Creative 3D modeling, texturing and rendering tools for macOS

Modo for Mac

Modo for Mac

  -  901 MB  -  Trial
  • Latest Version

    Modo 17.1 LATEST

  • Review by

    Sophia Jones

  • Operating System

    Mac OS X 10.11 or later

  • User Rating

    Click to vote
  • Author / Product

    The Foundry / External Link

  • Filename

    Modo17.1v1.251515-OSX-Release.dmg

Modo’s powerful and flexible 3D modeling, texturing and rendering toolset empowers artists to explore and develop ideas without jumping through technical hoops. Modo® for Mac is your starting point for creative exploration. The Modo for macOS latest series delivers enhanced model-bashing tools and workflows, a VR viewport embedded in the UI, iterative design workflows, and improved animation capabilities. Discover why leading artists choose the tool for creating real-time content in games and VR, iterating on product design concepts, and bringing bold ideas to life. Customize the program to suit your needs. Explore a range of plug-ins and partner products for 3D content creation that extend your creative possibilities.

V-Ray is a complete interactive lighting, shading and rendering toolkit that gives you full control over the entire creative process, from real-time look development to the final frame. V-Ray for Modo for Mac seamlessly integrates production-proven rendering capabilities into the program’s native workflow. The Power Translators for the app are ideal for designers, engineers, product visualization specialists and 3D generalists who need to bring specific industry-standard CAD data formats into the app for visualization or design. If you're looking to accelerate your 3D life, you will definitely want to check out Addons which have been created by Foundry and expert partners. Whether you're looking for the free Substance Designer kit or an advanced V-Ray plug-in, the app got you covered.

Features and Highlights

THE INDUSTRY’S FASTEST MODELING TOOLSET
With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, the app’s modeling moxie is unmatched.

A SANDBOX FOR CREATIVE EXPLORATION
Free yourself from creativity-killing constraints, with the tool’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, the software lets you focus on creation, not construction.

FASTER ITERATIONS
With its advanced photorealistic viewport and progressive renderer, and WYSIWYG look-dev for Unity and Unreal, the tool lets you visualize your designs as you develop them, so you can discover their ultimate potential in less time.

A CUSTOM FIT FOR YOUR WORKFLOW
Build your own kit of specialized tools by combining different operations, with the software’s flexible tool assembly system. With the app, every job you do becomes easier, as you continually develop new efficiencies.

OUT-OF-THE-BOX VALUE
The tool offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.

THE PERFECT FIT FOR YOUR PIPELINE
The app fits right into your pipeline, with Python and C++ APIs; a fully customizable UI; and support for industry-standard formats like OpenSubdiv, OpenColorIO, OpenEXR, OpenVDB and Alembic.

Note: 30 days trial version.

Also Available: Download Modo for Windows

  • Modo 17.1 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Modo 17.1 Screenshot 1
  • Modo 17.1 Screenshot 2
  • Modo 17.1 Screenshot 3
  • Modo 17.1 Screenshot 4
  • Modo 17.1 Screenshot 5

What's new in this version:

Tool updates:
- Enhancements have been made to Radial Align, Linear Align, and Primitive generator to improve the shape of curved and rounded geometry. Radial Align and Primitive generator have a new Exponent option, and Linear Align has a new Preserve Original Curve option. Additionally, Cube, Cone, Cylinder and Capsule Primitives have an added Bulge option.
- The Slide tool has been consolidated into one tool for Edge and Vertex component modes, with new adaptive handles
- A Both Sides option has been added to the Bend tool, which deforms both the positive and negative sides of the spine vector

Mesh Cleanup for Procedural Meshes:
- A mesh operator version of Mesh Cleanup has added for working with procedural meshes

UI Refresh:
- Changes color palette to darker/flatter grays, removes rounded corners, and button backgrounds, modernizing Modo’s UI

Improved Integrations:
- The OctaneRender Prime plugin features are now available directly in the Modo layout. Plus, the GoZ kit, which allows easy transfer of assets between ZBrush and Modo has been updated and bundled with Modo 17.1.

Timeline and Animation tools:
- The Auto Character System (ACS) is now bundled with Modo. Work has been done to incorporate the rigging and animation features of more seamlessly into Modo. This includes updates the Modo layout to incorporate the Advanced Animation Tools, and an ACS Toolbar in the Timeline, a new Rig vertical tab, Rig menu, and ACS Help options.

Navigation and Visibility:
- A new Mouse Input Device setting has been added, called Hybrid mode, which leverages the Mouse style for hauling actions and the Tablet style for any viewport navigation. Plus, there are new options for viewing the camera framing region when the viewport is set to a Camera View.

Performance:
- Improvements to the performance of the Draw Cache, Weight Painting and Multi-Threaded Drawing. Multi-Threaded Drawing can be enabled in Preferences, which allows View Object processing to utilize multiple background threads