Powerful 3D and 2D gaming development software for Mac

Unity for Mac

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Download Unity 2018.2.11

  -  865.28 KB  -  Freeware

What's new in this version:

Fixes:
- Android: Fixed pink shader when using UI with ETC1 split alpha texture
- Animation: Fixed regression when changing hierarchy under an Animator
- Editor: Fixed exception being thrown when a callback was registered with Editor.finishedDefaultHeaderGUI and an Editor's header was drawn via Editor.DrawHeader() when there was GUI state on the internal stack (e.g., change checks, disabled groups), as in the ModelImporter's Animation tab
- Editor: Disabled incomplete drag & drop functionality for packaged textures onto scene objects
- Graphics: Fixed crash in texture mip map streaming
- Graphics: Fixed an issue where texture presets in project templates were forcing textures with alpha to RGB format (ignoring alpha channels) by default on Android and iOS
- IL2CPP: Fixed an issue with certain unprintable characters in C# source code causing failed compilations when they are copied to the C++ code as comments
- IL2CPP: Updated load indirect instructions to always use a temporary instead of pushing a pointer expression on the value stack, which can cause incorrect behavior in certain cases
- IL2CPP: Fixed For assumption that a class with a method named Invoke is a delegate
- IL2CPP: Fixed for an issue that can be encountered when trying to set a field value via reflection that has a previously unused type
- IL2CPP: Prevented an error during code conversion when both a pinned and unpinned pointer type are used as local variables and the debugger is enabled
- iOS: Fixed using French as default language on Mac, building iOS app gives unassigned icon warning in Xcode
- iOS: Fixed unassigned icon warning in Xcode when locale is not using "." as the decimal separator
- iOS: Fixed stylus not returning normalized pressure value in the new input system
- iOS: Fixed input event time not being relative to new input system time
- iOS: Fixed stylus events coming from Pen device instead of Touchscreen device in the new input system
- SceneManager: Fixed crashes caused by incorrectly activated children of inactive parents

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