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Download Steam 12.12.2017

Steam for Mac

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What's new in this version:



Steam 12.12.2017
General:
- New feature: Shader Pre-Caching. Whenever possible, depending on hardware and driver support, Steam can download pre-compiled shaders for your specific video card. This reduces load times and in-game stuttering during the first few launches of OpenGL- and Vulkan-based games on supported hardware. This feature may use a small amount of additional bandwidth as Steam uploads and analyzes a shader usage report after each run of the game. The feature can be disabled via a new entry in the Settings dialog.
- Fixed issues with full-screen mode not scaling video content correctly in the Steam Client
- Fixed a UI issue that made it difficult to install new games if a previous installation dialog box was still active
- Fixed several rare crashes and hangs reported by customers
- Updated web views to Chromium v62.0.3202.62

macOS:
- Fixed a crash on startup that could occur if a different application was previously set to autostart, and then did not clean up its autostart entry correctly

SteamVR:
- Fixed the occasional brief appearance of a blank console window when starting Steam or launching a VR game

Steam Input:
- Changed Per-Game Steam Input opt-out setting to allow Force On or Force Off per game in addition to the global controller type based settings. This means you can turn on configuration for a single game while globally leaving configuration settings off.
- Added “Launcher Mode” for controllers which are not opted in to Steam Input Configuration. If we detect that the game is in a launcher, the right stick and right trigger will act as a mouse/trigger respectively, allowing the user to navigate the launch with a controller until they get into the game proper. This feature can be disabled by selecting the “Force Off” option in controller settings for the game in the Big Picture controls.
- Added "Always On" binding for setting bindings to take effect when an action set or layer is enabled. This can be used to set up modifier keys that are always active in a layer, changing LED brightness or color based on a set or layer, etc. and can also interact with activators to do start press behavior or turbo, for example.
- Added new tab in Configuration Browser for configs exported by your Steam Friends. These configs will now also show up in the community tab even if they would otherwise not qualify to be shown when ranked by votes or playtime. Note that only exported configs will show up, not personal configs.
- Added an "Empty Binding" binding action intended for use in layers. Essentially this is a special binding that does absolutely nothing, so bindings can be removed from a layer, as the default state of layering "nothing" means use whatever is below that layer. This special binding can also be detected by radial menus and will eliminate that item from being available in the menu.
- Added a “Remove Icon” option to the radial/touch menu icon selection screen
- Added a binding to set LED color according to Xinput slot
- Reworked detection of windows requiring Lizard Mode for the Steam Controller. Also added a bindable Lizard Mode toggle action
- Added support for several dozen Xbox-compatible controllers via data collected from users. These controllers are now treated as Xbox controllers instead of generic gamepads.
- Added support for several PS4 controllers: HORI TAC4, HORI TAC PRO, Hitbox PS4 Arcade Stick, and Venom PS4 Arcade Stick
- Fixed a configuration UI error where native actions could be selected in non-native games
- Fixed a bug where source-specific default changes weren't propagated correctly through layers
- Fixed game actions buttons being able to navigate off of their own list of actions
- Fixed some issues with typing accented and other non-english characters via the On-Screen Keyboard
- Fixed on-screen keyboard becoming stuck on-screen when controller is disconnected
- Fixed many UI focus and flow issues when configuring or personalizing a controller
- Fixed a bug with the dialog for first time config selection when a game doesn’t have a recommended config.
- Fixed several save bugs involving configurations with deleted action sets
- Fixed a bug where new developer configurations would show no buttons available to be bound
- Fixed a bug where layers of native mode types could stack incorrectly with other layers
- Fixed Big Picture configurations not accepting changes to the Face Button assignments
- Fixed Big Picture Parental PIN Pad not responding properly to controller input

Steam 10.13.2017
- Fixes for minor issues present in the original October 12 release

Steam 09.06.2017
General:
- Skip showing additional command line parameters if game is launched via local 3rd party tool
- Fixed forwarding command line options to running game (eg to connect to lobbies or show items)

Steam Video:
- Fix download of additional components required to playback encrypted content

