Create interactive sounds, graphics, and custom effects!

Max for Mac

Max 8.2.1

  -  773 MB  -  Trial

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Max 8.2.1.


For those interested in downloading the most recent release of Max for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Max 8.2.1 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Max 8.2.1 Screenshot 1
  • Max 8.2.1 Screenshot 2
  • Max 8.2.1 Screenshot 3
  • Max 8.2.1 Screenshot 4
  • Max 8.2.1 Screenshot 5

What's new in this version:

Fixed:
- absolutepath: folders in Project-specific paths are found
- Gen codebox: errors report correct line
- Gen: Fixed param restore crash
- GL3 jit.gl.mesh: auto_normals generation improvements
- GL3 jit.gl.mesh: support for float64 input
- GL3 jit.gl.model: autonormals with triangle mesh work correctly
- GL3: 1 plane matrices are displayed correctly
- GL3: dynamically update and read buffers in a transform-feedback process
- GL3 textures: tex_map 3 projection correctly projected when object is rotated
- jit.anim.drive: eliminated animation glitches related to easing
- jit.gen: fixed crash with nearestpix sampler and dimcount > 4
- jit.gl.lua: fixed outlet functionality (fixes Inspired by Nature Max for Live devices)
- jit.gl.material / jit.gl.multiple: fixed issues with params texture
- jit.gl.mesh: color input works as expected when lighting is enabled
- jit.gl.model: fixed broken obj file read
- jit.gl.multiple: fixed drawing multiple textures
- jit.gl.node: fixed re-initialization when undoing deletion
- jit.gl.slab/jit.gl.pix: outputs properly adapt to input type
- jit.world: framerate no longer drops when number box updated (Win only)
- live.scope~ / live.adsrui: updated icons
- Patching: fixed hang when patching in large patcher (Win only)
- Styles: saved in the correct location
- subpatcher: no longer appears bogus when opened from project window
- umenu: improve popup positioning with multiple displays at mixed resolution/zoom
- vizzie: Fixed doubled output causing doubled fps
- vst~: eliminated freeobject error and potential memory leak
- vst~: fixed potential crash when instantiating new plugin