Awesome 2D and 3D drawing software for professional designs

Artlantis Studio for Mac

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Download Artlantis Studio 2021

  -  3.5 GB  -  Trial
  • Latest Version:

    Artlantis Studio 2021 LATEST

  • Requirements:

    macOS 10.13 High Sierra or later

  • User Rating:

    Click to vote
  • Author / Product:

    ABVENT / Artlantis Studio for Mac

  • Old Versions:

  • Filename:


Artlantis Studio for Mac is the fastest stand-alone 3D rendering software developed especially for architects and designers, ideal for quickly and easily creating high resolution 3D renderings, QuickTime VR Panoramas, Objects and animations. A recognized leader in preview window technology, the program is the rendering software used by architects, designers and urban design professionals in more than 80 countries.

A flagship program in VR imagery, Artlantis for Mac has conquered nearly 100,000 architects, interior designers, landscapers, urban planners, space planners … in more than 110 countries. Using its own rendering engine, without relying on graphic cards, the app is used by experts, advanced users and beginners, for simulation, presentations and communication, by producing renderings of a striking photo-realism.

Artlantis Studio for macOS 2020 unifies in one powerfull program the previous Render and Studio versions, including all their features, offering useful display modes such as perspectives and parallel views and producing images, panoramas, VR objects and animations in very high quality and record time!

Designed with an extremely clear and ergonomic interface, the software is easy to learn and use. At all times, all the necessary tools are displayed around its preview window, which allows you to see the results of each adjustment.

2D View
In addition to the 3D preview, The software has a 2D viewing window for positioning viewpoints and their sequences, making it easier to create exploration paths or panoramas.

Viewpoints library
The app makes it possible to save as many viewpoints, in perspective or in orthogonal projection, as you want, and to recall them at every moment with the new adjustments made on the luminous models, the seasonal ecosystems or the materials of dressing.

All shaders’ customized settings in a viewpoint can be saved for later use. Each scene can be saved in the library as a postcard in which any material setting can be reused with a simple drag & drop onto the current object to be modified.

Global illumination
With the program, it’s fast and easy to create light studies according to the geometry, the sources, the geographical orientation, the date or the materials. Integrating saved irradiance calculations, the app very accurately evaluates light energy exchanges for radiosity simulation, adding realism to rendered images.

Twinlinker: virtual visits
New the tool teammate, Twinlinker, allows you to create and share virtual visits of your projects online instantly and easily. Just as with Twinmotion 2020, export your the software media (images and panoramas) to Twinlinker, then link them together to instantly create virtual visits to shareby email, on social networks or make available on your website.

Artificial lights: no limits to positioning, orientation, color, intensity, or quantity. IES profiles: you can import your own IES profiles and those of builders. Heliodons: natural light sources, dependent upon the setting of the time, date and place (longitude, latitude). Neon shader: rebounds, reflections, diffusion across a surface…

+400 media catalog
Clear and rich, it is set up intuitively for easy navigation. Media packs are available for purchase through an integrated Media Store.

Teh app makes using shaders fast and easy. Instantly dress a material with all the attributes of a given shader with a simple ‘drag & drop’ from the catalog to the desired surface in the scene.

Texture mapping
You can use your own images as materials. Import your own images with a simple ‘drag & drop’ from the catalog. Then, clone them horizontally and/or vertically to cover the surface you have selected.

White model
During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophisticated environments.

White balance
White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set it either automatically or from the desired reference color.

Ambient Occlusion
You can create virtual shadows in small areas where natural light doesn’t go. It brings more depth and relief to the scene.

Adaptative antialiasing
Smarter anti-aliasing makes it possible to detect the areas to be treated, optimizing calculation and reducing rendering times as a result, with no alteration of the quality of the image.

Apply different effects to the current view and set the brightness, contrast, and color of a rendering. Save time when adding grain effects, paint or pastel, highlighting contours.

Render Manager
Optimizes the rendering calculation time: spread your calculations across several computers of the local network (Mac / PC), in order to reduce the rendering time.

Features and Highlights

  • Real-time radiosity preview
  • Viewpoints
  • Inspectors
  • Postcards
  • Shaders
  • Texture mapping
  • 3D People
  • Billboards
  • Use reference file
  • Main exchange file formats
  • Heliodons
  • Neon shaders
  • HDRI background
  • Projected view
  • Insertion into the site
  • Scenario
  • iVisit 3D panorama
  • iVisit 3D on the web or on the go
  • Optional Maxwell render engine
  • Optional Artlantis farm render

Note: 30 days trial version. Requires registration.

Also Available: Download Artlantis Studio for Windows

What's new in this version:

Artlantis Studio 2021
- Change log not available for this version

Artlantis Studio 2020
- Fixed Portal effect in Preview
- Fixed Texture visibility on Infinit Ground
- Fixed Renderings upload to Twinlinker

Artlantis Studio 2019
- Fixed .avi Animation export on Windows
- Fixed destruction of atl file occurring while saving as atlo
- Fixed destruction of aof file occurring while saving as atlo
- Fixed Alphabetic order in Object and Shaders lists
- Updated SKP Importer for SketchUp 2019
- Fixed Billboards rendering
- Drop-Drop tool uses the current selection and drops only objects
- Artlantis does not crash anymore when deleting a layer containing an object with an animated Neon shader
- Rendering a scene with neon shader on complexe geometry (i.e.: high polygon number) was very long, now it is the same as Version 7 if the Enhanced Background is turned off
- Background image taken with a camera were not always properly oriented in the preview and final render. For exemple a vertical picture taken with a smartphone was displayed horizontally
- In the Mac Rendering parameters dialog, light and material sampling values can now be changed using the keyboard
- Artlantis online documentation as been updated with Artlantis 2019 new features
- Fixed Auto save function for atla files was generating weird folder names
- Remove Grey screen when starting Artlantis by drag&drop of file on the Application icon
- Fixed Impossible to run Licence Manager on HD 3840x2160px screen with display scale different than 100%
- Fixed export (SKP, OBJ, DWF) more than once an open ATLA
- Fixed Animated characters now keep their posture when duplicated
- Fixed Missing frames in Animation
- Fixed 3D grass when using Architect Camera
- Fixed 3DPlant Group objects could not be hidden when changing their layer
- Added option to clip or not the Lights and cameras in 2D View
- Added Insertions Views in Batch Render Dialog
- Updated ARCHICAD and Vectorworks plugin for Artlantis 2019

Artlantis Studio
- Fixed rendering of parallel views with active infinite ground
- Fixed background gradient in parallel views

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