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GDevelop for Mac

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GDevelop 5.0.0 Beta 89

  -  100 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GDevelop 5.0.0 Beta 89.


For those interested in downloading the most recent release of GDevelop for Mac or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • GDevelop 5.0.0 Beta 89 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

New features:
- Right click on Add Action or Add condition to show a popup allowing to quickly choose the object and the action or condition to add
- Empty parameters are now more visible in the Events Sheet, making obvious which ones must be completed.
- This will make the workflow of experienced users faster

Extensions made with events can now have events run at specific moment during the game (they are called "lifecycle" functions):
- Can be at the beginning of the game, at the scene loading/unloading, pause/resume or every frame before or after the events
- This is an advanced feature that should only be useful for extension adding new capabilities using JavaScript

Improvements:
- Add font selector for BBText object
- Add option to search in event texts (comments, group names)

New/update examples:
- Add Flappy Bird example
- Improve Breakout example
- Simplify the Loop checkbox in Sprite editor
- Improve description of events functions
- Improve export/preview generation speed by 20% (visible on large games)
- Fix casing in camera actions/conditions
- Add Discord button on Start Page
- Make internal object and behavior registeration more explicit
- Add help button in the expression selector to open expressions reference

Bug fixes:
- Fix crash when using Physics engine in Facebook Instant Games
- Fix change of focused tab after a tab is closed
- Improve pixel perfect rendering of games
- This can help with the issue of "bleeding" tiles
- Fix error highlightings in inline popovers in Events Sheet
- Fix whitespace not preserved in comments
- Fix potential wrong renaming of objects in expressions
- Fix potential issue of expressions not updated when a behavior property is renamed
- Fix warning shown after dismissing the rename of an object
- Fix multiple issues in Dialogue Tree (Yarn) extension
- Fix game crash when using Physics engine with Facebook Instant Games
- Fix potential crash when drag'n'dropping events
- Fix font handling by BBText
- Add more TypeScript types to the Runtime codebase
- Fix Events Function Extractor dialog showing empty extension names
- Fix unscrollable configuration/parameters of Event Functions
- Fix checksum of piskel-editor when installing development environment of GDevelop
- Other misc UI fixes

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