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Note for anyone extracting this release over the top of a previous one, please delete the old 'MainWindow.nib' and 'MainWindow-iPad.nib' files from your old SDK location prior to copying the new files. These names are now used as folder names so you would get an error "Missing objects-13.0+.nib" if these did not copy properly.
Note too that 33.1.1.50 had an incompatibility with Flex applications due to the updated function signatures used in the flash.geom package, to provide the 'object pooling' functionality. To avoid further issues the APIs have been reverted, and object pooling is now provided via new method names that reflect the original names with "ToOutput" appended.
Adobe AIR SDK for macOS & Compiler (Release Notes) provides developers with a consistent and flexible development environment for the delivery of out-of-browser applications and games across devices and platforms (Windows, Mac, iOS, Android).
AIR SDK and Compiler includes:
- Framework for Adobe AIR APIs
- ActionScript Compiler 2.0
- Template for the Adobe AIR application install badge
- Command-line Adobe AIR Debug Launcher (ADL)
- Command-line Adobe AIR Developer Tool (ADT)
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