Stylized shapes sketching
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