Steam 08.28.2017
General:
- Updated Web views to using CEF/Chrome version 60.0.3112.40
- Fixed an unintentional issue where Steam clients could experience sluggish frame rate if the Steam Web Helper process could not connect to our error- and crash-reporting servers
- Optimized logic for selecting the best local server to connect to on initial Steam connection or reconnect after a disconnect
- Steam will now use library folders on other drives to download game updates if the primary drive doesn ™t have enough space left
- Fixed some cases where the Steam UI would not notify users about the availability of a new Steam client update as promptly as it should
- Fixed web views that pop out in new windows sometimes failing to render
- Improved startup behavior of web views on slower machines
- Fixed a crash when launching games via steam:// links
- Fixed allowing non-Steam games to be added to Family Games if they were selected as part of a multi-selection

Big Picture:
- Fixed a bug where if you had set Big Picture to use a monitor that is no longer connected to your computer it may fail to start

In-Home Streaming:
- Added streaming audio drivers for microphone support and seamless 5.1 surround sound on Windows 8.1 and Windows 10 (a reboot after update may be required to activate driver installation feature)
- Added command line option -skipstreamingdrivers to skip audio driver checks if needed
- Fixed black screen or client crash when streaming from PC with NVIDIA hardware encoding to a Mac

Steam Input:
- Added Mode level Haptic Override setting to ABXY and DPad modes which can either defer haptic settings to the activators or override the setting for all activators in that mode
- Fixed a bug when adding an action set when working from a community workshop file not showing up until the configurator had be exited and re-entered
- Fixed controller detection in Final Fantasy XIII and other games
- Fixed a bug where PS4 controllers connected via streaming would be ignored due to a local instance of DS4Windows or Inputmapper
- Fixed Edit Controller Configuration option appearing for controllers which weren't opted into configuration support in desktop Steam
- Fixed a bug where natively supported games could appear to have an x-input controller connected if unused x-input bindings were in their configuration
- Fixed a bug where rumble in native SCAPI games did not respect the per game rumble settings
- Fixed a bug where some Direct Input controllers would disappear after defining their layout for the first time
- Fixed bug where controller templates for non-Steam Controllers would be duplicated in the template list
- Fixed some cases where a "Configuration disabled for unknown controller" message would be shown when trying to edit a controller configuration
- Fixed Launchers in Steam games not using the Desktop Configuration
- Fixed a bug with controller configuration conversion from one controller type to another where some modes such as DPad wouldn ™t be active after conversion
- Added support for the Desktop Configurator for when a game asks for the Configurator but the user has disabled the overlay or Big Picture overlay
- Fixed bug with On-screen Keyboard in Big Picture Mode ™s web browser losing input
- Fixed stability issue with multiple Steam Controllers being connected concurrently
- Fixed Steam Controllers staying in Lizard mode after exiting Big Picture Mode
- Fixed Lizard mode not working with Steam Controllers after pairing to a Wireless Receiver
- Fixed issue w/ Steam Controllers staying in lizard mode when reconnecting wirelessly
- Fixed some cases where Steam Controllers would not turn off due to inactivity
- Fixed bug where PS4 controllers using Bluetooth would not apply personalization or rumble
- Fixed Joystick Move mode for the PS4 gyro

macOS:
- Added basic Steam Overlay support to games using the Metal graphics API (macOS 10.11 and above). Screenshots and Streaming support for Metal games not yet supported.
- Fixed a bug where non-existent GamePad-1 could appear in subsequent launches of Steam after using a Steam Controller

Steam 07.11.2017
General:
- Fixed a crash when handling steam:// URLs launched from a browser
- Added detection and workaround for crashes on startup caused by certain antivirus/anti-malware programs

macOS:
- Fixed a rare crash on shutdown or when exiting Big Picture mode
- Steam Input:
- Fixed several issues with XInput emulation when using Steam Controllers and streaming controllers
- Fixed multiple controllers sharing the same XInput slot in some circumstances
- Fixed controllers changing what slot they occupied when removing and plugging in new controllers - this preserves the behavior that the first controller used ends up in the first XInput slot, the second in the second slot, etc. If 4 controllers are connected while Streaming and a local controller is available, if a remote controller is disconnected, the local controller will seamlessly drop into that slot when used
- Fixed desktop Configurator running slowly while simultaneously running a game



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