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Steam for Mac

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Download Steam 10.13.2017

Steam for Mac

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What's new in this version:

Steam 10.13.2017
- Fixes for minor issues present in the original October 12 release

Steam 09.06.2017
- Skip showing additional command line parameters if game is launched via local 3rd party tool
- Fixed forwarding command line options to running game (eg to connect to lobbies or show items)

Steam Video:
- Fix download of additional components required to playback encrypted content

Steam 08.28.2017
- Updated Web views to using CEF/Chrome version 60.0.3112.40
- Fixed an unintentional issue where Steam clients could experience sluggish frame rate if the Steam Web Helper process could not connect to our error- and crash-reporting servers
- Optimized logic for selecting the best local server to connect to on initial Steam connection or reconnect after a disconnect
- Steam will now use library folders on other drives to download game updates if the primary drive doesn ™t have enough space left
- Fixed some cases where the Steam UI would not notify users about the availability of a new Steam client update as promptly as it should
- Fixed web views that pop out in new windows sometimes failing to render
- Improved startup behavior of web views on slower machines
- Fixed a crash when launching games via steam:// links
- Fixed allowing non-Steam games to be added to Family Games if they were selected as part of a multi-selection

Big Picture:
- Fixed a bug where if you had set Big Picture to use a monitor that is no longer connected to your computer it may fail to start

In-Home Streaming:
- Added streaming audio drivers for microphone support and seamless 5.1 surround sound on Windows 8.1 and Windows 10 (a reboot after update may be required to activate driver installation feature)
- Added command line option -skipstreamingdrivers to skip audio driver checks if needed
- Fixed black screen or client crash when streaming from PC with NVIDIA hardware encoding to a Mac

Steam Input:
- Added Mode level Haptic Override setting to ABXY and DPad modes which can either defer haptic settings to the activators or override the setting for all activators in that mode
- Fixed a bug when adding an action set when working from a community workshop file not showing up until the configurator had be exited and re-entered
- Fixed controller detection in Final Fantasy XIII and other games
- Fixed a bug where PS4 controllers connected via streaming would be ignored due to a local instance of DS4Windows or Inputmapper
- Fixed Edit Controller Configuration option appearing for controllers which weren't opted into configuration support in desktop Steam
- Fixed a bug where natively supported games could appear to have an x-input controller connected if unused x-input bindings were in their configuration
- Fixed a bug where rumble in native SCAPI games did not respect the per game rumble settings
- Fixed a bug where some Direct Input controllers would disappear after defining their layout for the first time
- Fixed bug where controller templates for non-Steam Controllers would be duplicated in the template list
- Fixed some cases where a "Configuration disabled for unknown controller" message would be shown when trying to edit a controller configuration
- Fixed Launchers in Steam games not using the Desktop Configuration
- Fixed a bug with controller configuration conversion from one controller type to another where some modes such as DPad wouldn ™t be active after conversion
- Added support for the Desktop Configurator for when a game asks for the Configurator but the user has disabled the overlay or Big Picture overlay
- Fixed bug with On-screen Keyboard in Big Picture Mode ™s web browser losing input
- Fixed stability issue with multiple Steam Controllers being connected concurrently
- Fixed Steam Controllers staying in Lizard mode after exiting Big Picture Mode
- Fixed Lizard mode not working with Steam Controllers after pairing to a Wireless Receiver
- Fixed issue w/ Steam Controllers staying in lizard mode when reconnecting wirelessly
- Fixed some cases where Steam Controllers would not turn off due to inactivity
- Fixed bug where PS4 controllers using Bluetooth would not apply personalization or rumble
- Fixed Joystick Move mode for the PS4 gyro

- Added basic Steam Overlay support to games using the Metal graphics API (macOS 10.11 and above). Screenshots and Streaming support for Metal games not yet supported.
- Fixed a bug where non-existent GamePad-1 could appear in subsequent launches of Steam after using a Steam Controller

Steam 07.11.2017
- Fixed a crash when handling steam:// URLs launched from a browser
- Added detection and workaround for crashes on startup caused by certain antivirus/anti-malware programs

- Fixed a rare crash on shutdown or when exiting Big Picture mode
- Steam Input:
- Fixed several issues with XInput emulation when using Steam Controllers and streaming controllers
- Fixed multiple controllers sharing the same XInput slot in some circumstances
- Fixed controllers changing what slot they occupied when removing and plugging in new controllers - this preserves the behavior that the first controller used ends up in the first XInput slot, the second in the second slot, etc. If 4 controllers are connected while Streaming and a local controller is available, if a remote controller is disconnected, the local controller will seamlessly drop into that slot when used
- Fixed desktop Configurator running slowly while simultaneously running a game

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