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Substance 3D Designer for Mac

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Download Substance Designer 2019.2.0 Build 2541

Substance Designer 2019.2.0 Build 2541

  -  655 MB  -  Trial
  • Latest Version

    Substance Designer

  • Operating System

    macOS 10.12 Sierra or later

  • User Rating

    Click to vote
  • Author / Product

    Adobe Inc. / External Link

  • Filename

    Substance_Designer-2019.2.0-2541-mac-x64-standard-full.pkg

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Substance Designer 2019.2.0 Build 2541.


For those interested in downloading the most recent release of Substance 3D Designer for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • Substance Designer 2019.2.0 Build 2541 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

Added:
- [Content] New ‘Panorama Light’ shapes
- [Content] New ‘Panorama Nadir Patch’ filter
- [Content] New ‘Panorama Nadir Extract’ filter
- [Content] New ‘Panorama Straighten Horizon’ filter
- [Content] New ‘Panorama Rotation’ filter
- [Content] New ‘Panorama Position’ node
- [Content] New ‘Panorama Physical Sun and Sky’ node
- [Content] New ‘Panorama Gradients’ nodes
- [Content] New ‘HDR Merge’ filter
- [Content] New ‘HDR Preview’ filter
- [Content] New ‘Color Temperature Adjustment’ filter
- [Content] New ‘Blackbody’ node
- [Content] New ‘Exposure’ filter
- [UI] Node Creation Menu: display and manage Favorites in the menu
- [UI] Add/Remove a node from the favorites from the Node Creation Menu
- [UI] Node Creation Menu: spawn the menu when clicking/dragging a link from an output
- [UI] Node Creation Menu: filter the content according to the current selection type
- [3D View] Support Anisotropy
- [3D View] Support Coating effect
- [3D View] Support Subsurface Scattering
- [Graph] Dot node
- [Graph] Optimize graph rendering by caching cooking results
- [Preferences] Change the ‘Cooking Size Limit’ default value to 8192
- [Preferences] Add a toggle to turn the new ‘Tab’ key functionality on/off
- [API] Add SDResource.getPackage() method
- [Iray] Update to NVIDIA Iray RTX 2019.1.3 SDK (317500.3714)
- [Explorer] Allow to link any type of file as a resource in the Package
- [GradientNode] Press ESC to cancel the gradient picking
- [Parameters] Remove automatic Upper case on identifiers
- [Project] Add an option to specify if graphs and resources are ‘Visible in Library’ by default
- [Presets] Automatically pin modified parameters

Fixed:
- [MDL] Can't export module due to parameter type issue
- [MDL] Exposed int is not visible when loading
- [MDL] Crash occurring during MDL export
- [MDL] Crash when modifying color of a material surface node
- [MDL] void MDLGraphNodeControllerSelector::updateSelectorCurrentMember(const DataMessage& msg) is broken
- [Graph] Incorrect link thickness in graph display
- [Graph] Too many invalidations are triggered when tweaking parameters
- [Graph] Crash when closing a package while two windows of it are open, and using in-context editing
- [Function Graph] Warning doesn’t appear when closing function view
- [3D View] Crash on 3D View initialization when camera projection is set as ‘orthographic’ as a default scene state
- [3D View] Post-FX DOF stays enabled in Iray
- [2D view] Brush selection window disappears when changing brush size
- [2D View] Information panel: values are cropped with a specific layout
- [2D View] The image is offset when minimizing and restoring the main window
- [Bakers] ‘From Resource’ selection list is not filtered correctly
- [Bakers] Crash when chaining ‘Color Map from Mesh’ and ‘Normal Map from Mesh’ bakers on Embree
- [Bakers] Curvature Per Vertex baking results in severe artefacts
- [Explorer] Can’t import UDIM resources drag and dropping it in explorer
- [Explorer] Explorer window is not filtered correctly when linking meshes and fonts after linking unusual file formats
- [Explorer] Resources are visible when graph has ‘show in Library’ set to ‘no’
- [Content] ‘Pow’ and ‘clamp’ inputs are not in the correct order
- [Content] ‘RGBA Merge’ node inputs are not labelled
- [Cooker] Invalid connections of numeric values evaluate anyway
- [Cooker] Assert when connecting an image input to an input value
- [UI] Mouse cursor gets stuck in the ‘resize’ state in some particular cases
- [UI] Right click in package view doesn’t display the correct menu on Linux
- [Dependencies] File path of temporary resources is not correct
- [Dependencies] Missing bitmap resource warning stays active after relocation
- [Library] Some thumbnails are not generated
- [Library] MDL files are displayed in the library
- [Parameters] Crash when exposing parameters
- [Parameters] Crash after recreating a new element in drop down list
- [Export] 8K batch export fails
- [Presets] Crash when applying a preset involving booleans in SBS instances
- [Scripting] ‘Welcome’ screen still appears when using '--quit’ command line argument

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