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Latest Version:
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Requirements:
Mac OS X
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User Rating:
Click to vote -
Author / Product:
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Old Versions:
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Filename:
air3-8_mac.dmg
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MD5 Checksum:
84ab17ad0cd0b8e9319f2f251d086f8f
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Adobe AIR 3.8.0.930.
For those interested in downloading the most recent release of Adobe Air for Mac or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
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Adobe AIR 3.8.0.930 Screenshots
The images below have been resized. Click on them to view the screenshots in full size.
What's new in this version:
- Sandboxing enhancements: This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
- Recursive stop on MovieClip: For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
- Datagram Socket: DatagramSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
- Server Socket: ServerSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
- LZMA SWF support: LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
- 4096x4096 texture support: With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support amaximum texture size of 4096X4096.
- Rectangle Texture Support: Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. T e texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.
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