Powerful 3D and 2D gaming development software for Mac

Unity for Mac

Join our mailing list

Stay up to date with latest software releases, news, software discounts, deals and more.

Subscribe
Download Unity 2021.1.15

Unity 2021.1.15

  -  1.4 MB  -  Freeware

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Unity 2021.1.15.


For those interested in downloading the most recent release of Unity for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Unity 2021.1.15 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

API Changes:
- Physics: Added: Added a property for retrieving ArticulationBody components during a collision event. Articulation bodies can be retrieved by Collision.articulationBody
- Physics: Added: Added a property for retrieving either ArticulationBody or Rigidbody components to collision events under Collision.body.

Changed:
- Android: Allow Android Player to use Vulkan on GPUs that are currently unknown to Unity on Android 11 or newer.
- Package: Updated Code Coverage package to v1.0.1. This version includes improvements and fixes.

Fixed:
- Asset Pipeline: Fixed problem with old script type dependencies. In some cases they could result in (incorrect) artifact match
- Audio: Fixed OnAudioFilterRead not working as expected with respect to the component enable checkbox
- Audio: One of two looping sounds sometimes disappears when removing High Pass Filter Component
- Editor: Fixed async loading of SettingsWindow (this solves the current error being reported during layout loading
- Editor: Fixed exception is thrown when right clicking on an object field without a valid serialized property
- Graphics: D3D12 player will not crash/freeze when switching between full screen modes
- Graphics: Fixed inconsistency in anisotropic level setting across temporary RenderTextures
- IL2CPP: Prevent an crash in the runtime when a managed thread object that has been destroyed is used from a finalizer
- iOS: Fixed crash when using several Application.RequestUserAuthorization in coroutine
- iOS: Fixed input being swallowed input on native UITextField when using UaaL and Bluetooth keyboards
- Networking: Fixed error in console when certificate handler is used
- Networking: Updated UploadHandlerRaw to accept null, empty array or empty NativeArray payload
- Particles: Fixed not correctly supportint 16-bit vertex attributes in CPU mesh particle rendering
- Physics: Corrected contact event behavior for the ArticulationBody component so that it matches Rigidbody component behavior
- Scripting: Fixed .Net Ping.Send() throwing NotSupportedException
- Scripting: Fixed editor crash when a script has a never ending recursion
- UI: Backout an optimization of caching the change count where the layout is changed during a layout call
- Video: FIxed video clip with unsupported audio track not usable
- XR: Fixed an issue where custom XR packages would not get registered when running the Unity Editor using the -batchmode argument

Join our mailing list

Stay up to date with latest software releases, news, software discounts, deals and more.

Subscribe